Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrObInStInE
Ganesha
Level 129
God Stats
2W - 4L
1,098 SR
Queue Stats
270W - 288L
1,525 Elo+
Solo
Medusa
Medusa
Daddy_NumNums
Medusa
Level 147
God Stats
5W - 2L
1,611 SR
Queue Stats
219W - 196L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
ElPandaFlaco
Ao Kuang
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
280W - 294L
1,527 Elo+
Solo
Heimdallr
Heimdallr
nobeef97
Heimdallr
Level 77
God Stats
6W - 3L
1,607 SR
Queue Stats
235W - 227L
1,506 Elo+
Solo
Team Averages
Level 127
1,423 SR
1,528 Elo+

VS

Team Averages
Level 125
1,558 SR
1,540 Elo+
Sylvanus
Sylvanus
Gothicc-Lea
Sylvanus
Level 142
God Stats
1W - 2L
1,711 SR
Queue Stats
100W - 106L
1,531 Elo+
Solo
Cerberus
Cerberus
MCGambit06
Cerberus
Level 126
God Stats
6W - 12L
1,368 SR
Queue Stats
626W - 675L
1,516 Elo+
Solo
Rama
Rama
Vestpole
Rama
Level 123
God Stats
0W - 1L
1,690 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
itzDefekt
Hun Batz
Level 88
God Stats
1W - 1L
1,422 SR
Queue Stats
14W - 13L
1,595 Elo+
Party 1
Janus
Janus
klixers281982
Janus
Level 147
God Stats
3W - 3L
1,601 SR
Queue Stats
165W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
1 / 5 / 20
13,819
658
16,493
35,316
50,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
CrObInStInE
Ganesha
20
1 / 2 / 29
14,550
693
16,377
29,899
42,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 2 / 13
16,122
768
46,534
20,542
13,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ElPandaFlaco
Ao Kuang
18
10 / 9 / 10
14,692
700
22,142
28,326
16,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
nobeef97
Heimdallr
20
7 / 4 / 18
14,996
714
33,334
22,866
14,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gothicc-Lea
Sylvanus
20
1 / 5 / 14
13,247
631
15,804
31,916
51,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MCGambit06
Cerberus
16
0 / 8 / 11
10,944
521
7,963
45,084
56,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
20
8 / 4 / 6
14,030
668
32,241
24,799
17,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
itzDefekt
Hun Batz
20
13 / 7 / 3
14,684
699
37,549
25,093
16,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 9 / 6
11,347
540
23,315
19,870
8,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
33
Kills
22
22
Deaths
33
90
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
20
2.2
W
Ganesha
CrObInStInE
Ganesha
1
2
29
7.75
W
14
2
13
10.25
W
Ao Kuang
ElPandaFlaco
Ao Kuang
10
9
10
1.67
L
Sylvanus
Gothicc-Lea
Sylvanus
1
5
14
1.6
L
Cerberus
MCGambit06
Cerberus
0
8
11
0.69
L
Rama
8
4
6
2.75
L
Hun Batz
itzDefekt
Hun Batz
13
7
3
2.07
L
0
9
6
0.33
W
Heimdallr
nobeef97
Heimdallr
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,880
Damage
116,872
136,949
Taken
146,762
137,338
Mitigated
150,420
67,458
Healing
62,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,493
5,838
10,020
13,676
35,316
50,946
690
12,398
22,918
357
22,263
W
Ganesha
CrObInStInE
Ganesha
16,377
952
4,760
10,496
29,899
42,140
525
9,941
19,958
30,715
0
W
46,534
19,372
3,296
5,685
20,542
13,364
4,400
7,412
13,130
0
106,550
W
Ao Kuang
ElPandaFlaco
Ao Kuang
22,142
6,736
3,711
7,549
28,326
16,881
1,450
8,588
19,738
27,963
0
L
Sylvanus
Gothicc-Lea
Sylvanus
15,804
2,445
13,309
13,020
31,916
51,781
633
7,520
24,396
26,660
0
L
Cerberus
MCGambit06
Cerberus
7,963
888
3,669
16,695
45,084
56,397
0
12,462
32,622
16,548
0
L
Rama
32,241
24,126
2,023
6,327
24,799
17,856
2,981
6,454
18,345
0
56,686
L
Hun Batz
itzDefekt
Hun Batz
37,549
7,715
1,331
2,039
25,093
16,052
1,359
5,329
19,756
0
62,199
L
23,315
1,226
2,565
1,769
19,870
8,334
74
6,884
12,986
57,860
0
W
Heimdallr
nobeef97
Heimdallr
33,334
12,970
2,236
6,029
22,866
14,007
2,752
8,743
14,123
0
63,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,179
Gold Earned
64,252
263
Minions Killed
211
0
Camps Cleared
0
1,886,854
Distance Traveled
1,776,703
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,819
658
21
1
0
371,852
0
W
Ganesha
14,550
693
6
0
0
434,879
2
W
Medusa
16,122
768
114
5
0
434,090
0
W
Ao Kuang
14,692
700
22
1
0
270,540
1
L
Sylvanus
13,247
631
24
1
0
319,786
0
L
Cerberus
10,944
521
22
1
0
329,778
4
L
Rama
14,030
668
61
3
0
368,651
0
L
Hun Batz
14,684
699
43
2
0
447,752
0
L
Janus
11,347
540
61
3
0
310,736
0
W
Heimdallr
14,996
714
100
5
0
375,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role