Player Matchup

Mulan
Mulan
Bìll
Mulan
Level 126
God Stats
2W - 0L
2,027 SR
Queue Stats
77W - 20L
1,857 Elo+
Party 2
Yu Huang
Yu Huang
MoneyMitch4256
Yu Huang
Level 103
God Stats
22W - 29L
1,500 SR
Queue Stats
160W - 181L
1,470 Elo+
Solo
Geb
Geb
Orientems
Geb
Level 160
God Stats
45W - 4L
2,004 SR
Queue Stats
986W - 280L
1,676 Elo+
Party 2
Kali
Kali
Tríckie
Kali
Level 160
God Stats
3W - 1L
1,924 SR
Queue Stats
606W - 115L
1,859 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ΑnarchyXShadow
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,935 SR
Queue Stats
92W - 15L
2,028 Elo+
Party 2
Team Averages
Level 127
1,878 SR
1,778 Elo+

VS

Team Averages
Level 52
1,507 SR
1,357 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FXfunny
Poseidon
Level 87
God Stats
13W - 10L
1,527 SR
Queue Stats
282W - 285L
1,496 Elo+
Party 1
Tiamat
Tiamat
NNG Sukuna
Tiamat
Level 63
God Stats
2W - 6L
1,452 SR
Queue Stats
24W - 42L
1,174 Elo+
Party 3
Cthulhu
Cthulhu
Nomikoma Sen
Cthulhu
Level 27
God Stats
3W - 4L
1,554 SR
Queue Stats
72W - 74L
1,439 Elo+
Party 1
Fenrir
Fenrir
Skully5247
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bìll
Mulan
16
3 / 1 / 23
9,528
1,191
15,149
12,662
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
17
4 / 0 / 24
10,023
1,253
6,751
2,263
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 33
10,799
1,350
7,836
10,962
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
16
7 / 2 / 27
11,365
1,421
21,036
14,128
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
ΑnarchyXShadow
Ah Muzen Cab
19
31 / 2 / 8
15,066
1,883
49,020
10,117
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 8 / 5
8,456
1,057
9,223
21,345
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
FXfunny
Poseidon
13
3 / 11 / 1
9,746
1,218
8,874
19,333
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
NNG Sukuna
Tiamat
14
1 / 8 / 4
8,599
1,075
8,121
21,803
12,832
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nomikoma Sen
Cthulhu
14
1 / 7 / 5
8,891
1,111
10,092
23,992
26,107
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Skully5247
Fenrir
14
1 / 11 / 1
8,098
1,012
4,774
18,024
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
22
45
Kills
6
6
Deaths
45
115
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
5
0.31
W
Mulan
Bìll
Mulan
3
1
23
14.5
L
Poseidon
FXfunny
Poseidon
3
11
1
0.32
W
Yu Huang
4
0
24
16
L
Tiamat
NNG Sukuna
Tiamat
1
8
4
0.38
L
Cthulhu
Nomikoma Sen
Cthulhu
1
7
5
0.5
W
0
1
33
16.5
L
Fenrir
Skully5247
Fenrir
1
11
1
0.14
W
Kali
7
2
27
10.25
W
Ah Muzen Cab
ΑnarchyXShadow
Ah Muzen Cab
31
2
8
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,792
Damage
41,084
50,132
Taken
104,497
40,089
Mitigated
64,515
15,927
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,223
5,041
71
1,673
21,345
8,803
0
3,659
17,514
0
20,842
W
Mulan
Bìll
Mulan
15,149
3,342
0
2,713
12,662
13,432
0
7,551
4,949
0
20,254
L
Poseidon
FXfunny
Poseidon
8,874
1,107
0
0
19,333
6,585
0
2,416
16,879
24,490
0
W
Yu Huang
6,751
453
0
628
2,263
1,197
0
1,523
740
27,454
0
L
Tiamat
NNG Sukuna
Tiamat
8,121
285
232
1,655
21,803
12,832
0
2,365
19,163
16,613
0
L
Cthulhu
Nomikoma Sen
Cthulhu
10,092
413
723
0
23,992
26,107
0
3,942
19,618
28,966
0
W
7,836
365
179
2,583
10,962
12,066
0
5,610
5,128
12,216
0
L
Fenrir
Skully5247
Fenrir
4,774
1,055
0
605
18,024
10,188
0
2,205
15,550
0
6,756
W
Kali
21,036
9,019
0
5,678
14,128
8,109
0
5,867
8,214
0
26,685
W
Ah Muzen Cab
ΑnarchyXShadow
Ah Muzen Cab
49,020
23,035
0
4,146
10,117
5,285
0
6,536
3,453
0
78,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
43,790
169
Minions Killed
139
7
Camps Cleared
3
830,910
Distance Traveled
657,868
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,456
1,057
32
4
1
128,514
1
W
Mulan
9,528
1,191
10
1
2
149,768
0
L
Poseidon
9,746
1,218
40
5
1
125,365
0
W
Yu Huang
10,023
1,253
51
6
1
175,061
0
L
Tiamat
8,599
1,075
16
2
0
144,526
0
L
Cthulhu
8,891
1,111
42
5
1
157,038
2
W
Geb
10,799
1,350
12
2
1
176,350
3
L
Fenrir
8,098
1,012
9
1
0
102,425
0
W
Kali
11,365
1,421
19
2
0
169,666
0
W
Ah Muzen Cab
15,066
1,883
77
10
3
160,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role