Player Matchup

Ao Kuang
Ao Kuang
Pebble2426
Ao Kuang
Level 78
God Stats
197W - 134L
1,517 SR
Queue Stats
351W - 312L
1,442 Elo+
Party 2
Zeus
Zeus
Yuukimuura
Zeus
Level 157
God Stats
5W - 1L
1,705 SR
Queue Stats
441W - 438L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Zabdiel2025
Ne Zha
Level 160
God Stats
3W - 5L
1,516 SR
Queue Stats
424W - 416L
1,558 Elo+
Solo
Anhur
Anhur
colin11may
Anhur
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
28W - 29L
1,515 Elo+
Solo
Atlas
Atlas
iAmHungies
Atlas
Level 152
God Stats
10W - 7L
1,726 SR
Queue Stats
383W - 330L
1,546 Elo+
Party 2
Team Averages
Level 135
1,630 SR
1,515 Elo+

VS

Team Averages
Level 147
1,523 SR
1,490 Elo+
Ishtar
Ishtar
ITSAFEAST
Ishtar
Level 123
God Stats
0W - 9L
1,418 SR
Queue Stats
21W - 29L
1,441 Elo+
Party 1
Hera
Hera
LemmaTea
Hera
Level 156
God Stats
0W - 2L
1,520 SR
Queue Stats
81W - 89L
1,474 Elo+
Party 1
Ra
Ra
MIA_CANES_561
Ra
Level 159
God Stats
42W - 29L
1,547 SR
Queue Stats
149W - 136L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
death by PUMBAA
Ao Kuang
Level 160
God Stats
14W - 11L
1,633 SR
Queue Stats
299W - 261L
1,558 Elo+
Solo
Kali
Kali
xFrostbornx
Kali
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Pebble2426
Ao Kuang
20
7 / 3 / 8
14,450
602
21,086
32,074
16,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 3 / 11
12,728
530
21,662
14,033
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
18
5 / 6 / 8
12,353
515
10,902
27,180
12,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
19
6 / 5 / 5
13,462
561
17,258
15,657
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
18
7 / 6 / 10
12,561
523
18,975
31,559
29,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ITSAFEAST
Ishtar
17
3 / 8 / 6
11,731
489
14,631
18,791
6,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
3 / 7 / 4
10,963
457
12,674
16,532
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 9 / 3
10,563
440
9,779
24,753
24,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
17
3 / 4 / 4
11,828
493
16,024
30,324
27,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 4 / 3
12,930
539
17,278
32,994
16,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
32
Kills
20
23
Deaths
32
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ITSAFEAST
Ishtar
3
8
6
0.75
L
Hera
3
7
4
0.71
L
4
9
3
0.61
W
Ao Kuang
Pebble2426
Ao Kuang
7
3
8
3.67
W
7
3
11
4.17
W
Ne Zha
5
6
8
1.5
W
Anhur
6
5
5
1.7
L
Ao Kuang
3
4
4
1.25
W
Atlas
7
6
10
2
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,883
Damage
70,386
120,503
Taken
123,394
71,109
Mitigated
82,211
41,356
Healing
40,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ITSAFEAST
Ishtar
14,631
9,099
0
3,504
18,791
6,732
1,560
6,270
12,060
0
83,527
L
Hera
12,674
3,923
0
992
16,532
6,941
979
7,244
8,882
96,447
0
L
9,779
1,184
801
7,932
24,753
24,931
312
14,979
8,765
64,201
0
W
Ao Kuang
Pebble2426
Ao Kuang
21,086
5,781
0
21,390
32,074
16,611
0
21,148
10,926
109,857
0
W
21,662
2,568
0
2,127
14,033
5,594
2,735
4,143
9,890
105,322
0
W
Ne Zha
10,902
2,122
0
8,962
27,180
12,023
1,122
9,855
17,325
0
95,694
W
Anhur
17,258
9,439
0
3,280
15,657
7,339
1,254
1,192
14,465
0
113,886
L
Ao Kuang
16,024
3,691
0
15,110
30,324
27,446
890
17,294
12,721
84,051
0
W
Atlas
18,975
4,721
68
5,529
31,559
29,542
553
11,092
20,467
54,214
0
L
17,278
9,469
0
12,333
32,994
16,161
205
13,480
19,058
0
110,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,554
Gold Earned
58,015
643
Minions Killed
639
0
Camps Cleared
0
2,182,471
Distance Traveled
2,068,377
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,731
489
145
6
0
388,375
9
L
Hera
10,963
457
150
6
0
360,571
1
L
Ra
10,563
440
92
4
0
428,276
1
W
Ao Kuang
14,450
602
173
7
0
448,281
0
W
Zeus
12,728
530
146
6
0
404,143
8
W
Ne Zha
12,353
515
118
5
0
446,508
7
W
Anhur
13,462
561
152
6
0
420,890
2
L
Ao Kuang
11,828
493
121
5
0
405,603
4
W
Atlas
12,561
523
54
2
0
462,649
3
L
Kali
12,930
539
131
5
0
485,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role