Player Matchup

Odin
Odin
AmgryFrog
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,487 Elo+
Party 1
Anhur
Anhur
DeathByMac
Anhur
Level 117
God Stats
1W - 2L
1,558 SR
Queue Stats
25W - 23L
1,540 Elo+
Party 1
Artemis
Artemis
OmegasnowWolfs
Artemis
Level 105
God Stats
2W - 3L
1,318 SR
Queue Stats
226W - 247L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
PrinceWillhelm
Ne Zha
Level 148
God Stats
11W - 7L
1,594 SR
Queue Stats
422W - 355L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
Zaruve
Danzaburou
Level 89
God Stats
0W - 1L
1,293 SR
Queue Stats
168W - 130L
1,537 Elo+
Party 1
Team Averages
Level 117
1,453 SR
1,525 Elo+

VS

Team Averages
Level 124
1,420 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A1pha_RTM71
Cthulhu
Level 89
God Stats
1W - 0L
1,414 SR
Queue Stats
21W - 20L
1,465 Elo+
Party 2
Chiron
Chiron
Ripandwhip
Chiron
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
164W - 165L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Trickz99
Ah Puch
Level 142
God Stats
1W - 1L
1,371 SR
Queue Stats
37W - 28L
1,521 Elo+
Party 2
King Arthur
King Arthur
vlaskotguy
King Arthur
Level 103
God Stats
3W - 2L
1,530 SR
Queue Stats
365W - 383L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 6 / 8
10,759
672
10,529
22,125
30,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
18
5 / 9 / 6
11,004
688
15,306
19,725
9,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 9 / 7
10,277
642
13,447
17,439
9,036
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 7
10,426
652
15,480
18,019
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Zaruve
Danzaburou
17
1 / 8 / 6
10,418
651
13,726
18,839
9,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 1 / 22
12,197
762
18,210
13,580
7,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
A1pha_RTM71
Cthulhu
20
9 / 3 / 20
13,458
841
15,659
23,250
37,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Ripandwhip
Chiron
20
11 / 2 / 16
12,578
786
24,351
15,960
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Trickz99
Ah Puch
19
8 / 3 / 18
11,993
750
22,353
18,456
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
vlaskotguy
King Arthur
18
4 / 3 / 16
11,117
695
8,158
22,219
33,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
12
Kills
39
39
Deaths
12
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
22
18
W
Cthulhu
A1pha_RTM71
Cthulhu
9
3
20
6.33
L
Odin
2
6
8
1
L
Anhur
5
9
6
0.89
L
2
9
7
0.61
L
2
7
7
0.79
W
Chiron
Ripandwhip
Chiron
11
2
16
9.5
W
Ah Puch
Trickz99
Ah Puch
8
3
18
5.67
L
Danzaburou
Zaruve
Danzaburou
1
8
6
0.5
W
King Arthur
vlaskotguy
King Arthur
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,488
Damage
88,731
96,147
Taken
93,465
68,829
Mitigated
96,984
20,062
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,210
1,164
2,613
5,317
13,580
7,629
770
36
13,544
39,846
0
W
Cthulhu
A1pha_RTM71
Cthulhu
15,659
689
2,400
2,868
23,250
37,491
765
32
23,218
40,885
0
L
Odin
10,529
748
3,355
2,414
22,125
30,929
0
13,560
8,565
823
21,049
L
Anhur
15,306
3,241
906
782
19,725
9,472
110
10,332
9,393
0
25,070
L
13,447
4,237
0
744
17,439
9,036
1,076
11,030
6,409
0
32,783
L
15,480
2,961
2,071
4,688
18,019
9,874
0
10,395
7,624
0
26,217
W
Chiron
Ripandwhip
Chiron
24,351
8,950
5,401
4,858
15,960
9,459
5,364
109
15,851
20
47,463
W
Ah Puch
Trickz99
Ah Puch
22,353
558
1,614
6,770
18,456
8,526
1,448
257
18,199
38,242
0
L
Danzaburou
Zaruve
Danzaburou
13,726
5,039
1,956
3,146
18,839
9,518
638
10,925
7,914
0
26,153
W
King Arthur
vlaskotguy
King Arthur
8,158
406
2,149
3,329
22,219
33,879
195
233
21,986
0
12,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
61,343
185
Minions Killed
182
0
Camps Cleared
0
1,222,311
Distance Traveled
1,511,868
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,197
762
40
3
0
315,440
1
W
Cthulhu
13,458
841
57
4
0
307,106
1
L
Odin
10,759
672
23
1
0
239,062
1
L
Anhur
11,004
688
36
2
0
253,030
0
L
Artemis
10,277
642
65
4
0
201,653
0
L
Ne Zha
10,426
652
19
1
0
292,359
2
W
Chiron
12,578
786
43
3
0
289,261
2
W
Ah Puch
11,993
750
30
2
0
299,395
1
L
Danzaburou
10,418
651
42
3
0
236,207
2
W
King Arthur
11,117
695
12
1
0
300,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role