Player Matchup

Baba Yaga
Baba Yaga
GiviSirop
Baba Yaga
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,333 Elo+
Solo
Olorun
Olorun
LucidDreaming7
Olorun
Level 109
God Stats
0W - 2L
1,521 SR
Queue Stats
79W - 90L
1,439 Elo+
Party 1
Mercury
Mercury
Qc Duckz
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 164L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpacingDust
Ah Muzen Cab
Level 119
God Stats
0W - 2L
1,355 SR
Queue Stats
127W - 121L
1,556 Elo+
Party 1
Vulcan
Vulcan
blacksamurai94
Vulcan
Level 109
God Stats
4W - 1L
1,898 SR
Queue Stats
380W - 385L
1,490 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,456 Elo+

VS

Team Averages
Level 147
1,473 SR
1,482 Elo+
Yu Huang
Yu Huang
BMG DaMaGe
Yu Huang
Level 160
God Stats
1W - 0L
1,452 SR
Queue Stats
13W - 7L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
ChemCorps96
Baron Samedi
Level 160
God Stats
9W - 12L
1,453 SR
Queue Stats
554W - 566L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Soul Reaper AP
Cernunnos
Level 125
God Stats
3W - 2L
1,589 SR
Queue Stats
214W - 231L
1,424 Elo+
Solo
Anubis
Anubis
Xanthous1
Anubis
Level 160
God Stats
2W - 5L
1,368 SR
Queue Stats
436W - 470L
1,433 Elo+
Solo
Ares
Ares
demonlordd420
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GiviSirop
Baba Yaga
20
4 / 6 / 12
15,318
589
22,625
21,488
12,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 13 / 6
12,699
488
7,536
25,385
10,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Qc Duckz
Mercury
20
5 / 14 / 7
14,236
548
17,976
27,922
13,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SpacingDust
Ah Muzen Cab
20
7 / 8 / 9
15,909
612
32,264
28,736
15,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 10 / 4
17,750
683
42,998
27,476
14,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BMG DaMaGe
Yu Huang
20
6 / 8 / 22
15,996
615
19,829
24,785
11,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ChemCorps96
Baron Samedi
20
9 / 4 / 30
18,111
697
21,654
29,590
21,470
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Soul Reaper AP
Cernunnos
20
12 / 4 / 30
18,034
694
36,312
35,474
16,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xanthous1
Anubis
20
18 / 3 / 23
18,643
717
23,695
25,097
12,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 18
15,920
612
18,345
41,999
48,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
174
25
Kills
51
51
Deaths
25
38
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BMG DaMaGe
Yu Huang
6
8
22
2.13
W
Baron Samedi
ChemCorps96
Baron Samedi
9
4
30
6
L
Baba Yaga
GiviSirop
Baba Yaga
4
6
12
1.67
L
1
13
6
0.31
L
Mercury
Qc Duckz
Mercury
5
14
7
0.61
W
Cernunnos
Soul Reaper AP
Cernunnos
12
4
30
6.75
L
Ah Muzen Cab
SpacingDust
Ah Muzen Cab
7
8
9
1.44
W
Anubis
Xanthous1
Anubis
18
3
23
9.83
L
8
10
4
1
W
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,399
Damage
119,835
131,007
Taken
156,945
66,329
Mitigated
110,718
30,273
Healing
80,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BMG DaMaGe
Yu Huang
19,829
1,006
3,544
5,047
24,785
11,455
1,475
11,664
13,121
51,785
0
W
Baron Samedi
ChemCorps96
Baron Samedi
21,654
112
6,171
10,964
29,590
21,470
262
17,060
12,470
57,466
0
L
Baba Yaga
GiviSirop
Baba Yaga
22,625
802
952
6,928
21,488
12,427
478
13,626
7,862
45,312
0
L
7,536
4,136
584
3,546
25,385
10,859
0
15,179
10,206
20,646
0
L
Mercury
Qc Duckz
Mercury
17,976
10,643
617
2,288
27,922
13,692
618
14,721
13,201
0
25,510
W
Cernunnos
Soul Reaper AP
Cernunnos
36,312
15,001
7,040
16,878
35,474
16,723
6,703
14,920
20,554
0
82,350
L
Ah Muzen Cab
SpacingDust
Ah Muzen Cab
32,264
5,914
489
9,707
28,736
15,141
1,100
19,857
8,879
0
62,907
W
Anubis
Xanthous1
Anubis
23,695
450
5,527
9,910
25,097
12,576
1,565
11,660
13,437
59,546
0
L
42,998
10,455
979
4,183
27,476
14,210
0
20,140
7,336
89,974
0
W
18,345
470
1,149
14,074
41,999
48,494
16
17,761
24,204
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,912
Gold Earned
86,704
246
Minions Killed
356
0
Camps Cleared
0
2,098,051
Distance Traveled
2,271,405
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
15,996
615
77
3
0
416,649
0
W
Baron Samedi
18,111
697
73
3
0
512,627
6
L
Baba Yaga
15,318
589
51
2
0
455,728
0
L
Olorun
12,699
488
27
1
0
271,734
0
L
Mercury
14,236
548
9
0
0
422,420
1
W
Cernunnos
18,034
694
100
4
0
453,132
1
L
Ah Muzen Cab
15,909
612
56
2
0
480,434
3
W
Anubis
18,643
717
93
4
0
451,776
2
L
Vulcan
17,750
683
103
4
0
467,735
0
W
Ares
15,920
612
13
1
0
437,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role