Player Matchup

Cabrakan
Cabrakan
CartmanRM972
Cabrakan
Level 48
God Stats
57W - 54L
1,519 SR
Queue Stats
64W - 76L
1,406 Elo+
Solo
Mercury
Mercury
ELIT3KINGZ512
Mercury
Level 126
God Stats
5W - 5L
1,432 SR
Queue Stats
283W - 294L
1,518 Elo+
Solo
Merlin
Merlin
Jamesdeandidit
Merlin
Level 46
God Stats
11W - 26L
1,424 SR
Queue Stats
216W - 262L
1,347 Elo+
Solo
Atlas
Atlas
Roger that4172
Atlas
Level 41
God Stats
5W - 6L
1,423 SR
Queue Stats
25W - 27L
1,448 Elo+
Solo
Jing Wei
Jing Wei
xX Mr Mystic Xx
Jing Wei
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 161L
1,371 Elo+
Solo
Team Averages
Level 61
1,460 SR
1,418 Elo+

VS

Team Averages
Level 41
1,463 SR
1,445 Elo+
Atlas
Atlas
Amephyst_
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,733 Elo+
Party 1
Thoth
Thoth
FREEMINORiTY
Thoth
Level 42
God Stats
0W - 1L
1,386 SR
Queue Stats
30W - 37L
1,405 Elo+
Solo
Pele
Pele
IndecisvieJohn
Pele
Level 40
God Stats
7W - 6L
1,622 SR
Queue Stats
129W - 162L
1,414 Elo+
Solo
Freya
Freya
TT-radical
Freya
Level 68
God Stats
0W - 3L
1,230 SR
Queue Stats
105W - 126L
1,322 Elo+
Party 1
Tyr
Tyr
Titan6404
Tyr
Level 45
God Stats
10W - 11L
1,574 SR
Queue Stats
35W - 72L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CartmanRM972
Cabrakan
18
5 / 4 / 1
11,060
582
11,888
16,101
14,383
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
16
5 / 5 / 6
10,211
537
8,631
15,468
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
9 / 3 / 3
11,413
601
14,717
9,766
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 7 / 8
7,512
395
10,089
17,331
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
14
3 / 4 / 8
8,767
461
8,702
13,395
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Amephyst_
Atlas
14
5 / 4 / 8
9,892
521
11,500
20,342
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

1
0 / 0 / 0
5,075
267
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 5 / 4
10,945
576
13,590
19,172
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
12
4 / 8 / 5
8,289
436
9,512
17,181
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 2
9,008
474
8,661
19,425
15,953
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
23
Kills
21
23
Deaths
23
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Amephyst_
Atlas
5
4
8
2.25
W
Cabrakan
CartmanRM972
Cabrakan
5
4
1
1.38
W
Mercury
5
5
6
1.6
L
0
0
0
0
L
9
5
4
2.2
W
9
3
3
3.5
W
1
7
8
0.71
L
Freya
4
8
5
0.81
L
3
6
2
0.67
W
Jing Wei
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
43,263
72,061
Taken
76,120
38,321
Mitigated
57,574
14,423
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Amephyst_
Atlas
11,500
3,976
0
1,215
20,342
23,944
312
9,073
10,595
37,025
0
W
Cabrakan
CartmanRM972
Cabrakan
11,888
2,189
0
7,967
16,101
14,383
1,176
0
16,101
89,251
0
W
Mercury
8,631
5,309
0
1,090
15,468
6,811
0
1,936
13,532
0
73,396
L
0
0
0
0
0
0
0
0
0
0
0
L
13,590
3,293
0
7,456
19,172
9,264
0
7,515
11,621
0
91,160
W
14,717
1,083
0
1,640
9,766
4,537
1,496
2,344
7,422
90,610
0
W
10,089
2,494
0
100
17,331
7,288
0
8,899
8,432
24,095
0
L
Freya
9,512
3,637
187
3,500
17,181
8,413
672
7,653
9,052
41,167
5,709
L
8,661
748
0
2,439
19,425
15,953
0
11,239
8,158
0
61,915
W
Jing Wei
8,702
7,895
0
3,626
13,395
5,302
1,108
6,108
7,287
0
41,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
43,209
479
Minions Killed
362
0
Camps Cleared
0
1,757,554
Distance Traveled
1,323,437
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,892
521
39
2
0
314,563
1
W
Cabrakan
11,060
582
157
8
0
283,644
2
W
Mercury
10,211
537
105
6
0
402,835
5
L
Thoth
5,075
267
0
0
0
1,756
0
L
Pele
10,945
576
156
8
0
383,030
3
W
Merlin
11,413
601
123
6
0
335,692
1
W
Atlas
7,512
395
28
1
0
358,253
1
L
Freya
8,289
436
68
4
0
313,658
0
L
Tyr
9,008
474
99
5
0
310,430
0
W
Jing Wei
8,767
461
66
3
0
377,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role