Player Matchup

Cernunnos
Cernunnos
GlitchyHippie93
Cernunnos
Level 25
God Stats
2W - 3L
1,395 SR
Queue Stats
140W - 152L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maze_Da_1
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,421 Elo+
Solo
Hercules
Hercules
OTTO-MATICK
Hercules
Level 145
God Stats
0W - 4L
1,228 SR
Queue Stats
139W - 156L
1,388 Elo+
Solo
Awilix
Awilix
player420_-
Awilix
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,475 Elo+
Solo
Horus
Horus
urallcabbage
Horus
Level 148
God Stats
1W - 2L
1,565 SR
Queue Stats
255W - 265L
1,405 Elo+
Solo
Team Averages
Level 74
1,438 SR
1,415 Elo+

VS

Team Averages
Level 111
1,387 SR
1,430 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LonePr0xy
Anubis
Level 148
God Stats
2W - 3L
1,292 SR
Queue Stats
118W - 135L
1,423 Elo+
Solo
Nu Wa
Nu Wa
SlayerBRX
Nu Wa
Level 125
God Stats
3W - 2L
1,452 SR
Queue Stats
203W - 230L
1,380 Elo+
Solo
Thoth
Thoth
hypnotic969
Thoth
Level 107
God Stats
1W - 2L
1,273 SR
Queue Stats
62W - 67L
1,366 Elo+
Party 1
Hera
Hera
vDAMAGEv
Hera
Level 146
God Stats
6W - 2L
1,417 SR
Queue Stats
215W - 222L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GlitchyHippie93
Cernunnos
19
2 / 5 / 7
11,001
611
13,740
24,195
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Maze_Da_1
Ah Muzen Cab
17
1 / 6 / 9
10,232
568
11,748
16,629
6,449
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
OTTO-MATICK
Hercules
20
5 / 4 / 7
11,789
655
17,895
30,659
36,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
17
3 / 5 / 8
10,558
587
13,800
21,771
8,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 3 / 11
11,065
615
14,626
29,857
36,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 2 / 16
13,765
765
23,718
29,708
53,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LonePr0xy
Anubis
18
4 / 5 / 11
11,847
658
18,158
18,417
11,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
SlayerBRX
Nu Wa
18
1 / 3 / 12
10,935
608
19,961
12,452
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 3 / 7
11,894
661
16,395
10,994
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
20
6 / 2 / 14
13,255
736
30,706
13,970
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
83
14
Kills
23
23
Deaths
15
42
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
2
16
7.5
L
Cernunnos
GlitchyHippie93
Cernunnos
2
5
7
1.1
W
Anubis
LonePr0xy
Anubis
4
5
11
1.9
L
Ah Muzen Cab
Maze_Da_1
Ah Muzen Cab
1
6
9
0.92
L
Hercules
OTTO-MATICK
Hercules
5
4
7
2.13
W
Nu Wa
SlayerBRX
Nu Wa
1
3
12
2.33
W
5
3
7
2.83
L
Awilix
3
5
8
1.4
L
3
3
11
2.83
W
Hera
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,809
Damage
108,938
123,111
Taken
85,541
97,447
Mitigated
86,630
64,851
Healing
38,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
23,718
3,266
13,583
14,950
29,708
53,881
306
46
28,760
0
29,645
L
Cernunnos
GlitchyHippie93
Cernunnos
13,740
4,816
1,572
5,312
24,195
9,342
1,393
19,499
4,696
0
61,957
W
Anubis
LonePr0xy
Anubis
18,158
270
740
3,996
18,417
11,724
2,038
0
18,134
35,468
0
L
Ah Muzen Cab
Maze_Da_1
Ah Muzen Cab
11,748
3,649
1,544
2,632
16,629
6,449
384
12,135
4,494
0
36,564
L
Hercules
OTTO-MATICK
Hercules
17,895
5,053
2,227
13,023
30,659
36,201
0
18,076
12,583
70
37,324
W
Nu Wa
SlayerBRX
Nu Wa
19,961
8,131
897
1,494
12,452
6,193
2,894
0
12,201
37,498
0
W
16,395
1,380
0
210
10,994
5,703
895
24
10,914
34,849
0
L
Awilix
13,800
3,831
5,148
8,748
21,771
8,825
0
14,580
7,191
0
42,475
L
14,626
6,010
9,647
14,998
29,857
36,630
175
20,930
8,927
0
26,589
W
Hera
30,706
7,061
1,335
1,555
13,970
9,129
1,006
0
13,763
66,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
61,696
239
Minions Killed
209
0
Camps Cleared
0
1,531,622
Distance Traveled
1,476,791
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,765
765
10
1
0
350,584
1
L
Cernunnos
11,001
611
89
5
0
257,751
3
W
Anubis
11,847
658
41
2
0
266,782
0
L
Ah Muzen Cab
10,232
568
58
3
0
287,965
0
L
Hercules
11,789
655
30
2
0
310,526
0
W
Nu Wa
10,935
608
33
2
0
281,435
0
W
Thoth
11,894
661
38
2
0
260,314
0
L
Awilix
10,558
587
45
3
0
321,226
4
L
Horus
11,065
615
17
1
0
354,154
1
W
Hera
13,255
736
87
5
0
317,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role