Player Matchup

Izanami
Izanami
Anna4u4u
Izanami
Level 108
God Stats
4W - 3L
1,478 SR
Queue Stats
535W - 688L
1,464 Elo+
Party 2
Ares
Ares
DamienAK47
Ares
Level 124
God Stats
4W - 4L
1,259 SR
Queue Stats
572W - 708L
1,438 Elo+
Party 2
Loki
Loki
JISAWER
Loki
Level 103
God Stats
21W - 16L
1,540 SR
Queue Stats
101W - 106L
1,434 Elo+
Party 1
Bellona
Bellona
TenebraeYT
Bellona
Level 65
God Stats
3W - 4L
1,373 SR
Queue Stats
125W - 141L
1,299 Elo+
Solo
Merlin
Merlin
unstoppedcore
Merlin
Level 27
God Stats
2W - 3L
1,125 SR
Queue Stats
48W - 52L
1,350 Elo+
Party 1
Team Averages
Level 85
1,355 SR
1,397 Elo+

VS

Team Averages
Level 77
1,498 SR
1,409 Elo+
Ra
Ra
Gioskyspirit
Ra
Level 140
God Stats
4W - 10L
1,285 SR
Queue Stats
32W - 43L
1,332 Elo+
Solo
Hel
Hel
Maouni
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
RemySN
Sol
Level 99
God Stats
2W - 1L
1,811 SR
Queue Stats
5W - 11L
1,350 Elo+
Solo
Amaterasu
Amaterasu
Rubenlc95
Amaterasu
Level 77
God Stats
69W - 125L
1,394 SR
Queue Stats
311W - 453L
1,362 Elo+
Solo
Thor
Thor
poleradanka
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anna4u4u
Izanami
10
3 / 2 / 3
6,094
508
6,232
6,467
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
6,009
501
3,319
8,759
7,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
JISAWER
Loki
12
3 / 0 / 9
7,199
600
6,873
7,055
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TenebraeYT
Bellona
11
2 / 0 / 0
6,905
575
6,112
9,887
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 1 / 1
7,342
612
6,774
6,679
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,846
404
3,778
7,410
2,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Maouni
Hel
8
0 / 1 / 3
5,670
473
816
5,694
4,385
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
RemySN
Sol
9
3 / 4 / 1
5,806
484
9,182
9,718
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Rubenlc95
Amaterasu
10
1 / 2 / 0
5,700
475
6,828
12,659
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 4 / 1
5,534
461
1,226
9,555
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anna4u4u
Izanami
3
2
3
2.25
W
2
2
3
1.75
L
0
5
0
0
W
Loki
JISAWER
Loki
3
0
9
7.5
L
Hel
Maouni
Hel
0
1
3
1.5
L
Sol
RemySN
Sol
3
4
1
0.88
L
Amaterasu
Rubenlc95
Amaterasu
1
2
0
0.5
W
Bellona
TenebraeYT
Bellona
2
0
0
2
L
1
4
1
0.38
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
21,830
38,847
Taken
45,036
23,627
Mitigated
21,657
11,540
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anna4u4u
Izanami
6,232
4,782
343
1,976
6,467
2,477
0
3,824
2,643
0
32,306
W
3,319
196
192
770
8,759
7,466
0
4,977
3,782
19,766
0
L
3,778
622
191
599
7,410
2,681
0
4,063
3,347
30,677
0
W
Loki
JISAWER
Loki
6,873
1,486
0
3,607
7,055
2,460
0
913
6,142
0
40,619
L
Hel
Maouni
Hel
816
369
701
1,800
5,694
4,385
36
2,397
3,297
6,685
0
L
Sol
RemySN
Sol
9,182
5,082
0
3,801
9,718
2,801
693
2,634
7,084
50,836
0
L
Amaterasu
Rubenlc95
Amaterasu
6,828
4,310
0
5,932
12,659
8,590
0
127
12,532
0
35,401
W
Bellona
TenebraeYT
Bellona
6,112
4,071
0
4,202
9,887
8,674
630
797
9,090
0
47,502
L
1,226
588
0
2,790
9,555
3,200
0
938
8,617
0
26,776
W
6,774
584
0
450
6,679
2,550
828
3,596
3,083
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
27,556
306
Minions Killed
237
0
Camps Cleared
0
1,133,610
Distance Traveled
1,049,129
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,094
508
44
4
0
194,869
6
W
Ares
6,009
501
33
3
0
229,695
0
L
Ra
4,846
404
38
3
0
211,374
6
W
Loki
7,199
600
72
6
0
271,551
1
L
Hel
5,670
473
12
1
0
214,868
0
L
Sol
5,806
484
73
6
0
209,409
3
L
Amaterasu
5,700
475
55
5
0
219,025
1
W
Bellona
6,905
575
89
7
0
207,449
0
L
Thor
5,534
461
59
5
0
194,453
1
W
Merlin
7,342
612
68
6
0
230,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role