Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dirty Chastain
Thoth
Level 117
God Stats
4W - 7L
1,462 SR
Queue Stats
190W - 187L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lxpus
Ah Muzen Cab
Level 113
God Stats
1W - 1L
1,320 SR
Queue Stats
172W - 165L
1,463 Elo+
Party 2
Achilles
Achilles
Morzhan
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
itoadaso123
Baba Yaga
Level 117
God Stats
9W - 4L
1,781 SR
Queue Stats
543W - 554L
1,526 Elo+
Solo
Team Averages
Level 114
1,513 SR
1,480 Elo+

VS

Team Averages
Level 100
1,483 SR
1,472 Elo+
Mercury
Mercury
AfricanChance
Mercury
Level 139
God Stats
1W - 2L
1,633 SR
Queue Stats
214W - 201L
1,526 Elo+
Party 1
Persephone
Persephone
AresFlow
Persephone
Level 76
God Stats
0W - 2L
1,227 SR
Queue Stats
95W - 98L
1,504 Elo+
Solo
Yu Huang
Yu Huang
GrandPappyClean
Yu Huang
Level 109
God Stats
1W - 2L
1,674 SR
Queue Stats
154W - 149L
1,514 Elo+
Party 1
Nike
Nike
Longbranch P
Nike
Level 59
God Stats
0W - 2L
1,406 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
RyanTheGreat694
Cernunnos
Level 117
God Stats
2W - 3L
1,478 SR
Queue Stats
292W - 275L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 5 / 12
10,693
891
11,696
13,398
6,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 10
10,258
855
5,712
8,661
3,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Lxpus
Ah Muzen Cab
17
9 / 5 / 9
10,978
915
15,576
13,011
5,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Morzhan
Achilles
17
2 / 4 / 13
10,506
876
5,775
19,172
22,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
itoadaso123
Baba Yaga
15
3 / 4 / 10
9,468
789
9,770
12,708
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 6 / 12
9,307
776
8,943
11,455
4,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
AresFlow
Persephone
14
4 / 5 / 8
9,133
761
10,286
10,472
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
18
4 / 3 / 11
9,741
812
10,134
8,726
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 14
9,966
831
8,503
13,000
11,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RyanTheGreat694
Cernunnos
17
4 / 5 / 11
9,718
810
9,991
11,847
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
77
22
Kills
21
21
Deaths
22
54
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
5
12
2.2
L
Mercury
3
6
12
1.5
L
Persephone
AresFlow
Persephone
4
5
8
1.6
W
3
3
10
2.67
L
Yu Huang
4
3
11
3.17
L
6
3
14
4.33
W
Ah Muzen Cab
Lxpus
Ah Muzen Cab
9
5
9
2.7
W
Achilles
Morzhan
Achilles
2
4
13
2.13
L
Cernunnos
RyanTheGreat694
Cernunnos
4
5
11
1.9
W
Baba Yaga
itoadaso123
Baba Yaga
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
47,857
66,950
Taken
55,500
45,515
Mitigated
28,246
21,357
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,696
3,917
2,238
2,280
13,398
6,299
2,388
3,681
9,577
0
32,429
L
Mercury
8,943
2,272
2,008
1,276
11,455
4,449
536
3,261
8,194
0
11,361
L
Persephone
AresFlow
Persephone
10,286
634
1,457
2,611
10,472
3,731
448
2,175
8,292
19,086
0
W
5,712
18
783
1,384
8,661
3,703
942
2,058
6,525
26,984
0
L
Yu Huang
10,134
385
389
702
8,726
3,602
354
1,860
6,866
26,740
0
L
8,503
668
2,072
3,678
13,000
11,249
0
3,941
9,059
30
11,348
W
Ah Muzen Cab
Lxpus
Ah Muzen Cab
15,576
6,360
716
2,868
13,011
5,905
2,639
4,341
8,546
0
30,086
W
Achilles
Morzhan
Achilles
5,775
359
2,216
4,310
19,172
22,937
857
5,162
13,630
0
9,428
L
Cernunnos
RyanTheGreat694
Cernunnos
9,991
3,259
1,399
1,295
11,847
5,215
682
4,242
7,605
0
26,019
W
Baba Yaga
itoadaso123
Baba Yaga
9,770
787
666
3,896
12,708
6,671
1,501
4,406
8,222
20,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
47,865
139
Minions Killed
142
0
Camps Cleared
0
1,109,156
Distance Traveled
1,148,997
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,693
891
44
4
0
214,525
0
L
Mercury
9,307
776
7
1
0
255,774
0
L
Persephone
9,133
761
22
2
0
161,893
0
W
Thoth
10,258
855
48
4
0
218,289
3
L
Yu Huang
9,741
812
67
6
0
246,647
0
L
Nike
9,966
831
9
1
0
271,684
0
W
Ah Muzen Cab
10,978
915
20
2
0
206,993
0
W
Achilles
10,506
876
7
1
0
241,875
0
L
Cernunnos
9,718
810
37
3
0
212,999
1
W
Baba Yaga
9,468
789
20
2
0
227,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role