Player Matchup

Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Ephavyy
Ne Zha
Level 127
God Stats
6W - 4L
1,637 SR
Queue Stats
141W - 149L
1,416 Elo+
Solo
Neith
Neith
NoTyXx_fana
Neith
Level 108
God Stats
26W - 24L
1,502 SR
Queue Stats
742W - 725L
1,487 Elo+
Party 1
Anubis
Anubis
Samayouryuu
Anubis
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 211L
1,319 Elo+
Party 2
Shiva
Shiva
TL_KaiZeR
Shiva
Level 95
God Stats
4W - 1L
1,456 SR
Queue Stats
144W - 156L
1,488 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,442 Elo+

VS

Team Averages
Level 117
1,494 SR
1,465 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JohnFal77
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 197L
1,387 Elo+
Solo
Anhur
Anhur
Vander4ever
Anhur
Level 148
God Stats
1W - 3L
1,468 SR
Queue Stats
185W - 179L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 0 / 1
5,570
557
6,687
4,051
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Ephavyy
Ne Zha
8
0 / 2 / 2
5,022
502
3,227
8,947
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 1
7,238
724
7,441
6,919
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
0 / 0 / 0
5,079
508
1,538
5,681
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
TL_KaiZeR
Shiva
9
1 / 2 / 2
5,616
562
2,253
9,422
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 2 / 1
5,341
534
3,936
6,156
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
 
Hera
9
0 / 0 / 1
5,175
518
3,545
2,452
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
 
Ymir
8
1 / 1 / 1
4,974
497
1,666
8,077
3,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
JohnFal77
Chaac
7
0 / 5 / 0
4,443
444
3,303
9,920
6,567
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 1
4,782
478
3,116
6,817
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
3
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
L
Ravana
 
Ravana
2
2
1
1.25
L
Hera
 
Hera
0
0
1
0.5
L
Ymir
 
Ymir
1
1
1
1.5
W
Ne Zha
Ephavyy
Ne Zha
0
2
2
0.5
L
Chaac
JohnFal77
Chaac
0
5
0
0
W
6
1
1
6.5
W
Anubis
0
0
0
0
W
Shiva
TL_KaiZeR
Shiva
1
2
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
15,566
35,020
Taken
33,422
14,275
Mitigated
15,823
12,862
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,687
3,740
33
2,496
4,051
1,003
66
456
3,595
27,442
2,390
L
Ravana
 
Ravana
3,936
934
0
2,162
6,156
2,438
0
1,086
5,070
0
25,205
L
Hera
 
Hera
3,545
248
0
250
2,452
762
147
1,097
1,355
36,136
0
L
Ymir
 
Ymir
1,666
444
1,095
1,755
8,077
3,842
0
3,512
4,565
14,004
0
W
Ne Zha
Ephavyy
Ne Zha
3,227
1,038
0
1,456
8,947
3,063
0
1,205
7,742
0
35,193
L
Chaac
JohnFal77
Chaac
3,303
1,536
0
1,940
9,920
6,567
0
0
9,920
0
22,284
W
7,441
3,699
0
3,398
6,919
3,235
306
0
6,919
0
47,905
W
Anubis
1,538
129
0
2,901
5,681
2,623
0
2,743
2,938
26,703
0
W
Shiva
TL_KaiZeR
Shiva
2,253
536
0
2,578
9,422
4,351
0
807
8,615
0
22,519
L
3,116
2,277
0
1,108
6,817
2,214
0
2,262
4,555
0
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
24,715
277
Minions Killed
228
0
Camps Cleared
0
933,080
Distance Traveled
934,171
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,570
557
61
6
0
188,365
1
L
Ravana
5,341
534
50
5
0
221,103
0
L
Hera
5,175
518
59
6
0
197,071
1
L
Ymir
4,974
497
23
2
0
185,475
3
W
Ne Zha
5,022
502
56
6
0
212,156
1
L
Chaac
4,443
444
43
4
0
161,816
2
W
Neith
7,238
724
80
8
0
175,638
2
W
Anubis
5,079
508
55
6
0
154,575
3
W
Shiva
5,616
562
25
3
0
202,346
2
L
Anhur
4,782
478
53
5
0
168,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role