Player Matchup

Lancelot
Lancelot
BlueLobsters
Lancelot
Level 83
God Stats
2W - 4L
1,431 SR
Queue Stats
139W - 148L
1,515 Elo+
Solo
Mulan
Mulan
Cornballodin4
Mulan
Level 147
God Stats
3W - 0L
1,723 SR
Queue Stats
52W - 47L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEATHSxRIPER
Morgan Le Fay
Level 158
God Stats
3W - 3L
1,374 SR
Queue Stats
124W - 104L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Snip3DragoH18
Sylvanus
Level 113
God Stats
2W - 0L
1,750 SR
Queue Stats
112W - 92L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Why_Not_777
Danzaburou
Level 147
God Stats
14W - 15L
1,575 SR
Queue Stats
78W - 81L
1,535 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,541 Elo+

VS

Team Averages
Level 105
1,517 SR
1,540 Elo+
Mulan
Mulan
 
Mulan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CapnTrippie
Sol
Level 77
God Stats
3W - 6L
1,443 SR
Queue Stats
8W - 11L
1,486 Elo+
Solo
Ullr
Ullr
RedPotatoRangers
Ullr
Level 160
God Stats
53W - 34L
1,642 SR
Queue Stats
942W - 906L
1,625 Elo+
Solo
Fenrir
Fenrir
Sartov
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlueLobsters
Lancelot
17
8 / 2 / 12
12,223
1,222
16,993
16,190
22,664
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 12
11,492
1,149
17,055
12,073
9,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DEATHSxRIPER
Morgan Le Fay
17
5 / 3 / 13
11,843
1,184
24,812
15,627
10,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Snip3DragoH18
Sylvanus
17
2 / 2 / 15
11,690
1,169
7,299
18,423
27,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Why_Not_777
Danzaburou
17
3 / 0 / 17
11,324
1,132
19,587
9,545
6,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 9 / 4
10,667
1,067
16,816
22,893
35,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
 
Bacchus
15
0 / 2 / 7
10,451
1,045
5,699
11,823
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 5 / 2
11,130
1,113
20,672
19,765
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 1 / 6
10,028
1,003
13,617
10,932
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Sartov
Fenrir
16
1 / 7 / 4
9,914
991
11,493
26,554
28,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
24
Kills
8
8
Deaths
24
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
9
4
0.67
L
Bacchus
 
Bacchus
0
2
7
1.75
W
Lancelot
BlueLobsters
Lancelot
8
2
12
7
L
3
5
2
0.8
W
6
1
12
12
W
Morgan Le Fay
DEATHSxRIPER
Morgan Le Fay
5
3
13
3.83
L
0
1
6
3
L
Fenrir
Sartov
Fenrir
1
7
4
0.43
W
Sylvanus
Snip3DragoH18
Sylvanus
2
2
15
4.75
W
Danzaburou
Why_Not_777
Danzaburou
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,746
Damage
68,297
71,858
Taken
91,967
77,019
Mitigated
92,368
20,639
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,816
1,518
116
2,531
22,893
35,200
0
7,101
15,792
1,617
27,666
L
Bacchus
 
Bacchus
5,699
850
0
3,537
11,823
14,742
0
3,521
8,302
11,906
0
W
Lancelot
BlueLobsters
Lancelot
16,993
5,466
0
0
16,190
22,664
0
6,206
9,756
206
23,722
L
20,672
8,018
0
5,675
19,765
9,052
0
7,700
12,065
57,804
5,032
W
17,055
3,064
0
3,000
12,073
9,018
0
3,658
8,197
0
34,140
W
Morgan Le Fay
DEATHSxRIPER
Morgan Le Fay
24,812
3,611
0
2,490
15,627
10,753
0
3,888
11,642
54,526
0
L
13,617
4,409
0
0
10,932
4,433
0
3,330
7,602
0
33,608
L
Fenrir
Sartov
Fenrir
11,493
2,670
0
641
26,554
28,941
0
10,522
16,032
0
17,774
W
Sylvanus
Snip3DragoH18
Sylvanus
7,299
1,282
5,705
6,383
18,423
27,878
0
8,389
9,392
12,792
0
W
Danzaburou
Why_Not_777
Danzaburou
19,587
11,543
0
3,061
9,545
6,706
0
3,105
6,391
0
36,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,572
Gold Earned
52,190
196
Minions Killed
211
6
Camps Cleared
7
968,435
Distance Traveled
929,143
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,667
1,067
27
3
1
172,588
0
L
Bacchus
10,451
1,045
16
2
0
148,212
1
W
Lancelot
12,223
1,222
25
3
1
205,963
3
L
Sol
11,130
1,113
92
9
2
172,555
0
W
Mulan
11,492
1,149
43
4
1
214,980
0
W
Morgan Le Fay
11,843
1,184
70
7
3
195,453
3
L
Ullr
10,028
1,003
60
6
4
224,127
1
L
Fenrir
9,914
991
16
2
0
211,661
0
W
Sylvanus
11,690
1,169
7
1
0
163,695
1
W
Danzaburou
11,324
1,132
51
5
1
188,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role