Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum IV
SimpIyPray
Hades
Platinum IV
Level 129
God Stats
9W - 1L
1,809 SR
Queue Stats
26W - 10L
2,071 MMR
Party 1
Skadi
Skadi
Platinum IV
SimpIyTuff
Skadi
Platinum IV
Level 86
God Stats
16W - 4L
2,061 SR
Queue Stats
26W - 10L
2,071 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,790 SR
1,881 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,587 SR
1,576 MMR
Tsukuyomi
Tsukuyomi
Platinum V
J and Tizzle
Tsukuyomi
Platinum V
Level 101
God Stats
2W - 3L
1,596 SR
Queue Stats
23W - 22L
1,957 MMR
Solo
Vulcan
Vulcan
Masters
QuaronToCrazy15
Vulcan
Masters
Level 157
God Stats
4W - 4L
1,561 SR
Queue Stats
703W - 764L
1,876 MMR
Solo
Geb
Geb
Silver V
Superjos12
Geb
Silver V
Level 160
God Stats
12W - 7L
1,603 SR
Queue Stats
126W - 199L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
0 / 0 / 17
11,125
654
14,154
15,823
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
17
6 / 0 / 11
11,988
705
19,784
14,604
10,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
19
12 / 1 / 3
13,081
769
12,551
13,025
6,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAh Muzen CabBaba YagaBaron SamediCabrakan

VS

Bans
CharybdisShivaYu HuangAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
J and Tizzle
Tsukuyomi
14
1 / 7 / 0
9,891
582
11,106
16,161
10,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 1
9,855
580
16,105
9,767
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 1
9,730
572
7,226
26,006
23,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
17
8.5
L
Tsukuyomi
J and Tizzle
Tsukuyomi
1
7
0
0.14
L
0
4
1
0.13
W
Hades
6
0
11
11.5
W
Skadi
12
1
3
13.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
34,437
43,452
Taken
51,934
34,096
Mitigated
37,595
25,317
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,154
4,069
2,876
9,532
15,823
16,857
198
8,630
6,357
879
32,376
L
Tsukuyomi
J and Tizzle
Tsukuyomi
11,106
2,037
0
3,818
16,161
10,324
0
5,094
10,549
0
26,554
L
16,105
8,116
0
1,079
9,767
3,422
0
4,052
5,380
60,919
0
W
Hades
19,784
2,576
1,546
9,530
14,604
10,910
975
8,116
6,488
78,304
0
W
Skadi
12,551
6,724
0
1,833
13,025
6,329
1,792
7,067
5,958
39
56,051
L
7,226
429
0
1,869
26,006
23,849
0
11,629
13,821
19,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
29,476
236
Minions Killed
161
14
Camps Cleared
2
928,204
Distance Traveled
914,441
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,125
654
23
1
2
354,958
2
L
Tsukuyomi
9,891
582
30
2
1
299,544
4
L
Vulcan
9,855
580
106
6
1
316,851
2
W
Hades
11,988
705
131
8
7
298,903
7
W
Skadi
13,081
769
82
5
5
274,343
4
L
Geb
9,730
572
25
1
0
298,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role