Player Matchup

Danzaburou
Danzaburou
Davmaxbr12
Danzaburou
Level 61
God Stats
42W - 36L
1,496 SR
Queue Stats
147W - 156L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
I Cav3mAn69
Baron Samedi
Level 49
God Stats
3W - 5L
1,353 SR
Queue Stats
139W - 170L
1,422 Elo+
Solo
Raijin
Raijin
Sevn7VII
Raijin
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
rimless-drain0
Kuzenbo
Level 45
God Stats
2W - 5L
1,199 SR
Queue Stats
87W - 94L
1,375 Elo+
Solo
Bastet
Bastet
xImSorryImGoodx
Bastet
Level 99
God Stats
16W - 25L
1,506 SR
Queue Stats
505W - 493L
1,471 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,405 Elo+

VS

Team Averages
Level 76
1,480 SR
1,443 Elo+
Hel
Hel
L0VELY MEDIC
Hel
Level 128
God Stats
5W - 13L
1,350 SR
Queue Stats
157W - 180L
1,458 Elo+
Party 1
Ishtar
Ishtar
LadyBuffchest
Ishtar
Level 48
God Stats
2W - 3L
1,562 SR
Queue Stats
13W - 14L
1,473 Elo+
Solo
Lancelot
Lancelot
LordXcalibur
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 410L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Royal B1166
Cabrakan
Level 50
God Stats
12W - 12L
1,535 SR
Queue Stats
123W - 147L
1,374 Elo+
Solo
Discordia
Discordia
XMr AnnihilateX
Discordia
Level 85
God Stats
13W - 12L
1,452 SR
Queue Stats
163W - 191L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Davmaxbr12
Danzaburou
16
0 / 3 / 7
10,686
891
11,565
12,256
4,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
I Cav3mAn69
Baron Samedi
18
2 / 1 / 8
12,058
1,005
9,014
11,581
8,685
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Sevn7VII
Raijin
18
5 / 0 / 3
12,706
1,059
26,733
7,799
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 1 / 7
11,061
922
9,723
18,345
18,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 1 / 7
11,598
967
19,851
13,012
4,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

227

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
11,360
947
6,575
11,387
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 1 / 3
10,404
867
9,363
16,213
6,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
LordXcalibur
Lancelot
17
2 / 6 / 3
11,086
924
11,739
19,427
10,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Royal B1166
Cabrakan
17
1 / 4 / 4
11,997
1,000
19,434
22,653
19,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
XMr AnnihilateX
Discordia
16
2 / 0 / 1
11,330
944
11,593
12,106
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
12
Kills
6
6
Deaths
12
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Davmaxbr12
Danzaburou
0
3
7
1.17
W
Baron Samedi
I Cav3mAn69
Baron Samedi
2
1
8
6
L
1
1
3
2.5
L
0
1
3
1.5
L
Lancelot
LordXcalibur
Lancelot
2
6
3
0.58
L
Cabrakan
Royal B1166
Cabrakan
1
4
4
0.75
W
Raijin
Sevn7VII
Raijin
5
0
3
6.5
L
Discordia
XMr AnnihilateX
Discordia
2
0
1
2.5
W
2
1
7
5.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,886
Damage
58,704
62,993
Taken
81,786
39,344
Mitigated
47,289
7,655
Healing
29,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Davmaxbr12
Danzaburou
11,565
4,638
0
1,172
12,256
4,622
0
7,505
4,751
0
18,461
W
Baron Samedi
I Cav3mAn69
Baron Samedi
9,014
2,238
1,755
2,141
11,581
8,685
0
5,734
5,847
32,196
0
L
6,575
472
12,709
7,738
11,387
5,260
0
5,097
6,290
32,499
0
L
9,363
6,427
0
1,767
16,213
6,807
0
8,252
7,961
0
21,047
L
Lancelot
LordXcalibur
Lancelot
11,739
2,096
0
1,908
19,427
10,360
0
12,856
6,571
0
26,658
L
Cabrakan
Royal B1166
Cabrakan
19,434
3,295
0
4,508
22,653
19,959
0
13,741
8,912
36,460
0
W
Raijin
Sevn7VII
Raijin
26,733
1,743
211
299
7,799
2,815
0
3,846
3,953
68,194
0
L
Discordia
XMr AnnihilateX
Discordia
11,593
1,725
0
1,173
12,106
4,903
0
5,524
6,582
34,175
0
W
9,723
3,517
0
678
18,345
18,691
0
11,661
6,684
12,329
0
W
19,851
3,989
0
1,399
13,012
4,531
0
8,856
4,156
0
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
56,177
207
Minions Killed
244
6
Camps Cleared
9
1,058,986
Distance Traveled
1,091,470
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,686
891
20
2
0
132,248
1
W
Baron Samedi
12,058
1,005
55
5
4
182,307
1
L
Hel
11,360
947
74
6
1
236,585
1
L
Ishtar
10,404
867
29
2
0
219,560
0
L
Lancelot
11,086
924
29
2
1
226,735
0
L
Cabrakan
11,997
1,000
42
4
3
199,764
0
W
Raijin
12,706
1,059
102
9
0
220,951
0
L
Discordia
11,330
944
70
6
4
208,826
0
W
Kuzenbo
11,061
922
7
1
0
296,500
0
W
Bastet
11,598
967
23
2
2
226,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role