Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tequemoelcalzon
Fenrir
Level 96
God Stats
11W - 7L
1,547 SR
Queue Stats
449W - 528L
1,377 Elo+
Party 2
Ymir
Ymir
nikelblack98
Ymir
Level 8
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 2
Apollo
Apollo
qRyanpONG
Apollo
Level 28
God Stats
17W - 21L
1,475 SR
Queue Stats
35W - 41L
1,416 Elo+
Party 1
Poseidon
Poseidon
twistedmetal7
Poseidon
Level 60
God Stats
1W - 4L
1,388 SR
Queue Stats
91W - 98L
1,428 Elo+
Party 1
Team Averages
Level 52
1,415 SR
1,380 Elo+

VS

Team Averages
Level 86
1,490 SR
1,473 Elo+
Sol
Sol
Pellegrine00
Sol
Level 68
God Stats
41W - 36L
1,540 SR
Queue Stats
407W - 412L
1,470 Elo+
Solo
Anhur
Anhur
SubwayGiftcards
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Geb
Geb
Wreckgonize
Geb
Level 125
God Stats
2W - 0L
1,842 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 3
Mulan
Mulan
andypapi2390
Mulan
Level 109
God Stats
29W - 38L
1,462 SR
Queue Stats
384W - 481L
1,379 Elo+
Party 4
He Bo
He Bo
antraxtor
He Bo
Level 119
God Stats
10W - 19L
1,105 SR
Queue Stats
515W - 636L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
2 / 5 / 0
4,422
442
2,893
7,961
3,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 5
4,653
465
2,745
6,084
2,100
5
0 / 4 / 1
4,110
411
748
6,351
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
qRyanpONG
Apollo
8
3 / 0 / 0
5,295
530
1,319
4,281
1,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
twistedmetal7
Poseidon
7
1 / 6 / 1
4,692
469
3,981
7,038
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,365
637
2,474
5,325
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 3
6,463
646
6,407
4,749
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
5 / 0 / 8
6,308
631
4,158
7,563
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
4 / 2 / 3
6,221
622
2,400
6,774
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
antraxtor
He Bo
8
2 / 3 / 6
5,484
548
4,793
4,512
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
0
0.4
W
1
0
0
1
W
6
1
3
7.5
L
0
3
5
0.83
W
5
0
8
9
W
4
2
3
2.75
W
He Bo
antraxtor
He Bo
2
3
6
1.67
L
0
4
1
0.13
L
Apollo
qRyanpONG
Apollo
3
0
0
3
L
Poseidon
twistedmetal7
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,686
Damage
20,232
31,715
Taken
28,923
11,444
Mitigated
13,570
4,678
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,893
492
0
488
7,961
3,440
0
3,630
4,331
0
12,684
W
2,474
1,246
0
4,115
5,325
1,431
3,444
72
5,253
43,782
0
W
6,407
2,716
0
1,063
4,749
1,798
0
723
4,026
0
43,719
L
2,745
606
0
2,334
6,084
2,100
0
1,822
4,262
0
17,130
W
4,158
1,283
347
3,360
7,563
5,791
0
1,802
5,761
12,489
0
W
2,400
566
0
3,415
6,774
3,018
0
812
5,962
0
33,939
W
He Bo
antraxtor
He Bo
4,793
508
0
1,270
4,512
1,532
930
1,634
2,878
20,592
0
L
748
456
0
313
6,351
2,682
0
2,176
4,175
4,452
0
L
Apollo
qRyanpONG
Apollo
1,319
992
0
1,043
4,281
1,097
0
630
3,651
0
25,197
L
Poseidon
twistedmetal7
Poseidon
3,981
918
0
500
7,038
2,125
0
3,761
3,277
23,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
30,841
132
Minions Killed
286
0
Camps Cleared
0
858,133
Distance Traveled
923,407
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,422
442
15
2
0
186,646
1
W
Sol
6,365
637
93
9
0
173,900
0
W
Anhur
6,463
646
78
8
0
159,826
1
L
Fenrir
4,653
465
34
3
0
168,725
0
W
Geb
6,308
631
10
1
0
195,311
1
W
Mulan
6,221
622
64
6
0
220,963
2
W
He Bo
5,484
548
41
4
0
173,407
3
L
Ymir
4,110
411
10
1
0
151,233
0
L
Apollo
5,295
530
33
3
0
182,464
0
L
Poseidon
4,692
469
40
4
0
169,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role