Player Matchup

Janus
Janus
ChrisPlays3D
Janus
Level 65
God Stats
59W - 68L
1,420 SR
Queue Stats
161W - 219L
1,298 Elo+
Solo
Hercules
Hercules
SunnyDeathh
Hercules
Level 29
God Stats
6W - 0L
1,852 SR
Queue Stats
53W - 18L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
harryhodgson2
Danzaburou
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 188L
1,580 Elo+
Party 1
Team Averages
Level 74
1,591 SR
1,519 Elo+

VS

Team Averages
Level 78
1,398 SR
1,476 Elo+
Chaac
Chaac
Ciel_Celeste
Chaac
Level 120
God Stats
4W - 10L
1,351 SR
Queue Stats
202W - 211L
1,476 Elo+
Party 2
Apollo
Apollo
KumaStorm
Apollo
Level 14
God Stats
0W - 2L
1,343 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 2
Hel
Hel
ZacasnoIme
Hel
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 106L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 11
13,218
778
22,955
15,013
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SunnyDeathh
Hercules
19
8 / 0 / 14
13,373
787
19,765
19,843
21,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
harryhodgson2
Danzaburou
17
6 / 4 / 11
12,860
756
19,191
19,582
9,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
10,716
630
19,560
31,153
24,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
KumaStorm
Apollo
15
5 / 9 / 1
11,103
653
11,151
20,191
9,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 8 / 2
10,967
645
12,555
18,625
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
8
8
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
L
1
6
6
0.67
L
Apollo
KumaStorm
Apollo
5
9
1
0.61
W
Hercules
SunnyDeathh
Hercules
8
0
14
15
L
2
8
2
0.38
W
Danzaburou
harryhodgson2
Danzaburou
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
43,266
54,438
Taken
69,969
37,777
Mitigated
43,156
10,920
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,955
722
0
1,176
15,013
7,137
124
5,260
9,753
64,193
0
L
19,560
3,480
0
4,960
31,153
24,999
0
8,587
22,193
0
45,306
L
Apollo
KumaStorm
Apollo
11,151
6,713
0
883
20,191
9,166
0
8,874
10,930
0
30,114
W
Hercules
SunnyDeathh
Hercules
19,765
4,593
0
2,879
19,843
21,030
28
4,366
15,477
0
39,555
L
12,555
562
5,533
4,641
18,625
8,991
0
5,147
13,320
32,280
0
W
Danzaburou
harryhodgson2
Danzaburou
19,191
10,478
0
6,865
19,582
9,610
2,099
3,638
15,944
0
59,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
32,786
184
Minions Killed
158
8
Camps Cleared
7
993,097
Distance Traveled
863,611
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,218
778
97
6
5
341,717
5
L
Chaac
10,716
630
67
4
4
323,330
2
L
Apollo
11,103
653
48
3
0
271,230
1
W
Hercules
13,373
787
28
2
0
348,480
2
L
Hel
10,967
645
43
3
3
269,051
4
W
Danzaburou
12,860
756
59
3
3
302,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role