Player Matchup

Ares
Ares
Bondir
Ares
Level 128
God Stats
6W - 4L
1,531 SR
Queue Stats
146W - 139L
1,475 Elo+
Party 2
Nike
Nike
Carlosnc04
Nike
Level 63
God Stats
1W - 0L
1,464 SR
Queue Stats
59W - 76L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Harphaminho
Ne Zha
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,556 Elo+
Party 4
Olorun
Olorun
MrThopeggy
Olorun
Level 106
God Stats
5W - 3L
1,731 SR
Queue Stats
161W - 161L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TiGeR0006
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,441 Elo+
Party 4
Team Averages
Level 99
1,545 SR
1,479 Elo+

VS

Team Averages
Level 132
1,573 SR
1,535 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BillyTheBookcase
Agni
Level 81
God Stats
1W - 1L
1,758 SR
Queue Stats
93W - 79L
1,568 Elo+
Party 3
Zeus
Zeus
Smoti
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 115L
1,512 Elo+
Party 3
Odin
Odin
Wurst3298
Odin
Level 144
God Stats
0W - 2L
1,606 SR
Queue Stats
181W - 188L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bondir
Ares
9
0 / 0 / 6
5,461
546
3,413
7,475
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 4
6,463
646
3,721
6,233
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
11
6 / 0 / 4
6,478
648
4,533
7,388
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MrThopeggy
Olorun
10
4 / 0 / 0
5,670
567
5,558
5,674
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
TiGeR0006
Morgan Le Fay
11
2 / 0 / 3
6,205
621
3,972
4,449
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 0
5,853
585
5,294
5,978
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
 
Rama
9
0 / 3 / 0
4,949
495
1,922
8,725
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,966
497
1,443
5,083
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Smoti
Zeus
7
0 / 4 / 0
4,688
469
3,564
6,090
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
7
0 / 2 / 0
4,146
415
2,826
8,249
2,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
0
0.33
L
Rama
 
Rama
0
3
0
0
L
0
3
0
0
W
Ares
Bondir
Ares
0
0
6
3
W
3
1
4
5
W
Ne Zha
6
0
4
8
W
Olorun
MrThopeggy
Olorun
4
0
0
4
L
Zeus
Smoti
Zeus
0
4
0
0
W
Morgan Le Fay
TiGeR0006
Morgan Le Fay
2
0
3
3.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
15,049
31,219
Taken
34,125
15,262
Mitigated
11,568
10,185
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,294
1,066
0
914
5,978
2,078
280
979
4,661
43,439
3,921
L
Rama
 
Rama
1,922
1,626
0
230
8,725
2,822
0
1,104
7,465
0
33,797
L
1,443
125
0
80
5,083
1,879
0
2,461
2,622
32,612
0
W
Ares
Bondir
Ares
3,413
244
0
3,011
7,475
4,184
0
2,883
4,592
13,740
6,504
W
3,721
188
0
2,416
6,233
3,987
158
2,274
3,959
0
39,868
W
Ne Zha
4,533
1,095
0
950
7,388
3,127
407
1,815
5,573
0
35,051
W
Olorun
MrThopeggy
Olorun
5,558
3,206
510
2,923
5,674
2,150
1,344
1,426
4,248
40,041
0
L
Zeus
Smoti
Zeus
3,564
1,363
0
992
6,090
1,998
0
3,593
2,497
31,074
0
W
Morgan Le Fay
TiGeR0006
Morgan Le Fay
3,972
180
0
375
4,449
1,814
441
1,458
2,991
41,501
0
L
Odin
2,826
465
0
1,264
8,249
2,791
0
4,437
3,812
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
24,602
319
Minions Killed
303
0
Camps Cleared
0
996,300
Distance Traveled
893,493
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,853
585
90
9
0
171,387
3
L
Rama
4,949
495
74
7
0
187,434
4
L
Agni
4,966
497
53
5
0
172,351
3
W
Ares
5,461
546
36
4
0
200,519
0
W
Nike
6,463
646
85
9
0
194,347
3
W
Ne Zha
6,478
648
52
5
0
222,895
0
W
Olorun
5,670
567
69
7
0
178,626
0
L
Zeus
4,688
469
64
6
0
165,022
0
W
Morgan Le Fay
6,205
621
77
8
0
199,913
6
L
Odin
4,146
415
22
2
0
197,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role