Player Matchup

Horus
Horus
Dla
Horus
Level 128
God Stats
47W - 50L
1,463 SR
Queue Stats
941W - 1,043L
1,327 Elo+
Party 2
Awilix
Awilix
Narrinx
Awilix
Level 106
God Stats
1W - 3L
1,128 SR
Queue Stats
167W - 187L
1,343 Elo+
Party 3
Ra
Ra
Soul-Smoker369
Ra
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 36L
1,448 Elo+
Party 3
Cerberus
Cerberus
anyo_77
Cerberus
Level 85
God Stats
35W - 28L
1,525 SR
Queue Stats
149W - 138L
1,401 Elo+
Solo
Atlas
Atlas
ozaai
Atlas
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 138L
1,429 Elo+
Party 2
Team Averages
Level 96
1,423 SR
1,390 Elo+

VS

Team Averages
Level 73
1,540 SR
1,354 Elo+
Camazotz
Camazotz
TirelessGuerilla
Camazotz
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 194L
1,400 Elo+
Solo
Skadi
Skadi
YTwilliamPR
Skadi
Level 29
God Stats
2W - 2L
1,741 SR
Queue Stats
66W - 95L
1,293 Elo+
Party 4
Kali
Kali
YTyoda04PR
Kali
Level 38
God Stats
11W - 13L
1,475 SR
Queue Stats
144W - 190L
1,313 Elo+
Party 4
King Arthur
King Arthur
ca-saintete
King Arthur
Level 147
God Stats
4W - 5L
1,481 SR
Queue Stats
540W - 577L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
jim61345
Kukulkan
Level 29
God Stats
15W - 13L
1,502 SR
Queue Stats
169W - 198L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dla
Horus
14
7 / 1 / 4
9,125
608
13,853
12,564
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
Narrinx
Awilix
13
7 / 0 / 3
8,401
560
6,792
10,021
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 5
8,426
562
5,913
5,485
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
anyo_77
Cerberus
11
2 / 0 / 4
7,640
509
3,810
13,232
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
ozaai
Atlas
11
0 / 5 / 4
7,024
468
4,530
15,768
10,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
7,286
486
7,990
14,218
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 4 / 3
6,803
454
12,273
10,748
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,826
388
5,367
11,851
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ca-saintete
King Arthur
11
0 / 6 / 1
7,007
467
3,997
15,812
10,594
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
jim61345
Kukulkan
13
0 / 1 / 0
7,467
498
2,716
5,214
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Dla
Horus
7
1
4
9
W
Awilix
Narrinx
Awilix
7
0
3
8.5
W
1
0
5
3.5
L
3
2
2
2
L
2
4
3
0.88
L
0
4
0
0
W
Cerberus
anyo_77
Cerberus
2
0
4
4
L
King Arthur
ca-saintete
King Arthur
0
6
1
0.08
L
Kukulkan
jim61345
Kukulkan
0
1
0
0
W
Atlas
ozaai
Atlas
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
32,343
57,070
Taken
57,843
38,511
Mitigated
31,449
25,802
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dla
Horus
13,853
6,308
1,289
6,958
12,564
12,281
406
562
12,002
0
66,014
W
Awilix
Narrinx
Awilix
6,792
2,451
0
3,821
10,021
3,870
0
0
10,021
0
53,747
W
5,913
518
1,658
3,293
5,485
2,678
0
554
4,931
73,866
0
L
7,990
3,946
0
6,647
14,218
11,086
532
4,466
9,605
0
39,550
L
12,273
6,511
0
1,265
10,748
3,204
500
3,192
7,459
0
47,878
L
5,367
2,809
0
2,166
11,851
4,162
0
2,204
9,473
0
35,349
W
Cerberus
anyo_77
Cerberus
3,810
448
0
4,161
13,232
9,594
595
1,600
11,632
34,657
0
L
King Arthur
ca-saintete
King Arthur
3,997
352
0
3,496
15,812
10,594
0
924
14,035
0
47,644
L
Kukulkan
jim61345
Kukulkan
2,716
0
0
1,678
5,214
2,403
0
3,467
1,747
56,357
0
W
Atlas
ozaai
Atlas
4,530
1,820
1,473
3,149
15,768
10,088
429
0
15,768
29,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
34,389
461
Minions Killed
355
0
Camps Cleared
0
1,525,514
Distance Traveled
1,312,984
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,125
608
115
8
0
332,081
0
W
Awilix
8,401
560
92
6
0
351,647
0
W
Ra
8,426
562
126
8
0
310,950
6
L
Camazotz
7,286
486
52
3
0
236,812
1
L
Skadi
6,803
454
68
5
0
235,352
0
L
Kali
5,826
388
57
4
0
310,973
0
W
Cerberus
7,640
509
92
6
0
285,428
1
L
King Arthur
7,007
467
84
6
0
269,667
1
L
Kukulkan
7,467
498
94
6
0
260,180
0
W
Atlas
7,024
468
36
2
0
245,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role