Player Matchup

Vamana
Vamana
Mykenike
Vamana
Level 156
God Stats
2W - 2L
1,614 SR
Queue Stats
450W - 482L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
ShiryūD
Zhong Kui
Level 158
God Stats
1W - 7L
1,274 SR
Queue Stats
445W - 459L
1,539 Elo+
Solo
Hachiman
Hachiman
lmage
Hachiman
Level 148
God Stats
1W - 9L
1,226 SR
Queue Stats
968W - 1,025L
1,464 Elo+
Solo
Skadi
Skadi
phlips on it
Skadi
Level 146
God Stats
27W - 20L
1,639 SR
Queue Stats
1,815W - 1,899L
1,507 Elo+
Solo
Chaac
Chaac
tiger1995
Chaac
Level 129
God Stats
5W - 7L
1,432 SR
Queue Stats
237W - 237L
1,527 Elo+
Solo
Team Averages
Level 147
1,437 SR
1,506 Elo+

VS

Team Averages
Level 144
1,489 SR
1,472 Elo+
Janus
Janus
DarkonSA
Janus
Level 160
God Stats
3W - 3L
1,350 SR
Queue Stats
255W - 271L
1,449 Elo+
Solo
Artio
Artio
HHNECROMANCERHH
Artio
Level 160
God Stats
1W - 0L
1,590 SR
Queue Stats
38W - 37L
1,517 Elo+
Party 1
Discordia
Discordia
JaJaJa-Im-Dead
Discordia
Level 129
God Stats
2W - 2L
1,506 SR
Queue Stats
143W - 134L
1,519 Elo+
Party 1
Zeus
Zeus
Lalo_fv
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 134L
1,467 Elo+
Solo
Nu Wa
Nu Wa
thisnewkid
Nu Wa
Level 145
God Stats
6W - 6L
1,499 SR
Queue Stats
199W - 218L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mykenike
Vamana
18
3 / 6 / 5
10,949
644
13,693
23,628
21,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ShiryūD
Zhong Kui
17
1 / 6 / 7
10,433
614
15,060
19,463
14,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lmage
Hachiman
16
1 / 3 / 1
9,924
584
6,744
11,178
4,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 3
10,749
632
14,706
10,438
5,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
tiger1995
Chaac
20
5 / 3 / 6
12,006
706
19,956
31,119
24,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarkonSA
Janus
18
0 / 4 / 13
11,110
654
13,485
14,421
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 16
11,800
694
11,950
36,822
38,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
JaJaJa-Im-Dead
Discordia
20
4 / 3 / 11
12,008
706
12,964
12,326
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Lalo_fv
Zeus
20
8 / 3 / 7
12,736
749
21,271
9,343
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
19
4 / 3 / 11
11,927
702
23,901
11,997
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
16
Kills
21
21
Deaths
17
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
DarkonSA
Janus
0
4
13
1.63
W
5
4
16
3.25
W
Discordia
JaJaJa-Im-Dead
Discordia
4
3
11
3.17
W
Zeus
Lalo_fv
Zeus
8
3
7
3.83
L
Vamana
Mykenike
Vamana
3
6
5
0.92
L
Zhong Kui
ShiryūD
Zhong Kui
1
6
7
0.75
L
Hachiman
lmage
Hachiman
1
3
1
0.5
L
6
3
3
2.5
W
Nu Wa
4
3
11
3.17
L
Chaac
tiger1995
Chaac
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,159
Damage
83,571
95,826
Taken
84,909
69,746
Mitigated
63,915
40,347
Healing
36,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DarkonSA
Janus
13,485
908
2,172
2,666
14,421
7,817
1,540
2,839
11,582
28,183
0
W
11,950
2,435
3,748
16,549
36,822
38,701
489
5,429
31,393
16,832
0
W
Discordia
JaJaJa-Im-Dead
Discordia
12,964
111
1,910
3,204
12,326
5,985
1,204
1,552
10,774
31,862
0
W
Zeus
Lalo_fv
Zeus
21,271
1,924
1,441
408
9,343
5,255
2,055
2,622
6,721
40,564
0
L
Vamana
Mykenike
Vamana
13,693
4,258
591
6,404
23,628
21,739
0
19,306
3,924
0
40,319
L
Zhong Kui
ShiryūD
Zhong Kui
15,060
1,903
2,032
7,034
19,463
14,188
0
17,087
2,136
40,102
0
L
Hachiman
lmage
Hachiman
6,744
3,001
675
4,088
11,178
4,617
0
10,149
995
0
26,924
L
14,706
6,039
665
1,763
10,438
5,087
0
9,967
287
0
33,548
W
Nu Wa
23,901
6,623
2,229
2,672
11,997
6,157
2,833
2,618
9,379
44,315
0
L
Chaac
tiger1995
Chaac
19,956
2,043
1,897
15,198
31,119
24,115
0
25,980
4,913
0
57,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
59,581
240
Minions Killed
187
0
Camps Cleared
0
1,246,702
Distance Traveled
1,573,707
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,110
654
42
2
0
311,373
1
W
Artio
11,800
694
9
1
0
308,164
0
W
Discordia
12,008
706
38
2
0
365,162
6
W
Zeus
12,736
749
57
3
0
281,366
1
L
Vamana
10,949
644
36
2
0
293,222
0
L
Zhong Kui
10,433
614
73
4
0
234,939
1
L
Hachiman
9,924
584
40
2
0
153,733
0
L
Skadi
10,749
632
46
3
0
232,343
0
W
Nu Wa
11,927
702
41
2
0
307,642
0
L
Chaac
12,006
706
45
3
0
332,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role