Player Matchup

Agni
Agni
Kitten-NxN
Agni
Level 160
God Stats
15W - 8L
1,612 SR
Queue Stats
832W - 853L
1,560 Elo+
Solo
Anubis
Anubis
KorgTheAlmighty
Anubis
Level 87
God Stats
3W - 1L
1,646 SR
Queue Stats
239W - 220L
1,538 Elo+
Solo
Thoth
Thoth
LIF3LIN3_1911
Thoth
Level 158
God Stats
1W - 2L
1,164 SR
Queue Stats
328W - 361L
1,504 Elo+
Solo
Atlas
Atlas
Vikold
Atlas
Level 73
God Stats
6W - 0L
1,770 SR
Queue Stats
193W - 175L
1,603 Elo+
Solo
Hou Yi
Hou Yi
XplodingPeanut
Hou Yi
Level 129
God Stats
3W - 3L
1,392 SR
Queue Stats
117W - 139L
1,495 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,540 Elo+

VS

Team Averages
Level 111
1,477 SR
1,534 Elo+
Cerberus
Cerberus
DinoDash04
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Tyr
Tyr
SlanginHepC
Tyr
Level 148
God Stats
1W - 2L
1,577 SR
Queue Stats
104W - 126L
1,480 Elo+
Solo
Mercury
Mercury
blarinor
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,540 Elo+
Solo
Thoth
Thoth
jhankll
Thoth
Level 106
God Stats
4W - 11L
1,309 SR
Queue Stats
853W - 877L
1,566 Elo+
Solo
Awilix
Awilix
projectmayhem10
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 157L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 17
12,601
788
16,650
10,032
4,333
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 21
11,791
737
16,870
14,611
9,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 4 / 22
11,406
713
19,169
11,921
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Vikold
Atlas
19
5 / 4 / 23
12,193
762
15,968
21,803
29,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 23
12,709
794
24,541
14,976
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DinoDash04
Cerberus
17
2 / 10 / 10
9,860
616
10,358
35,947
28,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 5 / 8
10,792
675
7,882
25,696
39,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
blarinor
Mercury
16
0 / 8 / 7
8,750
547
5,237
15,626
7,812
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
jhankll
Thoth
18
5 / 7 / 2
10,844
678
19,896
15,075
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 7 / 8
10,687
668
14,480
19,421
9,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
37
Kills
16
17
Deaths
37
106
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DinoDash04
Cerberus
2
10
10
0.7
W
12
3
17
6.83
W
6
3
21
5.5
W
5
4
22
4
L
4
5
8
1.6
W
Atlas
Vikold
Atlas
5
4
23
4.13
W
9
3
23
6.83
L
Mercury
blarinor
Mercury
0
8
7
0.44
L
Thoth
jhankll
Thoth
5
7
2
0.86
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,198
Damage
57,853
73,343
Taken
111,765
57,188
Mitigated
93,798
32,057
Healing
30,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DinoDash04
Cerberus
10,358
362
1,026
8,125
35,947
28,852
0
20,808
15,139
19,820
0
W
16,650
795
976
3,224
10,032
4,333
1,159
4,764
5,268
37,834
0
W
16,870
340
2,348
5,281
14,611
9,520
1,790
5,912
8,699
35,750
0
W
19,169
1,449
342
1,419
11,921
5,747
2,547
4,445
7,476
33,222
0
L
7,882
475
2,930
8,331
25,696
39,748
438
14,183
11,513
0
16,755
W
Atlas
Vikold
Atlas
15,968
5,937
8,035
6,574
21,803
29,960
722
8,367
13,436
25,463
0
W
24,541
11,123
329
3,529
14,976
7,628
1,749
6,806
8,170
0
45,433
L
Mercury
blarinor
Mercury
5,237
759
1,260
509
15,626
7,812
0
10,623
5,003
40
10,251
L
Thoth
jhankll
Thoth
19,896
425
1,112
1,957
15,075
7,699
697
10,469
4,606
48,504
0
L
14,480
5,365
3,061
2,564
19,421
9,687
0
12,574
6,847
0
25,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
50,933
166
Minions Killed
146
0
Camps Cleared
0
1,403,772
Distance Traveled
1,365,341
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,860
616
34
2
0
249,413
0
W
Agni
12,601
788
31
2
0
277,996
3
W
Anubis
11,791
737
38
2
0
265,138
0
W
Thoth
11,406
713
40
3
0
300,515
1
L
Tyr
10,792
675
14
1
0
282,800
0
W
Atlas
12,193
762
10
1
0
294,884
0
W
Hou Yi
12,709
794
47
3
0
265,239
4
L
Mercury
8,750
547
11
1
0
314,218
0
L
Thoth
10,844
678
59
4
0
245,852
1
L
Awilix
10,687
668
28
2
0
273,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role