Player Matchup

Lancelot
Lancelot
DaCaballoGallo
Lancelot
Level 160
God Stats
4W - 1L
1,404 SR
Queue Stats
64W - 27L
1,798 Elo+
Party 1
Baron Samedi
Baron Samedi
Lrtzeh2
Baron Samedi
Level 138
God Stats
8W - 10L
1,305 SR
Queue Stats
324W - 238L
1,496 Elo+
Solo
Rama
Rama
NotZexrey
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,716 Elo+
Party 1
Team Averages
Level 100
1,403 SR
1,670 Elo+

VS

Team Averages
Level 121
1,497 SR
1,514 Elo+
Skadi
Skadi
PM llenn
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SedzaLamont
Kumbhakarna
Level 115
God Stats
20W - 16L
1,563 SR
Queue Stats
191W - 176L
1,486 Elo+
Party 2
Janus
Janus
twofow
Janus
Level 129
God Stats
0W - 3L
1,426 SR
Queue Stats
297W - 240L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 1 / 10
7,849
785
9,779
12,951
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Lrtzeh2
Baron Samedi
12
0 / 1 / 12
7,199
720
8,573
7,512
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
14
12 / 0 / 4
9,225
923
17,035
10,391
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PM llenn
Skadi
11
1 / 5 / 1
6,452
645
8,667
10,800
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
SedzaLamont
Kumbhakarna
9
0 / 6 / 2
6,454
645
3,589
18,015
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
twofow
Janus
10
1 / 5 / 1
6,270
627
7,888
9,118
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
1
10
9
W
Baron Samedi
Lrtzeh2
Baron Samedi
0
1
12
6
W
Rama
12
0
4
14
L
Skadi
PM llenn
Skadi
1
5
1
0.3
L
Kumbhakarna
SedzaLamont
Kumbhakarna
0
6
2
0.17
L
Janus
twofow
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
20,144
30,854
Taken
37,933
17,763
Mitigated
20,925
14,356
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,779
1,384
0
3,725
12,951
8,870
0
3,878
9,073
0
17,261
W
Baron Samedi
Lrtzeh2
Baron Samedi
8,573
939
3,091
2,811
7,512
4,205
315
4,499
3,013
25,579
0
W
Rama
17,035
13,530
0
4,729
10,391
4,688
1,861
3,588
6,803
0
44,238
L
Skadi
PM llenn
Skadi
8,667
4,062
0
2,560
10,800
3,523
0
2,084
8,461
0
22,777
L
Kumbhakarna
SedzaLamont
Kumbhakarna
3,589
461
520
3,151
18,015
14,351
0
4,628
12,889
9,238
0
L
Janus
twofow
Janus
7,888
388
0
380
9,118
3,051
0
2,090
6,951
24,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
19,176
124
Minions Killed
96
8
Camps Cleared
0
571,694
Distance Traveled
525,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,849
785
11
1
2
226,713
0
W
Baron Samedi
7,199
720
37
4
1
179,748
2
W
Rama
9,225
923
76
8
5
165,233
3
L
Skadi
6,452
645
46
5
0
158,382
4
L
Kumbhakarna
6,454
645
8
1
0
181,751
3
L
Janus
6,270
627
42
4
0
185,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role