Player Matchup

Scylla
Scylla
Kanasov
Scylla
Level 128
God Stats
24W - 12L
1,669 SR
Queue Stats
422W - 446L
1,439 Elo+
Party 1
Athena
Athena
Kiraeoj
Athena
Level 46
God Stats
3W - 1L
1,730 SR
Queue Stats
85W - 92L
1,408 Elo+
Solo
Chronos
Chronos
MrAmarfii
Chronos
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 257L
1,454 Elo+
Party 1
Neith
Neith
ScartheReaper
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Chang'e
Chang'e
VungleMungle
Chang'e
Level 41
God Stats
3W - 0L
1,833 SR
Queue Stats
122W - 134L
1,433 Elo+
Party 1
Team Averages
Level 94
1,646 SR
1,441 Elo+

VS

Team Averages
Level 98
1,592 SR
1,450 Elo+
Chang'e
Chang'e
Herosin
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,452 Elo+
Solo
Yu Huang
Yu Huang
LostControL33
Yu Huang
Level 128
God Stats
3W - 3L
1,478 SR
Queue Stats
233W - 245L
1,417 Elo+
Solo
Danzaburou
Danzaburou
MaxLi69
Danzaburou
Level 83
God Stats
20W - 12L
1,654 SR
Queue Stats
473W - 464L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
revva
Ah Muzen Cab
Level 118
God Stats
2W - 1L
1,830 SR
Queue Stats
30W - 43L
1,456 Elo+
Solo
Bastet
Bastet
СвятойНасок
Bastet
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 100L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kanasov
Scylla
20
22 / 4 / 13
18,281
831
55,523
31,280
19,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Kiraeoj
Athena
19
2 / 7 / 20
12,846
584
18,995
40,460
58,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
MrAmarfii
Chronos
20
9 / 1 / 18
16,356
743
24,132
23,283
14,698
Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 26
15,449
702
32,150
22,174
13,356
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
VungleMungle
Chang'e
19
1 / 6 / 20
12,443
566
12,130
27,752
19,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Herosin
Chang'e
20
2 / 6 / 16
14,063
639
11,592
32,668
19,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
LostControL33
Yu Huang
20
3 / 10 / 11
13,130
597
23,454
31,572
21,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MaxLi69
Danzaburou
20
4 / 6 / 10
13,861
630
29,618
27,102
13,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
revva
Ah Muzen Cab
20
5 / 11 / 9
13,951
634
30,562
28,672
13,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 9 / 11
13,266
603
25,814
35,326
16,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
76
41
Kills
19
19
Deaths
42
97
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Herosin
Chang'e
2
6
16
1.67
W
Scylla
Kanasov
Scylla
22
4
13
7.13
W
Athena
Kiraeoj
Athena
2
7
20
1.71
L
Yu Huang
LostControL33
Yu Huang
3
10
11
0.85
L
Danzaburou
MaxLi69
Danzaburou
4
6
10
1.5
W
Chronos
MrAmarfii
Chronos
9
1
18
18
W
7
1
26
20
W
Chang'e
VungleMungle
Chang'e
1
6
20
1.83
L
Ah Muzen Cab
revva
Ah Muzen Cab
5
11
9
0.86
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,930
Damage
121,040
144,949
Taken
155,340
124,732
Mitigated
84,175
62,911
Healing
67,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Herosin
Chang'e
11,592
1,589
21,198
13,909
32,668
19,992
110
24,953
7,715
28,099
0
W
Scylla
Kanasov
Scylla
55,523
2,052
2,230
8,151
31,280
19,002
2,454
6,593
24,687
95,142
0
W
Athena
Kiraeoj
Athena
18,995
3,610
3,247
6,040
40,460
58,240
422
6,877
32,785
26,910
0
L
Yu Huang
LostControL33
Yu Huang
23,454
2,205
1,907
4,867
31,572
21,626
540
19,540
12,032
46,257
0
L
Danzaburou
MaxLi69
Danzaburou
29,618
13,743
2,827
6,666
27,102
13,032
966
20,827
6,275
0
53,791
W
Chronos
MrAmarfii
Chronos
24,132
4,761
1,526
5,925
23,283
14,698
2,446
4,897
18,386
42,404
0
W
32,150
6,511
3,982
7,657
22,174
13,356
2,873
6,532
15,642
0
72,987
W
Chang'e
VungleMungle
Chang'e
12,130
1,008
14,880
9,273
27,752
19,436
1,553
10,147
17,605
29,998
0
L
Ah Muzen Cab
revva
Ah Muzen Cab
30,562
12,035
582
6,132
28,672
13,439
3,043
18,728
9,944
0
60,799
L
25,814
5,056
2,010
7,057
35,326
16,086
0
26,732
8,594
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,375
Gold Earned
68,271
327
Minions Killed
208
0
Camps Cleared
0
2,050,583
Distance Traveled
1,760,833
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,063
639
42
2
0
386,997
1
W
Scylla
18,281
831
87
4
0
418,144
0
W
Athena
12,846
584
24
1
0
391,113
2
L
Yu Huang
13,130
597
34
2
0
313,641
2
L
Danzaburou
13,861
630
59
3
0
350,862
0
W
Chronos
16,356
743
79
4
0
438,356
0
W
Neith
15,449
702
101
5
0
419,382
5
W
Chang'e
12,443
566
36
2
0
383,588
0
L
Ah Muzen Cab
13,951
634
55
3
0
311,403
1
L
Bastet
13,266
603
18
1
0
397,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role