Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Ajdavies96
Horus
Level 118
God Stats
32W - 22L
1,598 SR
Queue Stats
50W - 66L
1,454 Elo+
Party 2
Arachne
Arachne
chesswax27
Arachne
Level 157
God Stats
7W - 3L
1,607 SR
Queue Stats
146W - 133L
1,550 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,501 Elo+

VS

Team Averages
Level 114
1,595 SR
1,417 Elo+
Janus
Janus
SsgTheBest24
Janus
Level 129
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 11L
1,399 Elo+
Party 1
Artemis
Artemis
joschua1501
Artemis
Level 106
God Stats
123W - 123L
1,523 SR
Queue Stats
134W - 155L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
sib518
Guan Yu
Level 108
God Stats
34W - 44L
1,491 SR
Queue Stats
86W - 107L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 9
7,183
718
6,589
3,574
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
12
2 / 1 / 9
8,266
827
8,019
8,717
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
chesswax27
Arachne
13
11 / 2 / 1
8,852
885
8,457
6,776
3,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,259
626
4,563
6,111
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
joschua1501
Artemis
9
2 / 5 / 1
6,375
638
4,950
9,831
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
sib518
Guan Yu
9
0 / 4 / 1
6,009
601
2,933
10,086
6,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
9
4.5
W
Horus
2
1
9
6.5
L
1
4
0
0.25
W
Arachne
chesswax27
Arachne
11
2
1
5.75
L
Artemis
joschua1501
Artemis
2
5
1
0.5
L
Guan Yu
sib518
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
12,446
19,067
Taken
26,028
11,880
Mitigated
11,480
7,894
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,589
459
0
0
3,574
1,266
316
483
3,023
30,430
0
W
Horus
8,019
2,725
1,779
3,760
8,717
7,513
193
2,217
6,135
0
10,928
L
4,563
267
124
0
6,111
1,742
0
1,217
4,758
18,173
0
W
Arachne
chesswax27
Arachne
8,457
5,621
0
2,355
6,776
3,101
895
1,649
4,937
0
23,636
L
Artemis
joschua1501
Artemis
4,950
1,723
394
1,123
9,831
3,631
62
2,408
7,259
0
17,377
L
Guan Yu
sib518
Guan Yu
2,933
96
216
1,162
10,086
6,107
103
2,745
7,099
0
13,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
18,643
107
Minions Killed
104
7
Camps Cleared
2
552,902
Distance Traveled
492,652
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,183
718
75
8
2
180,760
0
W
Horus
8,266
827
4
0
0
188,895
0
L
Janus
6,259
626
45
5
0
168,667
0
W
Arachne
8,852
885
28
3
5
183,247
1
L
Artemis
6,375
638
32
3
2
146,338
3
L
Guan Yu
6,009
601
27
3
0
177,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role