Player Matchup

King Arthur
King Arthur
LB6X
King Arthur
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
LoyalistWomble
Izanami
Level 87
God Stats
22W - 16L
1,718 SR
Queue Stats
77W - 74L
1,450 Elo+
Party 2
Fenrir
Fenrir
N01 Trigger
Fenrir
Level 149
God Stats
1W - 3L
1,364 SR
Queue Stats
217W - 192L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
deadpool1952
Cthulhu
Level 89
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 16L
1,556 Elo+
Party 2
Hera
Hera
qlp Hobo qlp
Hera
Level 149
God Stats
8W - 7L
1,610 SR
Queue Stats
346W - 349L
1,516 Elo+
Party 2
Team Averages
Level 108
1,510 SR
1,511 Elo+

VS

Team Averages
Level 129
1,536 SR
1,466 Elo+
Odin
Odin
Ali1yy
Odin
Level 144
God Stats
9W - 1L
1,816 SR
Queue Stats
153W - 166L
1,450 Elo+
Party 1
Bakasura
Bakasura
IVIASK-OFF
Bakasura
Level 160
God Stats
3W - 3L
1,449 SR
Queue Stats
357W - 259L
1,502 Elo+
Party 1
King Arthur
King Arthur
Mahdi-Adel
King Arthur
Level 106
God Stats
25W - 22L
1,600 SR
Queue Stats
156W - 135L
1,503 Elo+
Party 1
Hera
Hera
Mfk3jl
Hera
Level 153
God Stats
10W - 5L
1,537 SR
Queue Stats
511W - 392L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Ozi404-
Danzaburou
Level 82
God Stats
2W - 3L
1,278 SR
Queue Stats
11W - 14L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LB6X
King Arthur
8
0 / 2 / 1
4,767
433
1,713
7,504
4,393
9
0 / 2 / 3
5,341
486
2,161
6,633
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
4 / 0 / 1
6,251
568
5,967
7,784
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
deadpool1952
Cthulhu
8
2 / 2 / 1
5,779
525
2,877
6,488
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,747
522
2,298
4,751
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ali1yy
Odin
10
0 / 0 / 3
5,590
508
3,133
6,515
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
IVIASK-OFF
Bakasura
10
1 / 3 / 3
6,091
554
3,369
11,149
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mahdi-Adel
King Arthur
12
4 / 1 / 0
7,287
662
4,998
6,916
4,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Mfk3jl
Hera
11
3 / 2 / 3
6,571
597
6,327
5,893
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ozi404-
Danzaburou
9
0 / 1 / 0
5,613
510
3,374
4,571
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
8
8
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Ali1yy
Odin
0
0
3
1.5
W
Bakasura
IVIASK-OFF
Bakasura
1
3
3
0.83
L
King Arthur
LB6X
King Arthur
0
2
1
0.25
L
0
2
3
0.75
W
King Arthur
Mahdi-Adel
King Arthur
4
1
0
4
W
Hera
Mfk3jl
Hera
3
2
3
2.25
L
Fenrir
4
0
1
4.5
W
Danzaburou
Ozi404-
Danzaburou
0
1
0
0
L
Cthulhu
deadpool1952
Cthulhu
2
2
1
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
21,201
33,160
Taken
35,044
16,222
Mitigated
15,205
9,842
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ali1yy
Odin
3,133
1,120
0
3,037
6,515
2,535
32
883
5,632
0
32,918
W
Bakasura
IVIASK-OFF
Bakasura
3,369
2,157
0
5,720
11,149
4,199
0
1,467
9,682
0
36,988
L
King Arthur
LB6X
King Arthur
1,713
339
0
1,520
7,504
4,393
0
936
6,568
0
17,515
L
2,161
1,557
0
2,006
6,633
2,212
0
1,048
5,400
0
37,659
W
King Arthur
Mahdi-Adel
King Arthur
4,998
707
0
1,115
6,916
4,937
180
1,211
5,705
0
48,572
W
Hera
Mfk3jl
Hera
6,327
1,191
0
950
5,893
1,876
77
1,009
4,884
44,405
0
L
Fenrir
5,967
1,643
0
3,418
7,784
3,004
0
546
6,963
0
40,186
W
Danzaburou
Ozi404-
Danzaburou
3,374
730
0
1,158
4,571
1,658
0
605
3,966
0
31,303
L
Cthulhu
deadpool1952
Cthulhu
2,877
310
317
1,841
6,488
5,067
0
2,545
3,943
15,933
0
L
2,298
1,209
0
740
4,751
1,546
0
1,252
3,400
41,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
31,152
294
Minions Killed
386
0
Camps Cleared
0
1,088,543
Distance Traveled
1,101,401
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,590
508
62
6
0
204,048
1
W
Bakasura
6,091
554
74
7
0
241,171
2
L
King Arthur
4,767
433
28
3
0
200,630
0
L
Izanami
5,341
486
79
7
0
207,683
4
W
King Arthur
7,287
662
100
9
0
223,200
3
W
Hera
6,571
597
88
8
0
224,980
3
L
Fenrir
6,251
568
80
7
0
261,831
2
W
Danzaburou
5,613
510
62
6
0
208,002
5
L
Cthulhu
5,779
525
22
2
0
208,409
3
L
Hera
5,747
522
85
8
0
209,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role