Player Matchup

Arachne
Arachne
BamItsManny
Arachne
Level 127
God Stats
3W - 5L
1,225 SR
Queue Stats
351W - 352L
1,501 Elo+
Solo
Ganesha
Ganesha
CSI41
Ganesha
Level 120
God Stats
6W - 2L
1,435 SR
Queue Stats
397W - 408L
1,554 Elo+
Solo
Yu Huang
Yu Huang
MrStealYoGurl1
Yu Huang
Level 108
God Stats
4W - 4L
1,444 SR
Queue Stats
688W - 724L
1,531 Elo+
Solo
Bastet
Bastet
RagnarAmsMe
Bastet
Level 142
God Stats
11W - 9L
1,586 SR
Queue Stats
800W - 784L
1,543 Elo+
Solo
Merlin
Merlin
Чеполино
Merlin
Level 88
God Stats
5W - 1L
1,602 SR
Queue Stats
43W - 50L
1,433 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,512 Elo+

VS

Team Averages
Level 111
1,506 SR
1,522 Elo+
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CerebralBravo
Danzaburou
Level 160
God Stats
0W - 1L
1,537 SR
Queue Stats
131W - 116L
1,561 Elo+
Party 1
Zeus
Zeus
DiLusionaaL
Zeus
Level 139
God Stats
2W - 1L
1,369 SR
Queue Stats
129W - 98L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Lordvaderkush11
Jing Wei
Level 102
God Stats
0W - 2L
1,390 SR
Queue Stats
38W - 46L
1,483 Elo+
Solo
King Arthur
King Arthur
REESESPUFF8543
King Arthur
Level 88
God Stats
1W - 3L
1,733 SR
Queue Stats
288W - 300L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BamItsManny
Arachne
17
9 / 1 / 6
10,911
909
8,666
16,372
16,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
CSI41
Ganesha
15
0 / 3 / 20
9,781
815
7,044
18,608
27,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
17
9 / 4 / 9
10,645
887
15,227
8,924
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
4 / 2 / 11
9,706
809
11,306
13,189
7,226
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 11
9,599
800
8,200
7,630
3,635
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 1 / 0
2,908
242
0
776
75
Danzaburou
CerebralBravo
Danzaburou
16
2 / 8 / 5
9,246
771
13,252
17,263
7,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 5
8,774
731
13,247
11,847
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
16
4 / 5 / 2
8,404
700
10,167
12,872
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
REESESPUFF8543
King Arthur
14
1 / 3 / 2
7,791
649
3,715
10,416
8,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
24
Kills
9
11
Deaths
24
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Arachne
BamItsManny
Arachne
9
1
6
12
W
Ganesha
CSI41
Ganesha
0
3
20
3.33
L
Danzaburou
CerebralBravo
Danzaburou
2
8
5
0.56
L
2
7
5
0.64
L
Jing Wei
4
5
2
1
W
Yu Huang
9
4
9
3.38
L
King Arthur
REESESPUFF8543
King Arthur
1
3
2
0.67
W
Bastet
4
2
11
4.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
40,381
64,723
Taken
53,174
59,152
Mitigated
24,691
23,729
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
0
0
0
0
776
75
0
776
0
0
0
W
Arachne
BamItsManny
Arachne
8,666
5,777
3,083
5,410
16,372
16,353
1,539
2,174
14,198
0
13,131
W
Ganesha
CSI41
Ganesha
7,044
271
920
3,050
18,608
27,501
562
4,686
13,922
18,477
0
L
Danzaburou
CerebralBravo
Danzaburou
13,252
5,316
431
3,873
17,263
7,183
0
9,544
7,719
0
26,071
L
13,247
1,802
1,640
1,193
11,847
4,469
0
6,350
5,497
31,017
0
L
Jing Wei
10,167
4,678
86
2,312
12,872
4,262
0
8,140
4,732
0
24,834
W
Yu Huang
15,227
1,130
1,689
636
8,924
4,437
1,161
1,570
7,354
33,949
0
L
King Arthur
REESESPUFF8543
King Arthur
3,715
330
434
1,090
10,416
8,702
0
5,661
4,755
0
10,427
W
Bastet
11,306
2,062
3,355
3,706
13,189
7,226
2,540
1,930
11,259
0
18,837
W
8,200
62
1,585
295
7,630
3,635
2,252
2,887
4,743
23,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
37,123
123
Minions Killed
161
0
Camps Cleared
0
1,204,681
Distance Traveled
772,594
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,908
242
0
0
0
0
0
W
Arachne
10,911
909
13
1
0
244,710
2
W
Ganesha
9,781
815
0
0
0
209,143
0
L
Danzaburou
9,246
771
55
5
0
167,315
0
L
Zeus
8,774
731
44
4
0
179,382
1
L
Jing Wei
8,404
700
37
3
0
201,983
0
W
Yu Huang
10,645
887
38
3
0
223,022
4
L
King Arthur
7,791
649
25
2
0
223,914
0
W
Bastet
9,706
809
30
3
0
282,299
3
W
Merlin
9,599
800
42
4
0
245,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role