Player Matchup

Chang'e
Chang'e
GaymerbotTTV
Chang'e
Level 141
God Stats
2W - 2L
1,646 SR
Queue Stats
77W - 84L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Skitzoe
Ne Zha
Level 156
God Stats
38W - 34L
1,517 SR
Queue Stats
117W - 90L
1,640 Elo+
Solo
Ganesha
Ganesha
macgregor96
Ganesha
Level 142
God Stats
25W - 28L
1,637 SR
Queue Stats
261W - 243L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
omarsaro
Morgan Le Fay
Level 128
God Stats
31W - 29L
1,626 SR
Queue Stats
538W - 547L
1,589 Elo+
Solo
Bellona
Bellona
vloney-_-
Bellona
Level 106
God Stats
10W - 7L
1,650 SR
Queue Stats
255W - 265L
1,458 Elo+
Solo
Team Averages
Level 135
1,615 SR
1,564 Elo+

VS

Team Averages
Level 115
1,490 SR
1,566 Elo+
Hades
Hades
AlchemyJug
Hades
Level 128
God Stats
1W - 4L
1,354 SR
Queue Stats
415W - 406L
1,641 Elo+
Solo
Atlas
Atlas
MoiBoi
Atlas
Level 122
God Stats
27W - 15L
1,679 SR
Queue Stats
519W - 482L
1,619 Elo+
Solo
Danzaburou
Danzaburou
StudCarter
Danzaburou
Level 158
God Stats
6W - 3L
1,572 SR
Queue Stats
163W - 151L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
lsmljm
Sun Wukong
Level 101
God Stats
2W - 2L
1,355 SR
Queue Stats
17W - 21L
1,417 Elo+
Party 1
Bakasura
Bakasura
theragemaster13
Bakasura
Level 68
God Stats
2W - 1L
1,492 SR
Queue Stats
146W - 126L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GaymerbotTTV
Chang'e
18
5 / 5 / 4
11,453
545
17,035
25,019
14,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Skitzoe
Ne Zha
15
3 / 8 / 2
9,538
454
17,493
23,062
11,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
macgregor96
Ganesha
14
0 / 5 / 7
9,185
437
5,668
23,112
23,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
omarsaro
Morgan Le Fay
15
2 / 6 / 2
9,540
454
15,801
15,559
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
vloney-_-
Bellona
15
1 / 5 / 0
9,098
433
6,313
18,317
12,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
8 / 2 / 6
12,711
605
19,996
23,944
13,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
MoiBoi
Atlas
16
4 / 5 / 10
11,969
570
14,916
26,266
24,286
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
StudCarter
Danzaburou
20
5 / 0 / 7
13,448
640
15,343
16,584
8,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
lsmljm
Sun Wukong
18
5 / 1 / 6
12,747
607
12,659
24,897
24,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
20
7 / 4 / 5
13,061
622
14,147
20,160
10,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
29
29
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hades
8
2
6
5.5
L
Chang'e
GaymerbotTTV
Chang'e
5
5
4
1.4
W
Atlas
MoiBoi
Atlas
4
5
10
1.8
L
Ne Zha
Skitzoe
Ne Zha
3
8
2
0.5
W
Danzaburou
StudCarter
Danzaburou
5
0
7
8.5
W
Sun Wukong
lsmljm
Sun Wukong
5
1
6
8
L
Ganesha
macgregor96
Ganesha
0
5
7
0.7
L
Morgan Le Fay
omarsaro
Morgan Le Fay
2
6
2
0.5
W
Bakasura
7
4
5
2.38
L
Bellona
vloney-_-
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,310
Damage
77,061
105,069
Taken
111,851
69,371
Mitigated
80,028
23,544
Healing
47,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
19,996
2,364
824
12,888
23,944
13,045
216
10,637
13,307
92,015
0
L
Chang'e
GaymerbotTTV
Chang'e
17,035
1,506
1,065
9,166
25,019
14,152
114
6,417
17,233
88,958
0
W
Atlas
MoiBoi
Atlas
14,916
5,317
2,264
3,992
26,266
24,286
777
9,769
16,497
47,106
2,545
L
Ne Zha
Skitzoe
Ne Zha
17,493
3,991
0
7,916
23,062
11,328
0
8,081
14,647
0
85,707
W
Danzaburou
StudCarter
Danzaburou
15,343
6,726
0
9,281
16,584
8,133
6,833
3,156
13,428
0
139,300
W
Sun Wukong
lsmljm
Sun Wukong
12,659
1,455
0
12,304
24,897
24,366
830
13,620
11,277
0
90,048
L
Ganesha
macgregor96
Ganesha
5,668
727
0
2,751
23,112
23,434
0
10,591
11,632
28,790
0
L
Morgan Le Fay
omarsaro
Morgan Le Fay
15,801
1,488
0
1,260
15,559
7,514
0
8,171
6,958
76,656
0
W
Bakasura
14,147
8,921
0
5,614
20,160
10,198
915
6,489
13,671
0
116,679
L
Bellona
vloney-_-
Bellona
6,313
2,306
0
1,386
18,317
12,943
0
2,813
15,025
0
58,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
63,936
523
Minions Killed
695
0
Camps Cleared
0
1,826,111
Distance Traveled
2,058,645
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,711
605
140
7
0
397,293
6
L
Chang'e
11,453
545
149
7
0
341,720
4
W
Atlas
11,969
570
42
2
0
378,660
7
L
Ne Zha
9,538
454
107
5
0
380,855
3
W
Danzaburou
13,448
640
183
9
0
397,964
0
W
Sun Wukong
12,747
607
146
7
0
415,817
9
L
Ganesha
9,185
437
13
1
0
391,892
7
L
Morgan Le Fay
9,540
454
135
6
0
326,251
5
W
Bakasura
13,061
622
184
9
0
468,911
1
L
Bellona
9,098
433
119
6
0
385,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role