Player Matchup

Hachiman
Hachiman
An The Nee
Hachiman
Level 147
God Stats
2W - 3L
1,413 SR
Queue Stats
139W - 116L
1,653 Elo+
Party 1
Bastet
Bastet
Aww Sin
Bastet
Level 146
God Stats
2W - 2L
1,507 SR
Queue Stats
309W - 296L
1,579 Elo+
Party 1
He Bo
He Bo
SlurpMyBalsh
He Bo
Level 129
God Stats
1W - 3L
1,470 SR
Queue Stats
85W - 66L
1,559 Elo+
Party 2
Apollo
Apollo
Treys11
Apollo
Level 103
God Stats
5W - 5L
1,702 SR
Queue Stats
260W - 262L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
shakenbakechikn
Baron Samedi
Level 160
God Stats
0W - 3L
1,707 SR
Queue Stats
199W - 204L
1,566 Elo+
Party 2
Team Averages
Level 137
1,560 SR
1,589 Elo+

VS

Team Averages
Level 139
1,681 SR
1,596 Elo+
Cliodhna
Cliodhna
BuffxMuff
Cliodhna
Level 153
God Stats
1W - 0L
1,495 SR
Queue Stats
144W - 135L
1,567 Elo+
Solo
Cthulhu
Cthulhu
LilxTylenol
Cthulhu
Level 128
God Stats
6W - 2L
1,698 SR
Queue Stats
323W - 321L
1,514 Elo+
Solo
Ganesha
Ganesha
OnyxTheTurtle
Ganesha
Level 157
God Stats
18W - 15L
1,568 SR
Queue Stats
515W - 531L
1,551 Elo+
Solo
Shiva
Shiva
ragingfire123
Shiva
Level 157
God Stats
1W - 0L
1,696 SR
Queue Stats
116W - 77L
1,684 Elo+
Party 3
Xbalanque
Xbalanque
sanc028
Xbalanque
Level 99
God Stats
1W - 0L
1,948 SR
Queue Stats
44W - 25L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
An The Nee
Hachiman
13
2 / 4 / 4
8,092
736
19,642
15,432
7,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Aww Sin
Bastet
15
1 / 4 / 7
8,283
753
10,529
18,349
18,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 1 / 4
7,806
710
7,580
10,804
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Treys11
Apollo
15
4 / 5 / 3
8,791
799
9,198
14,003
7,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
shakenbakechikn
Baron Samedi
13
0 / 3 / 2
7,348
668
14,365
11,478
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BuffxMuff
Cliodhna
16
5 / 1 / 11
9,401
855
11,549
11,092
8,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LilxTylenol
Cthulhu
16
4 / 2 / 10
9,955
905
16,068
15,027
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
15
0 / 1 / 15
9,606
873
13,023
16,782
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 13
10,093
918
10,723
19,209
22,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
sanc028
Xbalanque
16
5 / 2 / 10
9,659
878
13,725
14,999
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
7
Kills
17
17
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
An The Nee
Hachiman
2
4
4
1
L
Bastet
Aww Sin
Bastet
1
4
7
1.13
W
Cliodhna
BuffxMuff
Cliodhna
5
1
11
10.5
W
Cthulhu
LilxTylenol
Cthulhu
4
2
10
4.5
W
Ganesha
0
1
15
7.5
L
0
1
4
2
L
Apollo
Treys11
Apollo
4
5
3
1.1
W
3
2
13
4.75
W
Xbalanque
sanc028
Xbalanque
5
2
10
5
L
Baron Samedi
shakenbakechikn
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,314
Damage
65,088
70,066
Taken
77,109
43,813
Mitigated
71,512
27,786
Healing
39,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
An The Nee
Hachiman
19,642
9,191
407
3,191
15,432
7,268
732
5,807
9,625
0
28,865
L
Bastet
Aww Sin
Bastet
10,529
766
1,642
4,307
18,349
18,818
33
6,307
12,042
0
14,648
W
Cliodhna
BuffxMuff
Cliodhna
11,549
780
2,769
4,013
11,092
8,285
2,069
3,391
7,701
0
19,829
W
Cthulhu
LilxTylenol
Cthulhu
16,068
388
5,149
2,627
15,027
19,090
886
4,251
10,776
36,621
0
W
Ganesha
13,023
817
1,913
3,871
16,782
13,085
1,141
4,798
11,984
23,627
0
L
7,580
379
2,905
2,520
10,804
4,781
69
6,169
4,635
21,121
0
L
Apollo
Treys11
Apollo
9,198
3,810
0
984
14,003
7,434
1,016
4,641
9,362
0
18,157
W
10,723
1,225
7,545
6,244
19,209
22,569
426
5,957
13,252
0
15,349
W
Xbalanque
sanc028
Xbalanque
13,725
6,164
1,521
3,945
14,999
8,483
3,029
3,548
11,451
0
31,596
L
Baron Samedi
shakenbakechikn
Baron Samedi
14,365
566
8,503
3,327
11,478
5,512
72
6,167
5,311
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
48,714
104
Minions Killed
130
0
Camps Cleared
0
1,062,633
Distance Traveled
1,188,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,092
736
25
2
0
198,274
0
L
Bastet
8,283
753
9
1
0
230,688
0
W
Cliodhna
9,401
855
18
2
0
267,370
0
W
Cthulhu
9,955
905
59
5
0
249,835
1
W
Ganesha
9,606
873
1
0
0
247,075
2
L
He Bo
7,806
710
27
2
0
233,619
0
L
Apollo
8,791
799
26
2
0
190,608
0
W
Shiva
10,093
918
19
2
0
213,703
0
W
Xbalanque
9,659
878
33
3
0
210,982
0
L
Baron Samedi
7,348
668
17
2
0
209,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role