Player Matchup

Hercules
Hercules
MEDNIEKS
Hercules
Level 155
God Stats
2W - 0L
1,386 SR
Queue Stats
5W - 2L
1,744 Elo+
Party 1
Discordia
Discordia
Shrimpppie
Discordia
Level 102
God Stats
3W - 1L
1,513 SR
Queue Stats
6W - 4L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
edgarinsh
Erlang Shen
Level 147
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 2L
1,744 Elo+
Party 1
Team Averages
Level 135
1,533 SR
1,662 Elo+

VS

Team Averages
Level 65
1,472 SR
1,503 Elo+
Danzaburou
Danzaburou
BDOH_
Danzaburou
Level 14
God Stats
1W - 2L
1,638 SR
Queue Stats
6W - 5L
1,705 Elo+
Party 2
Kuzenbo
Kuzenbo
Liamthag
Kuzenbo
Level 60
God Stats
4W - 11L
1,279 SR
Queue Stats
61W - 82L
1,402 Elo+
Solo
Janus
Janus
apleeeee
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MEDNIEKS
Hercules
17
3 / 4 / 7
12,151
640
12,320
24,442
27,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Shrimpppie
Discordia
19
3 / 0 / 8
12,861
677
19,660
10,379
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
edgarinsh
Erlang Shen
18
7 / 2 / 6
13,898
731
26,454
28,953
27,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDOH_
Danzaburou
16
1 / 5 / 3
11,479
604
12,368
18,863
11,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Liamthag
Kuzenbo
17
1 / 2 / 4
12,370
651
14,053
29,626
57,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
apleeeee
Janus
15
4 / 6 / 0
11,294
594
16,668
16,211
9,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BDOH_
Danzaburou
1
5
3
0.5
L
Kuzenbo
Liamthag
Kuzenbo
1
2
4
1.5
W
Hercules
MEDNIEKS
Hercules
3
4
7
1.63
W
Discordia
Shrimpppie
Discordia
3
0
8
7
L
Janus
apleeeee
Janus
4
6
0
0.67
W
Erlang Shen
edgarinsh
Erlang Shen
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,434
Damage
43,089
63,774
Taken
64,700
59,407
Mitigated
78,130
18,188
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BDOH_
Danzaburou
12,368
3,558
0
1,341
18,863
11,609
835
6,907
11,712
0
40,521
L
Kuzenbo
Liamthag
Kuzenbo
14,053
4,626
0
5,021
29,626
57,471
175
9,900
18,925
40,737
0
W
Hercules
MEDNIEKS
Hercules
12,320
1,661
0
6,665
24,442
27,045
118
9,916
14,062
0
40,347
W
Discordia
Shrimpppie
Discordia
19,660
1,344
0
1,278
10,379
4,646
470
6,121
4,080
81,697
0
L
Janus
apleeeee
Janus
16,668
770
0
500
16,211
9,050
0
5,118
10,867
44,708
0
W
Erlang Shen
edgarinsh
Erlang Shen
26,454
13,154
2,394
7,851
28,953
27,716
1,884
14,669
13,882
4,681
58,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
35,143
255
Minions Killed
181
9
Camps Cleared
7
1,073,941
Distance Traveled
1,040,824
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,479
604
57
3
3
319,137
0
L
Kuzenbo
12,370
651
41
2
4
370,952
3
W
Hercules
12,151
640
62
3
1
349,038
9
W
Discordia
12,861
677
138
7
5
369,162
6
L
Janus
11,294
594
83
4
0
350,735
2
W
Erlang Shen
13,898
731
55
3
3
355,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role