Player Matchup

Heimdallr
Heimdallr
McGregor
Heimdallr
Level 156
God Stats
7W - 4L
1,609 SR
Queue Stats
630W - 537L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nanacoo
Kumbhakarna
Level 149
God Stats
7W - 8L
1,451 SR
Queue Stats
835W - 814L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Nerdquake
Kukulkan
Level 76
God Stats
4W - 2L
1,705 SR
Queue Stats
156W - 132L
1,508 Elo+
Solo
Chiron
Chiron
opRB3
Chiron
Level 124
God Stats
3W - 4L
1,450 SR
Queue Stats
224W - 205L
1,536 Elo+
Party 4
Freya
Freya
opRehily
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,613 Elo+
Party 4
Team Averages
Level 124
1,543 SR
1,526 Elo+

VS

Team Averages
Level 86
1,465 SR
1,488 Elo+
Cliodhna
Cliodhna
AlScarFacE
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,387 Elo+
Solo
Agni
Agni
Floradoraa
Agni
Level 66
God Stats
10W - 9L
1,349 SR
Queue Stats
295W - 301L
1,499 Elo+
Party 3
Janus
Janus
bEaN5 0n T0AsT
Janus
Level 157
God Stats
7W - 5L
1,475 SR
Queue Stats
448W - 444L
1,534 Elo+
Party 3
Ullr
Ullr
doyu321
Ullr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,520 Elo+
Party 2
Bastet
Bastet
uGotΔNewName
Bastet
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
McGregor
Heimdallr
18
4 / 10 / 10
11,889
626
22,541
24,846
14,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Nanacoo
Kumbhakarna
20
1 / 7 / 15
12,043
634
8,750
29,754
37,657
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Nerdquake
Kukulkan
20
6 / 5 / 8
13,158
693
23,177
15,381
8,480
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
opRB3
Chiron
20
7 / 4 / 5
12,520
659
17,551
16,761
8,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
opRehily
Freya
18
2 / 11 / 9
11,404
600
6,669
25,806
19,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlScarFacE
Cliodhna
20
5 / 4 / 25
14,532
765
15,249
23,656
37,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 3 / 11
11,125
586
7,454
13,562
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 16
15,074
793
28,160
12,255
7,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
doyu321
Ullr
20
13 / 5 / 19
14,859
782
26,514
18,468
11,022
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 8 / 20
11,964
630
19,651
23,051
32,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
128
20
Kills
37
37
Deaths
22
47
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlScarFacE
Cliodhna
5
4
25
4.38
W
3
3
11
2.83
L
Heimdallr
McGregor
Heimdallr
4
10
10
0.9
L
Kumbhakarna
Nanacoo
Kumbhakarna
1
7
15
1.21
L
Kukulkan
Nerdquake
Kukulkan
6
5
8
2
W
13
2
16
10.5
W
Ullr
doyu321
Ullr
13
5
19
4.5
L
Chiron
opRB3
Chiron
7
4
5
2.38
L
Freya
opRehily
Freya
2
11
9
0.59
W
3
8
20
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,688
Damage
97,028
112,548
Taken
90,992
88,803
Mitigated
93,948
29,084
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlScarFacE
Cliodhna
15,249
566
1,281
3,762
23,656
37,070
319
9,378
14,278
0
23,262
W
7,454
307
1,290
4,428
13,562
6,168
1,293
7,978
5,584
22,371
0
L
Heimdallr
McGregor
Heimdallr
22,541
8,668
2,598
4,212
24,846
14,655
1,358
5,499
18,919
0
37,005
L
Kumbhakarna
Nanacoo
Kumbhakarna
8,750
942
2,274
2,886
29,754
37,657
313
9,078
20,257
23,436
0
L
Kukulkan
Nerdquake
Kukulkan
23,177
1,856
1,563
1,315
15,381
8,480
672
6,770
8,522
56,631
0
W
28,160
870
3,972
3,069
12,255
7,112
1,597
4,767
7,488
70,617
0
W
Ullr
doyu321
Ullr
26,514
16,269
1,761
1,256
18,468
11,022
4,450
6,502
11,966
0
54,667
L
Chiron
opRB3
Chiron
17,551
3,662
2,297
5,665
16,761
8,369
1,213
6,320
10,203
0
32,884
L
Freya
opRehily
Freya
6,669
2,344
2,359
3,915
25,806
19,642
0
7,947
17,225
13,698
0
W
19,651
2,459
1,841
4,396
23,051
32,576
5
9,971
13,077
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
67,554
207
Minions Killed
196
0
Camps Cleared
0
1,530,703
Distance Traveled
1,865,752
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,532
765
7
0
0
453,485
0
W
Agni
11,125
586
29
2
0
348,081
6
L
Heimdallr
11,889
626
32
2
0
282,968
0
L
Kumbhakarna
12,043
634
29
2
0
344,732
0
L
Kukulkan
13,158
693
82
4
0
296,621
1
W
Janus
15,074
793
102
5
0
357,719
4
W
Ullr
14,859
782
34
2
0
298,248
1
L
Chiron
12,520
659
39
2
0
306,856
0
L
Freya
11,404
600
25
1
0
299,526
3
W
Bastet
11,964
630
24
1
0
408,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role