Player Matchup

Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Doothe
Kuzenbo
Level 89
God Stats
2W - 1L
1,712 SR
Queue Stats
48W - 37L
1,590 Elo+
Party 2
Bastet
Bastet
Lulkoothe
Bastet
Level 46
God Stats
3W - 2L
1,695 SR
Queue Stats
48W - 26L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
Shmoothe
Baron Samedi
Level 121
God Stats
12W - 3L
1,870 SR
Queue Stats
32W - 15L
1,652 Elo+
Party 2
Thoth
Thoth
Zanoothe
Thoth
Level 51
God Stats
5W - 1L
1,950 SR
Queue Stats
16W - 6L
1,677 Elo+
Party 2
Team Averages
Level 77
1,745 SR
1,606 Elo+

VS

Team Averages
Level 98
1,519 SR
1,532 Elo+
Medusa
Medusa
Alkosta
Medusa
Level 120
God Stats
0W - 1L
1,641 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 1
Geb
Geb
BlazySusan
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Yu Huang
Yu Huang
RoNNu66
Yu Huang
Level 106
God Stats
2W - 5L
1,495 SR
Queue Stats
549W - 571L
1,562 Elo+
Solo
Set
Set
SenSin
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,524 Elo+
Party 1
Bellona
Bellona
Zoubidaa
Bellona
Level 114
God Stats
16W - 26L
1,457 SR
Queue Stats
262W - 270L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 8
6,340
793
4,993
5,723
5,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Doothe
Kuzenbo
12
2 / 0 / 12
7,253
907
4,540
9,608
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Lulkoothe
Bastet
15
10 / 1 / 6
7,754
969
10,739
10,297
4,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
Shmoothe
Baron Samedi
13
2 / 0 / 13
6,854
857
7,465
7,420
4,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Zanoothe
Thoth
13
2 / 0 / 10
6,669
834
9,030
3,342
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alkosta
Medusa
11
0 / 4 / 0
5,767
721
3,687
7,091
3,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 0
6,051
756
6,482
6,972
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
RoNNu66
Yu Huang
11
0 / 3 / 0
5,924
741
5,512
7,585
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
SenSin
Set
10
0 / 7 / 0
5,494
687
3,267
9,866
5,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Zoubidaa
Bellona
12
1 / 3 / 0
6,570
821
4,360
9,292
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
1
18
Kills
1
1
Deaths
18
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
8
6
L
Medusa
Alkosta
Medusa
0
4
0
0
L
0
1
0
0
W
Kuzenbo
Doothe
Kuzenbo
2
0
12
8
W
Bastet
Lulkoothe
Bastet
10
1
6
13
L
Yu Huang
RoNNu66
Yu Huang
0
3
0
0
L
Set
SenSin
Set
0
7
0
0
W
Baron Samedi
Shmoothe
Baron Samedi
2
0
13
8.5
W
Thoth
Zanoothe
Thoth
2
0
10
7
L
Bellona
Zoubidaa
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
23,308
36,390
Taken
40,806
27,026
Mitigated
23,637
11,486
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,993
1,220
0
777
5,723
5,104
1,319
1,451
4,168
0
10,742
L
Medusa
Alkosta
Medusa
3,687
1,687
0
183
7,091
3,094
0
3,811
3,280
0
10,753
L
6,482
485
0
1,987
6,972
5,063
0
2,989
3,983
15,159
0
W
Kuzenbo
Doothe
Kuzenbo
4,540
1,585
0
2,642
9,608
11,462
145
2,817
6,658
6,896
0
W
Bastet
Lulkoothe
Bastet
10,739
4,117
0
3,034
10,297
4,936
505
2,193
8,036
0
24,686
L
Yu Huang
RoNNu66
Yu Huang
5,512
354
0
1,685
7,585
3,331
0
4,643
2,942
17,140
0
L
Set
SenSin
Set
3,267
1,122
0
471
9,866
5,326
0
4,052
5,814
0
10,555
W
Baron Samedi
Shmoothe
Baron Samedi
7,465
706
1,649
2,528
7,420
4,227
1,090
3,489
3,689
23,451
0
W
Thoth
Zanoothe
Thoth
9,030
86
0
856
3,342
1,297
991
1,341
1,845
25,736
0
L
Bellona
Zoubidaa
Bellona
4,360
1,059
0
1,137
9,292
6,823
0
5,540
3,752
0
11,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
29,806
143
Minions Killed
113
0
Camps Cleared
0
976,275
Distance Traveled
796,732
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,340
793
15
2
0
186,286
1
L
Medusa
5,767
721
22
3
0
166,151
1
L
Geb
6,051
756
23
3
0
159,243
0
W
Kuzenbo
7,253
907
4
1
0
195,246
1
W
Bastet
7,754
969
31
4
0
222,303
3
L
Yu Huang
5,924
741
37
5
0
165,665
2
L
Set
5,494
687
14
2
0
133,802
4
W
Baron Samedi
6,854
857
47
6
0
179,457
0
W
Thoth
6,669
834
46
6
0
192,983
4
L
Bellona
6,570
821
17
2
0
171,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role