Player Matchup

Rama
Rama
Platinum II
Infinitah
Rama
Platinum II
Level 128
God Stats
5W - 6L
1,624 SR
Queue Stats
80W - 68L
1,925 MMR
Solo
Hades
Hades
Diamond II
Rickii x
Hades
Diamond II
Level 126
God Stats
2W - 1L
1,954 SR
Queue Stats
152W - 140L
2,434 MMR
Solo
Ymir
Ymir
Diamond II
TroysOnPC
Ymir
Diamond II
Level 129
God Stats
7W - 4L
1,748 SR
Queue Stats
351W - 335L
2,255 MMR
Solo
Zeus
Zeus
Diamond III
WukongLover
Zeus
Diamond III
Level 156
God Stats
6W - 6L
1,702 SR
Queue Stats
170W - 160L
2,273 MMR
Solo
Set
Set
Platinum V
ihaveswag500
Set
Platinum V
Level 140
God Stats
1W - 2L
1,549 SR
Queue Stats
104W - 98L
1,831 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,715 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,618 SR
2,148 MMR
Bakasura
Bakasura
Diamond II
A ReDs FaN 4EVR
Bakasura
Diamond II
Level 141
God Stats
23W - 11L
1,778 SR
Queue Stats
132W - 115L
2,339 MMR
Solo
Cabrakan
Cabrakan
Masters
Concify
Cabrakan
Masters
Level 137
God Stats
44W - 20L
1,840 SR
Queue Stats
355W - 351L
2,305 MMR
Solo
Thoth
Thoth
Masters
Entricked
Thoth
Masters
Level 158
God Stats
17W - 23L
1,503 SR
Queue Stats
251W - 228L
2,488 MMR
Solo
Neith
Neith
Platinum I
LowLifeArmany
Neith
Platinum I
Level 154
God Stats
1W - 0L
1,530 SR
Queue Stats
69W - 59L
2,033 MMR
Party 1
Horus
Horus
Gold I
noluvvLou
Horus
Gold I
Level 120
God Stats
1W - 0L
1,441 SR
Queue Stats
104W - 103L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 6 / 3
11,163
465
14,476
23,635
6,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Rickii x
Hades
19
2 / 7 / 1
12,613
526
18,116
25,721
21,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
2 / 7 / 2
10,020
418
5,043
22,748
19,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 3 / 2
11,863
494
7,943
14,585
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 1
10,426
434
5,259
19,554
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
LancelotSusanoNemesisDa Ji

VS

Bans
GebHun BatzKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 0 / 8
15,403
642
19,238
22,830
14,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Concify
Cabrakan
20
3 / 3 / 8
14,391
600
20,199
24,332
19,543
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Entricked
Thoth
20
7 / 0 / 7
14,536
606
17,558
5,750
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 1 / 8
14,563
607
20,691
20,214
10,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
noluvvLou
Horus
16
1 / 4 / 11
12,100
504
4,171
20,419
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
28
28
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
0
8
15
W
Cabrakan
Concify
Cabrakan
3
3
8
2.33
W
Thoth
Entricked
Thoth
7
0
7
10.5
L
Rama
2
6
3
0.58
W
6
1
8
10
L
Hades
Rickii x
Hades
2
7
1
0.36
L
Ymir
2
7
2
0.43
L
0
3
2
0.33
L
2
5
1
0.5
W
Horus
noluvvLou
Horus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,837
Damage
81,857
106,243
Taken
93,545
62,030
Mitigated
69,546
26,035
Healing
35,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
19,238
12,323
0
9,642
22,830
14,677
6,367
6,142
16,688
0
148,893
W
Cabrakan
Concify
Cabrakan
20,199
3,477
0
9,494
24,332
19,543
305
14,509
9,823
116,451
0
W
Thoth
Entricked
Thoth
17,558
598
0
1,417
5,750
2,777
1,447
1,514
4,236
139,531
0
L
Rama
14,476
11,203
0
6,017
23,635
6,992
0
5,052
18,374
0
99,613
W
20,691
9,839
0
7,094
20,214
10,575
5,616
5,484
14,730
0
151,621
L
Hades
Rickii x
Hades
18,116
946
74
9,123
25,721
21,906
264
15,141
9,361
118,006
0
L
Ymir
5,043
1,358
2,539
3,125
22,748
19,012
0
7,738
14,416
27,597
237
L
7,943
398
0
3,559
14,585
5,686
0
6,068
7,999
141,147
0
L
5,259
2,093
0
1,598
19,554
8,434
0
4,073
14,273
0
98,463
W
Horus
noluvvLou
Horus
4,171
2,291
1,849
6,431
20,419
21,974
0
5,462
14,957
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
70,993
813
Minions Killed
848
0
Camps Cleared
0
2,047,720
Distance Traveled
2,279,885
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,403
642
213
9
0
586,388
3
W
Cabrakan
14,391
600
180
8
0
377,538
6
W
Thoth
14,536
606
211
9
0
465,606
8
L
Rama
11,163
465
159
7
0
417,554
7
W
Neith
14,563
607
223
9
0
423,511
2
L
Hades
12,613
526
228
10
0
340,936
11
L
Ymir
10,020
418
45
2
0
395,170
8
L
Zeus
11,863
494
251
10
0
415,107
7
L
Set
10,426
434
130
5
0
478,953
3
W
Horus
12,100
504
21
1
0
426,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role