Player Matchup

Chiron
Chiron
FabulousCabbage
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
MadJamesK
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,370 Elo+
Party 2
Ra
Ra
onlyNeca
Ra
Level 37
God Stats
0W - 2L
1,184 SR
Queue Stats
9W - 43L
1,112 Elo+
Solo
Team Averages
Level 57
1,395 SR
1,259 Elo+

VS

Team Averages
Level 35
1,458 SR
1,350 Elo+
Bacchus
Bacchus
 
Bacchus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
NecroBooGie
Hachiman
Level 26
God Stats
42W - 63L
1,374 SR
Queue Stats
86W - 137L
1,299 Elo+
Party 1
Erlang Shen
Erlang Shen
OggiKadoggi
Erlang Shen
Level 28
God Stats
51W - 52L
1,499 SR
Queue Stats
103W - 171L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
11,443
715
20,754
16,026
8,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MadJamesK
Baron Samedi
13
0 / 6 / 8
9,838
615
14,501
16,836
10,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 3
9,796
612
7,485
17,503
8,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 4 / 13
12,269
767
9,701
21,121
27,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
NecroBooGie
Hachiman
17
7 / 2 / 10
12,050
753
21,001
15,230
10,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
OggiKadoggi
Erlang Shen
18
9 / 3 / 8
13,132
821
13,331
19,024
19,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
19
20
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
13
2.38
L
6
4
1
1.63
L
Baron Samedi
MadJamesK
Baron Samedi
0
6
8
0.67
W
Hachiman
NecroBooGie
Hachiman
7
2
10
6
W
Erlang Shen
OggiKadoggi
Erlang Shen
9
3
8
4.33
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
44,033
50,365
Taken
55,375
27,370
Mitigated
57,385
12,454
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,701
1,312
0
4,566
21,121
27,748
422
7,739
13,382
22,888
0
L
20,754
9,455
1,551
3,215
16,026
8,051
782
2,929
13,047
0
43,133
L
Baron Samedi
MadJamesK
Baron Samedi
14,501
1,295
1,517
3,049
16,836
10,952
0
4,188
12,648
32,041
0
W
Hachiman
NecroBooGie
Hachiman
21,001
10,191
0
2,983
15,230
10,271
1,367
6,484
8,746
0
67,788
W
Erlang Shen
OggiKadoggi
Erlang Shen
13,331
4,770
1,714
5,244
19,024
19,366
654
8,579
10,445
0
38,383
L
7,485
1,271
376
2,746
17,503
8,367
196
3,065
14,438
35,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
37,451
158
Minions Killed
143
4
Camps Cleared
9
725,862
Distance Traveled
905,479
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,269
767
29
2
1
296,533
1
L
Chiron
11,443
715
56
4
1
269,620
0
L
Baron Samedi
9,838
615
41
3
1
248,556
5
W
Hachiman
12,050
753
91
6
3
279,560
2
W
Erlang Shen
13,132
821
23
1
5
329,386
1
L
Ra
9,796
612
61
4
2
207,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role