Player Matchup

Kuzenbo
Kuzenbo
AngrySteveNL
Kuzenbo
Level 83
God Stats
2W - 2L
1,257 SR
Queue Stats
141W - 159L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
HashibaToyotomi
Zhong Kui
Level 160
God Stats
16W - 15L
1,568 SR
Queue Stats
1,319W - 1,357L
1,463 Elo+
Solo
Awilix
Awilix
PopoLab38
Awilix
Level 109
God Stats
5W - 11L
1,265 SR
Queue Stats
548W - 554L
1,380 Elo+
Solo
Ra
Ra
Shinigami150
Ra
Level 69
God Stats
4W - 3L
1,416 SR
Queue Stats
235W - 226L
1,371 Elo+
Solo
Thoth
Thoth
combo_powa_
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,480 Elo+
Solo
Team Averages
Level 106
1,401 SR
1,420 Elo+

VS

Team Averages
Level 72
1,541 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Koneshev13
Gilgamesh
Level 47
God Stats
1W - 3L
1,283 SR
Queue Stats
160W - 193L
1,367 Elo+
Solo
Izanami
Izanami
SA1NT39
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,390 Elo+
Solo
Sol
Sol
TheEyeDen
Sol
Level 80
God Stats
1W - 1L
1,707 SR
Queue Stats
112W - 126L
1,447 Elo+
Solo
Guan Yu
Guan Yu
fallenPsyGirL
Guan Yu
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
133W - 170L
1,302 Elo+
Solo
Chaac
Chaac
jan019313
Chaac
Level 87
God Stats
1W - 1L
1,714 SR
Queue Stats
103W - 74L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AngrySteveNL
Kuzenbo
20
4 / 4 / 17
15,909
663
15,110
39,313
61,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
HashibaToyotomi
Zhong Kui
20
5 / 3 / 20
15,034
626
25,339
22,532
21,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
PopoLab38
Awilix
20
12 / 5 / 13
16,369
682
42,155
26,159
15,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 7 / 16
15,583
649
32,250
23,479
12,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
2 / 7 / 12
14,623
609
15,904
21,437
10,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Koneshev13
Gilgamesh
20
7 / 5 / 11
16,214
676
19,625
33,627
39,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SA1NT39
Izanami
19
3 / 6 / 11
13,158
548
21,368
19,551
9,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 14
14,893
621
22,074
27,918
12,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
18
4 / 6 / 12
12,921
538
14,014
30,998
35,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
jan019313
Chaac
20
7 / 7 / 12
16,570
690
33,517
46,825
43,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
86
30
Kills
26
26
Deaths
30
78
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AngrySteveNL
Kuzenbo
4
4
17
3.13
W
Zhong Kui
HashibaToyotomi
Zhong Kui
5
3
20
5
L
Gilgamesh
Koneshev13
Gilgamesh
7
5
11
2.5
W
Awilix
PopoLab38
Awilix
12
5
13
3.7
L
Izanami
SA1NT39
Izanami
3
6
11
1.42
W
7
7
16
2.14
L
5
6
14
2
W
2
7
12
1.14
L
Guan Yu
4
6
12
1.67
L
Chaac
jan019313
Chaac
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,758
Damage
110,598
132,920
Taken
158,919
122,100
Mitigated
141,472
58,656
Healing
71,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AngrySteveNL
Kuzenbo
15,110
4,802
2,441
13,160
39,313
61,467
477
8,190
31,123
20,259
0
W
Zhong Kui
HashibaToyotomi
Zhong Kui
25,339
3,080
3,182
6,873
22,532
21,986
2,705
1,888
20,644
48,264
0
L
Gilgamesh
Koneshev13
Gilgamesh
19,625
3,695
7,538
8,402
33,627
39,970
154
16,241
17,386
1,542
36,101
W
Awilix
PopoLab38
Awilix
42,155
17,725
2,901
7,058
26,159
15,852
1,896
6,657
19,502
0
72,075
L
Izanami
SA1NT39
Izanami
21,368
14,313
2,414
3,466
19,551
9,791
3,231
13,725
5,826
0
56,507
W
32,250
3,295
12,347
7,918
23,479
12,484
1,609
2,540
20,939
62,526
0
L
22,074
6,509
1,783
9,986
27,918
12,659
560
15,811
12,107
58,492
0
W
15,904
1,034
1,078
1,698
21,437
10,311
2,969
3,418
18,019
52,469
0
L
Guan Yu
14,014
535
5,385
9,998
30,998
35,635
0
14,811
16,187
0
23,687
L
Chaac
jan019313
Chaac
33,517
3,471
1,662
20,756
46,825
43,417
432
28,015
18,810
0
74,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,518
Gold Earned
73,756
220
Minions Killed
260
0
Camps Cleared
0
2,114,133
Distance Traveled
1,806,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,909
663
8
0
0
434,446
1
W
Zhong Kui
15,034
626
28
1
0
404,590
3
L
Gilgamesh
16,214
676
38
2
0
419,610
1
W
Awilix
16,369
682
41
2
0
475,835
1
L
Izanami
13,158
548
81
3
0
320,885
2
W
Ra
15,583
649
58
2
0
424,035
0
L
Sol
14,893
621
67
3
0
397,994
0
W
Thoth
14,623
609
85
4
0
375,227
0
L
Guan Yu
12,921
538
12
1
0
246,382
2
L
Chaac
16,570
690
62
3
0
421,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role