Player Matchup

Sylvanus
Sylvanus
Sandoriiinho
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 138L
1,390 Elo+
Party 2
Vulcan
Vulcan
Stanleeyo
Vulcan
Level 122
God Stats
1W - 1L
1,741 SR
Queue Stats
69W - 60L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
VikingKerekMe
Kuzenbo
Level 148
God Stats
2W - 2L
1,536 SR
Queue Stats
116W - 151L
1,425 Elo+
Solo
Fenrir
Fenrir
VitriolBoss
Fenrir
Level 124
God Stats
2W - 5L
1,748 SR
Queue Stats
354W - 358L
1,512 Elo+
Party 2
Merlin
Merlin
acidwarrior29
Merlin
Level 82
God Stats
0W - 1L
1,567 SR
Queue Stats
15W - 12L
1,405 Elo+
Solo
Team Averages
Level 98
1,619 SR
1,465 Elo+

VS

Team Averages
Level 114
1,521 SR
1,478 Elo+
Terra
Terra
Azymuth
Terra
Level 143
God Stats
2W - 0L
1,731 SR
Queue Stats
101W - 100L
1,526 Elo+
Party 1
Osiris
Osiris
Sersatin
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Zabici
Chiron
Level 148
God Stats
4W - 3L
1,376 SR
Queue Stats
101W - 101L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
destructor046
Jing Wei
Level 141
God Stats
11W - 9L
1,497 SR
Queue Stats
572W - 568L
1,482 Elo+
Solo
Janus
Janus
Гудя
Janus
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 143L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sandoriiinho
Sylvanus
17
0 / 4 / 7
10,452
550
5,370
24,032
31,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Stanleeyo
Vulcan
20
1 / 3 / 9
11,624
612
29,956
13,662
9,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
16
0 / 7 / 5
10,223
538
11,676
30,257
64,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
7 / 8 / 4
12,454
655
22,682
26,386
27,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 5
12,227
644
34,343
18,004
12,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Azymuth
Terra
20
9 / 2 / 15
14,580
767
18,385
29,189
35,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Sersatin
Osiris
20
5 / 2 / 17
14,043
739
18,896
28,468
30,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Zabici
Chiron
20
9 / 4 / 11
13,802
726
26,002
26,892
13,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
destructor046
Jing Wei
18
0 / 4 / 15
11,805
621
9,653
18,486
8,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Гудя
Janus
20
3 / 2 / 17
12,977
683
25,279
19,331
9,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
12
Kills
26
26
Deaths
14
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Terra
Azymuth
Terra
9
2
15
8.25
L
Sylvanus
Sandoriiinho
Sylvanus
0
4
7
0.88
W
Osiris
Sersatin
Osiris
5
2
17
6.75
L
Vulcan
Stanleeyo
Vulcan
1
3
9
1.83
L
Kuzenbo
0
7
5
0.36
L
Fenrir
7
8
4
1.13
W
Chiron
Zabici
Chiron
9
4
11
3.63
L
4
4
5
1.63
W
Jing Wei
destructor046
Jing Wei
0
4
15
1.88
W
Janus
Гудя
Janus
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,027
Damage
98,215
112,341
Taken
122,366
145,255
Mitigated
97,374
34,349
Healing
74,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Azymuth
Terra
18,385
2,319
21,687
12,382
29,189
35,254
200
17,167
11,584
33,474
0
L
Sylvanus
Sandoriiinho
Sylvanus
5,370
890
8,711
5,649
24,032
31,496
0
11,223
12,809
6,472
0
W
Osiris
Sersatin
Osiris
18,896
6,381
4,822
5,348
28,468
30,540
691
19,686
8,518
424
29,028
L
Vulcan
Stanleeyo
Vulcan
29,956
8,930
1,595
1,618
13,662
9,435
1,133
5,003
8,659
59,594
0
L
Kuzenbo
11,676
2,877
2,420
2,464
30,257
64,637
121
9,683
20,574
21,577
0
L
Fenrir
22,682
1,441
2,411
5,288
26,386
27,272
256
10,111
16,275
1,071
31,369
W
Chiron
Zabici
Chiron
26,002
9,628
9,119
7,648
26,892
13,418
3,657
19,017
7,624
0
57,274
L
34,343
1,894
1,801
2,392
18,004
12,415
355
7,955
10,049
67,436
0
W
Jing Wei
destructor046
Jing Wei
9,653
7,759
1,179
3,152
18,486
8,376
1,584
12,412
5,827
0
41,229
W
Janus
Гудя
Janus
25,279
1,026
5,007
4,048
19,331
9,786
1,456
13,401
5,764
59,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,980
Gold Earned
67,207
166
Minions Killed
278
0
Camps Cleared
0
1,613,286
Distance Traveled
1,842,329
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,580
767
29
2
0
397,170
0
L
Sylvanus
10,452
550
4
0
0
304,998
1
W
Osiris
14,043
739
22
1
0
415,751
0
L
Vulcan
11,624
612
52
3
0
376,358
0
L
Kuzenbo
10,223
538
15
1
0
300,571
0
L
Fenrir
12,454
655
22
1
0
320,174
2
W
Chiron
13,802
726
77
4
0
373,716
1
L
Merlin
12,227
644
73
4
0
311,185
0
W
Jing Wei
11,805
621
64
3
0
296,870
0
W
Janus
12,977
683
86
5
0
358,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role