Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
Herculeshyuga
Merlin
Diamond III
Level 59
God Stats
25W - 10L
1,945 SR
Queue Stats
89W - 52L
2,659 MMR
Party 1
Fafnir
Fafnir
Masters
TheAiiex
Fafnir
Masters
Level 160
God Stats
11W - 12L
1,583 SR
Queue Stats
1,150W - 1,138L
2,597 MMR
Party 1
Set
Set
Masters
swanmatt
Set
Masters
Level 148
God Stats
22W - 17L
1,610 SR
Queue Stats
218W - 167L
3,074 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,628 SR
2,266 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,659 SR
2,701 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
IIIvictorIII85
Ah Muzen Cab
Diamond II
Level 156
God Stats
0W - 3L
1,554 SR
Queue Stats
79W - 66L
2,479 MMR
Solo
Serqet
Serqet
Diamond I
M0nesyDoSmite
Serqet
Diamond I
Level 94
God Stats
3W - 4L
1,782 SR
Queue Stats
54W - 46L
2,739 MMR
Solo
Lancelot
Lancelot
Masters
SrBelbeth
Lancelot
Masters
Level 141
God Stats
5W - 8L
1,489 SR
Queue Stats
250W - 245L
2,973 MMR
Solo
Kukulkan
Kukulkan
Diamond I
TatiYCata
Kukulkan
Diamond I
Level 114
God Stats
4W - 3L
1,810 SR
Queue Stats
112W - 103L
2,536 MMR
Solo
Guan Yu
Guan Yu
Masters
vladimirsekaa
Guan Yu
Masters
Level 120
God Stats
112W - 84L
1,658 SR
Queue Stats
583W - 578L
2,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 5 / 5
10,884
573
13,040
16,228
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
 
Bastet
17
4 / 5 / 4
10,684
562
10,534
21,824
7,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 3
10,708
564
10,091
11,055
5,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
TheAiiex
Fafnir
12
0 / 2 / 8
8,989
473
4,946
14,474
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 7
11,288
594
10,922
18,001
9,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Yu HuangSusanoGebJormungandr

VS

Bans
KhepriYmirNemesisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IIIvictorIII85
Ah Muzen Cab
17
1 / 2 / 5
10,504
553
5,148
12,631
6,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 5
9,222
485
7,744
16,477
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
SrBelbeth
Lancelot
16
9 / 3 / 3
10,616
559
15,359
14,721
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TatiYCata
Kukulkan
15
0 / 5 / 2
9,257
487
10,481
10,710
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
16
4 / 4 / 4
10,620
559
13,849
21,962
29,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
16
Kills
14
15
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
5
1.3
W
Bastet
 
Bastet
4
5
4
1.2
W
4
2
3
2.75
L
Ah Muzen Cab
IIIvictorIII85
Ah Muzen Cab
1
2
5
1.75
L
0
2
5
1.25
L
Lancelot
SrBelbeth
Lancelot
9
3
3
3.5
L
Kukulkan
TatiYCata
Kukulkan
0
5
2
0.2
W
Fafnir
TheAiiex
Fafnir
0
2
8
2
W
4
1
7
7.5
L
Guan Yu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
52,581
81,582
Taken
76,501
49,071
Mitigated
64,328
23,698
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,040
9,689
0
5,566
16,228
7,090
3,273
2,758
13,296
0
93,090
W
Bastet
 
Bastet
10,534
2,048
0
8,626
21,824
7,784
327
980
20,670
0
66,898
W
10,091
1,107
532
2,410
11,055
5,484
0
1,149
9,717
96,711
0
L
Ah Muzen Cab
IIIvictorIII85
Ah Muzen Cab
5,148
1,644
0
3,533
12,631
6,063
0
2,964
9,667
0
101,578
L
7,744
1,001
0
4,788
16,477
18,299
0
5,585
10,892
195
35,103
L
Lancelot
SrBelbeth
Lancelot
15,359
4,573
0
4,534
14,721
6,570
0
2,830
11,891
0
83,959
L
Kukulkan
TatiYCata
Kukulkan
10,481
719
0
990
10,710
4,358
1,958
2,005
8,705
83,067
170
W
Fafnir
TheAiiex
Fafnir
4,946
1,077
0
3,585
14,474
19,212
0
3,146
11,328
11,993
2,444
W
10,922
5,547
0
2,979
18,001
9,501
0
3,087
14,746
0
117,543
L
Guan Yu
13,849
1,789
1,058
6,242
21,962
29,038
864
1,245
20,717
0
70,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
50,219
595
Minions Killed
636
0
Camps Cleared
0
1,963,183
Distance Traveled
1,979,715
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,884
573
151
8
0
321,228
5
W
Bastet
10,684
562
78
4
0
411,128
3
W
Merlin
10,708
564
173
9
0
370,650
5
L
Ah Muzen Cab
10,504
553
180
9
0
407,783
3
L
Serqet
9,222
485
49
3
0
425,104
3
L
Lancelot
10,616
559
113
6
0
450,983
8
L
Kukulkan
9,257
487
141
7
0
349,614
7
W
Fafnir
8,989
473
26
1
0
404,094
7
W
Set
11,288
594
167
9
0
456,083
4
L
Guan Yu
10,620
559
153
8
0
346,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role