Player Matchup

Ymir
Ymir
HerbalBeard9304
Ymir
Level 68
God Stats
2W - 1L
1,663 SR
Queue Stats
150W - 32L
1,729 Elo+
Party 1
Thoth
Thoth
Mihawk1000
Thoth
Level 29
God Stats
2W - 0L
1,447 SR
Queue Stats
37W - 6L
1,816 Elo+
Party 1
Fenrir
Fenrir
x8illix
Fenrir
Level 17
God Stats
7W - 2L
1,177 SR
Queue Stats
192W - 40L
1,684 Elo+
Party 1
Team Averages
Level 38
1,429 SR
1,743 Elo+

VS

Team Averages
Level 105
1,564 SR
1,523 Elo+
Sobek
Sobek
IronGIR
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 65L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Madmonk42233
Kukulkan
Level 28
God Stats
26W - 17L
1,646 SR
Queue Stats
172W - 153L
1,499 Elo+
Party 2
Hercules
Hercules
YodasCBT
Hercules
Level 148
God Stats
4W - 6L
1,546 SR
Queue Stats
207W - 173L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,616
862
3,951
8,960
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
13
5 / 0 / 8
8,417
842
15,997
3,709
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
x8illix
Fenrir
13
6 / 1 / 8
8,323
832
12,175
12,968
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IronGIR
Sobek
11
1 / 3 / 0
7,006
701
4,560
15,718
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Madmonk42233
Kukulkan
9
0 / 6 / 1
6,233
623
2,792
9,855
3,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
YodasCBT
Hercules
9
0 / 5 / 1
6,241
624
4,755
12,307
7,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Sobek
IronGIR
Sobek
1
3
0
0.33
L
Kukulkan
Madmonk42233
Kukulkan
0
6
1
0.08
W
Thoth
5
0
8
9
L
Hercules
YodasCBT
Hercules
0
5
1
0.1
W
Fenrir
x8illix
Fenrir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
12,107
25,637
Taken
37,880
19,541
Mitigated
24,706
4,682
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,951
595
0
2,135
8,960
8,692
340
3,062
5,898
12,524
0
L
Sobek
IronGIR
Sobek
4,560
454
0
5,004
15,718
13,374
0
8,007
7,415
14,513
0
L
Kukulkan
Madmonk42233
Kukulkan
2,792
182
0
0
9,855
3,374
0
4,741
4,803
18,529
0
W
Thoth
15,997
810
0
1,069
3,709
1,598
544
1,877
1,832
42,875
0
L
Hercules
YodasCBT
Hercules
4,755
2,022
268
2,009
12,307
7,958
0
7,446
4,543
0
12,684
W
Fenrir
x8illix
Fenrir
12,175
2,515
0
1,478
12,968
9,251
110
3,148
9,820
66
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
19,480
122
Minions Killed
82
8
Camps Cleared
1
661,365
Distance Traveled
554,029
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,616
862
19
2
0
218,049
2
L
Sobek
7,006
701
21
2
0
195,595
2
L
Kukulkan
6,233
623
44
4
0
162,338
1
W
Thoth
8,417
842
73
7
6
212,264
2
L
Hercules
6,241
624
17
2
1
196,096
2
W
Fenrir
8,323
832
30
3
2
231,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role