Player Matchup

Izanami
Izanami
CIashOfChief
Izanami
Level 69
God Stats
20W - 18L
1,535 SR
Queue Stats
108W - 99L
1,447 Elo+
Party 1
Hades
Hades
Snibes1702
Hades
Level 48
God Stats
6W - 2L
1,706 SR
Queue Stats
88W - 120L
1,281 Elo+
Party 1
Atlas
Atlas
SoulC4tcher7
Atlas
Level 111
God Stats
4W - 10L
1,319 SR
Queue Stats
287W - 318L
1,406 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,378 Elo+

VS

Team Averages
Level 61
1,460 SR
1,297 Elo+
Bellona
Bellona
Calucho-gamer
Bellona
Level 61
God Stats
3W - 9L
1,353 SR
Queue Stats
33W - 57L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Gorilla X4037
Kukulkan
Level 61
God Stats
1W - 2L
1,548 SR
Queue Stats
5W - 11L
1,212 Elo+
Solo
Mulan
Mulan
Littl3MissSarah
Mulan
Level 62
God Stats
41W - 47L
1,479 SR
Queue Stats
157W - 183L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CIashOfChief
Izanami
14
4 / 1 / 6
9,278
773
9,829
8,467
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
4 / 1 / 8
9,334
778
11,091
11,505
7,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 1 / 6
9,690
808
6,271
13,138
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 3 / 0
6,562
547
1,113
3,956
2,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Gorilla X4037
Kukulkan
12
1 / 4 / 2
8,486
707
8,788
8,876
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 6 / 1
7,815
651
8,670
18,932
13,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CIashOfChief
Izanami
4
1
6
7
L
Bellona
0
3
0
0
L
Kukulkan
Gorilla X4037
Kukulkan
1
4
2
0.5
L
2
6
1
0.42
W
Hades
4
1
8
8
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
18,571
33,110
Taken
31,764
28,894
Mitigated
19,505
12,780
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CIashOfChief
Izanami
9,829
4,871
0
2,208
8,467
4,165
1,458
2,745
5,405
0
53,724
L
Bellona
1,113
649
515
169
3,956
2,295
0
3,192
764
0
5,154
L
Kukulkan
Gorilla X4037
Kukulkan
8,788
985
0
250
8,876
4,164
0
6,136
2,740
35,985
0
L
8,670
987
0
1,640
18,932
13,046
0
8,717
10,215
0
17,617
W
Hades
11,091
837
1,017
5,209
11,505
7,198
795
3,425
7,822
33,253
0
W
6,271
2,508
397
3,949
13,138
17,531
396
3,739
9,239
16,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
22,863
152
Minions Killed
88
9
Camps Cleared
2
611,661
Distance Traveled
324,433
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,278
773
80
7
7
200,558
7
L
Bellona
6,562
547
9
1
1
45,468
0
L
Kukulkan
8,486
707
61
5
1
141,594
1
L
Mulan
7,815
651
18
2
0
137,371
2
W
Hades
9,334
778
61
5
2
212,553
3
W
Atlas
9,690
808
11
1
0
198,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role