Player Matchup

Nox
Nox
EvolvezHD
Nox
Level 108
God Stats
23W - 24L
1,615 SR
Queue Stats
122W - 104L
1,637 Elo+
Solo
Ullr
Ullr
maximus7533
Ullr
Level 136
God Stats
2W - 1L
1,631 SR
Queue Stats
45W - 28L
1,698 Elo+
Solo
Sobek
Sobek
Ðistrøyer
Sobek
Level 155
God Stats
2W - 0L
1,630 SR
Queue Stats
158W - 122L
1,773 Elo+
Solo
Team Averages
Level 133
1,626 SR
1,703 Elo+

VS

Team Averages
Level 128
1,459 SR
1,678 Elo+
Sobek
Sobek
Knockups
Sobek
Level 145
God Stats
1W - 2L
1,324 SR
Queue Stats
89W - 52L
1,714 Elo+
Party 1
Scylla
Scylla
SpoofPie
Scylla
Level 155
God Stats
6W - 5L
1,553 SR
Queue Stats
249W - 183L
1,698 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ULibra
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,795
780
8,485
5,724
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 1 / 3
8,968
897
15,165
10,338
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 10
8,118
812
5,916
16,663
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Knockups
Sobek
9
1 / 6 / 2
6,482
648
5,829
17,470
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Scylla
SpoofPie
Scylla
12
0 / 2 / 3
6,924
692
10,689
7,318
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ULibra
Ah Muzen Cab
11
2 / 5 / 0
7,238
724
7,652
10,297
4,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Sobek
Knockups
Sobek
1
6
2
0.33
L
Scylla
SpoofPie
Scylla
0
2
3
0.75
L
Ah Muzen Cab
ULibra
Ah Muzen Cab
2
5
0
0.4
W
10
1
3
11.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
24,170
32,725
Taken
35,085
26,122
Mitigated
24,724
7,192
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,485
770
0
1,038
5,724
2,766
270
3,281
2,166
30,988
0
L
Sobek
Knockups
Sobek
5,829
840
0
2,997
17,470
17,288
0
6,310
11,160
8,451
0
L
Scylla
SpoofPie
Scylla
10,689
1,183
0
750
7,318
2,900
0
3,373
3,945
28,452
0
L
Ah Muzen Cab
ULibra
Ah Muzen Cab
7,652
1,807
0
1,579
10,297
4,536
0
4,878
5,419
27
30,949
W
15,165
6,937
0
530
10,338
4,620
0
5,533
4,283
22
40,131
W
5,916
764
0
5,624
16,663
18,736
0
6,379
9,350
12,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
20,644
140
Minions Killed
115
5
Camps Cleared
5
611,632
Distance Traveled
558,951
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,795
780
72
7
1
195,917
5
L
Sobek
6,482
648
10
1
1
183,012
1
L
Scylla
6,924
692
50
5
2
186,844
4
L
Ah Muzen Cab
7,238
724
55
6
2
189,095
1
W
Ullr
8,968
897
52
5
4
198,714
1
W
Sobek
8,118
812
16
2
0
217,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role