Player Matchup

Hercules
Hercules
SonicSpood
Hercules
Level 48
God Stats
10W - 2L
1,660 SR
Queue Stats
103W - 97L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
WarDraconis
Baron Samedi
Level 68
God Stats
4W - 1L
1,700 SR
Queue Stats
40W - 37L
1,487 Elo+
Party 2
Neith
Neith
allmiteysmiter
Neith
Level 75
God Stats
2W - 0L
1,742 SR
Queue Stats
184W - 182L
1,543 Elo+
Party 2
Team Averages
Level 64
1,700 SR
1,532 Elo+

VS

Team Averages
Level 69
1,427 SR
1,524 Elo+
Anubis
Anubis
RespectMyCrippin
Anubis
Level 56
God Stats
4W - 11L
1,498 SR
Queue Stats
201W - 171L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
namechanged9942
Amaterasu
Level 42
God Stats
5W - 12L
1,498 SR
Queue Stats
118W - 103L
1,568 Elo+
Party 1
Bacchus
Bacchus
shino_rida
Bacchus
Level 109
God Stats
0W - 1L
1,286 SR
Queue Stats
26W - 28L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SonicSpood
Hercules
19
1 / 1 / 12
13,573
646
13,841
26,162
24,534
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
WarDraconis
Baron Samedi
20
7 / 6 / 6
15,132
721
25,198
22,001
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 8 / 4
14,701
700
23,504
22,779
9,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
12,968
618
17,876
19,734
12,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
namechanged9942
Amaterasu
20
8 / 6 / 6
14,625
696
23,921
27,196
30,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
shino_rida
Bacchus
19
6 / 4 / 8
15,044
716
15,339
28,264
46,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
14
Kills
15
15
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
W
Hercules
SonicSpood
Hercules
1
1
12
7
W
Baron Samedi
WarDraconis
Baron Samedi
7
6
6
1.67
W
6
8
4
1
L
Amaterasu
namechanged9942
Amaterasu
8
6
6
1.83
L
Bacchus
shino_rida
Bacchus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,543
Damage
57,136
70,942
Taken
75,194
44,930
Mitigated
89,951
28,797
Healing
23,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,876
324
0
8,108
19,734
12,636
124
8,346
11,388
78,915
0
W
Hercules
SonicSpood
Hercules
13,841
4,915
0
8,999
26,162
24,534
270
10,012
16,150
0
28,096
W
Baron Samedi
WarDraconis
Baron Samedi
25,198
2,527
4,565
9,385
22,001
10,524
411
13,650
8,351
65,020
0
W
23,504
14,987
0
5,848
22,779
9,872
1,546
9,963
12,816
0
77,509
L
Amaterasu
namechanged9942
Amaterasu
23,921
12,378
0
6,618
27,196
30,982
465
5,866
21,330
0
64,366
L
Bacchus
shino_rida
Bacchus
15,339
3,081
411
8,535
28,264
46,333
550
11,624
16,640
26,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
42,637
221
Minions Killed
206
7
Camps Cleared
10
1,025,197
Distance Traveled
1,095,358
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,968
618
128
6
3
335,398
1
W
Hercules
13,573
646
30
1
0
410,611
0
W
Baron Samedi
15,132
721
77
4
2
333,179
4
W
Neith
14,701
700
114
5
5
281,407
1
L
Amaterasu
14,625
696
59
3
6
393,968
3
L
Bacchus
15,044
716
19
1
1
365,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role