Player Matchup

Jing Wei
Jing Wei
CuRe iPaitan
Jing Wei
Level 141
God Stats
21W - 12L
1,756 SR
Queue Stats
179W - 177L
1,518 Elo+
Solo
Horus
Horus
Maglaca
Horus
Level 78
God Stats
13W - 4L
1,655 SR
Queue Stats
85W - 92L
1,439 Elo+
Solo
Thanatos
Thanatos
YodieGn
Thanatos
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 73L
1,496 Elo+
Solo
Ares
Ares
smokinthekush420
Ares
Level 149
God Stats
25W - 20L
1,718 SR
Queue Stats
756W - 876L
1,400 Elo+
Solo
Hades
Hades
zeus_vibrant
Hades
Level 119
God Stats
5W - 7L
1,510 SR
Queue Stats
691W - 727L
1,518 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,474 Elo+

VS

Team Averages
Level 122
1,499 SR
1,418 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Prime2O6
Ra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,242 Elo+
Solo
Chaac
Chaac
WhiteWolfUriah
Chaac
Level 122
God Stats
14W - 21L
1,465 SR
Queue Stats
396W - 393L
1,482 Elo+
Solo
Khepri
Khepri
resistingadrian
Khepri
Level 126
God Stats
17W - 15L
1,617 SR
Queue Stats
61W - 72L
1,409 Elo+
Solo
Bakasura
Bakasura
vloney-_-
Bakasura
Level 106
God Stats
11W - 22L
1,414 SR
Queue Stats
255W - 265L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CuRe iPaitan
Jing Wei
18
4 / 2 / 9
11,219
534
12,169
16,670
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Maglaca
Horus
16
4 / 6 / 8
10,756
512
15,428
19,770
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
YodieGn
Thanatos
19
17 / 3 / 6
12,800
610
26,276
28,774
14,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 13
10,272
489
10,258
19,669
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 4 / 14
10,943
521
14,697
18,456
10,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 6 / 3
9,645
459
12,844
21,087
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 11 / 1
10,193
485
11,771
17,178
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 6
10,921
520
18,174
28,974
33,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 5
8,380
399
6,428
17,283
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
vloney-_-
Bakasura
15
7 / 6 / 2
10,532
502
8,929
20,039
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
34
Kills
18
18
Deaths
34
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
6
3
0.58
W
Jing Wei
CuRe iPaitan
Jing Wei
4
2
9
4.25
W
Horus
Maglaca
Horus
4
6
8
1.33
L
4
11
1
0.41
L
4
6
6
1.17
W
Thanatos
YodieGn
Thanatos
17
3
6
6.67
L
1
5
5
0.7
W
3
3
13
3.17
L
Bakasura
vloney-_-
Bakasura
7
6
2
1.33
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,828
Damage
58,146
103,339
Taken
104,561
70,491
Mitigated
73,749
53,942
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,844
8,477
0
5,871
21,087
9,084
3,759
3,543
17,392
0
82,622
W
Jing Wei
CuRe iPaitan
Jing Wei
12,169
10,099
0
8,699
16,670
7,855
2,820
3,730
12,859
0
82,644
W
Horus
Maglaca
Horus
15,428
7,140
836
4,212
19,770
18,126
616
2,280
16,965
112
59,721
L
11,771
1,640
1,033
2,543
17,178
8,828
225
4,905
12,079
61,616
0
L
18,174
3,106
0
7,162
28,974
33,654
608
7,466
20,776
6,634
72,418
W
Thanatos
YodieGn
Thanatos
26,276
8,391
0
28,304
28,774
14,714
1,162
5,621
22,383
0
98,520
L
6,428
1,354
0
3,311
17,283
13,390
0
4,993
12,239
21,565
0
W
10,258
1,023
0
4,521
19,669
19,332
358
5,882
13,703
29,854
0
L
Bakasura
vloney-_-
Bakasura
8,929
6,261
0
6,846
20,039
8,793
0
4,101
15,838
0
42,726
W
14,697
2,390
305
7,065
18,456
10,464
1,147
3,516
14,069
60,594
2,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,990
Gold Earned
49,671
490
Minions Killed
449
0
Camps Cleared
0
1,928,608
Distance Traveled
1,828,789
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,645
459
132
6
0
313,315
3
W
Jing Wei
11,219
534
147
7
0
405,046
1
W
Horus
10,756
512
113
5
0
359,037
1
L
Ra
10,193
485
89
4
0
347,647
4
L
Chaac
10,921
520
119
6
0
355,580
0
W
Thanatos
12,800
610
120
6
0
429,143
1
L
Khepri
8,380
399
18
1
0
408,204
2
W
Ares
10,272
489
29
1
0
369,231
4
L
Bakasura
10,532
502
91
4
0
404,043
3
W
Hades
10,943
521
81
4
0
366,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role