Player Matchup

Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BouttQc
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,623 Elo+
Party 1
Odin
Odin
Pogan3
Odin
Level 107
God Stats
10W - 6L
1,644 SR
Queue Stats
90W - 72L
1,619 Elo+
Party 1
Serqet
Serqet
almanaquezumbi
Serqet
Level 158
God Stats
15W - 15L
1,532 SR
Queue Stats
368W - 367L
1,537 Elo+
Solo
Scylla
Scylla
rolandrod728
Scylla
Level 123
God Stats
6W - 6L
1,527 SR
Queue Stats
113W - 96L
1,527 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,561 Elo+

VS

Team Averages
Level 132
1,480 SR
1,512 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AfricanCaulk
Rama
Level 156
God Stats
6W - 11L
1,378 SR
Queue Stats
395W - 428L
1,510 Elo+
Party 2
Ra
Ra
CursingDrop78
Ra
Level 155
God Stats
2W - 4L
1,506 SR
Queue Stats
402W - 378L
1,560 Elo+
Solo
Mulan
Mulan
ReaperWeaper
Mulan
Level 103
God Stats
9W - 15L
1,536 SR
Queue Stats
198W - 223L
1,511 Elo+
Party 2
Ganesha
Ganesha
TakeOutHisLegs
Ganesha
Level 87
God Stats
12W - 11L
1,479 SR
Queue Stats
119W - 109L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 2 / 7
9,576
871
12,202
9,378
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
BouttQc
Cerberus
14
1 / 2 / 10
8,427
766
10,543
18,102
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Pogan3
Odin
16
5 / 1 / 10
9,038
822
7,829
10,869
9,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 4
8,553
778
7,871
11,413
6,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
3 / 0 / 6
9,182
835
10,635
4,430
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 0 / 0
4,732
430
0
0
0
14
2 / 4 / 2
7,806
710
6,357
15,052
6,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
8,264
751
11,184
10,408
5,680
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 5 / 4
8,144
740
9,163
15,997
12,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 8
7,844
713
5,811
15,877
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
17
Kills
8
8
Deaths
17
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
7
4.25
L
Da Ji
 
Da Ji
0
0
0
0
L
2
4
2
0.75
W
Cerberus
BouttQc
Cerberus
1
2
10
3
L
4
4
2
1.25
W
Odin
Pogan3
Odin
5
1
10
10
L
2
5
4
0.8
L
0
4
8
1
W
3
3
4
1.67
W
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,080
Damage
32,515
54,192
Taken
57,334
39,825
Mitigated
36,929
11,313
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,202
7,643
445
1,678
9,378
4,285
1,587
2,665
6,713
0
52,633
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
6,357
5,632
0
4,401
15,052
6,226
0
9,056
5,438
0
26,127
W
Cerberus
BouttQc
Cerberus
10,543
733
0
5,041
18,102
17,485
248
7,920
10,182
18,931
0
L
11,184
953
2,241
1,340
10,408
5,680
0
3,111
7,297
35,701
0
W
Odin
Pogan3
Odin
7,829
1,958
0
1,000
10,869
9,608
578
2,438
8,431
0
21,286
L
9,163
1,940
255
3,379
15,997
12,785
0
4,732
11,097
0
26,403
L
5,811
890
115
2,904
15,877
12,238
0
4,279
11,598
11,595
0
W
7,871
1,898
0
1,483
11,413
6,646
0
3,636
7,777
0
26,841
W
Scylla
10,635
1,979
0
1,666
4,430
1,801
1,383
336
4,094
42,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
36,790
271
Minions Killed
154
0
Camps Cleared
0
1,093,071
Distance Traveled
781,952
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,576
871
79
7
0
198,387
0
L
Da Ji
4,732
430
0
0
0
0
0
L
Rama
7,806
710
45
4
0
196,434
1
W
Cerberus
8,427
766
30
3
0
206,449
0
L
Ra
8,264
751
71
6
0
216,468
0
W
Odin
9,038
822
42
4
0
242,559
1
L
Mulan
8,144
740
35
3
0
184,424
0
L
Ganesha
7,844
713
3
0
0
184,626
1
W
Serqet
8,553
778
47
4
0
240,364
1
W
Scylla
9,182
835
73
7
0
205,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role