Player Matchup

Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dla
Ao Kuang
Level 128
God Stats
27W - 29L
1,321 SR
Queue Stats
941W - 1,043L
1,311 Elo+
Party 1
Sol
Sol
PoacherTy97
Sol
Level 126
God Stats
96W - 81L
1,499 SR
Queue Stats
460W - 433L
1,468 Elo+
Solo
Cthulhu
Cthulhu
SmackedboyJayo
Cthulhu
Level 101
God Stats
32W - 29L
1,461 SR
Queue Stats
204W - 206L
1,438 Elo+
Solo
Skadi
Skadi
ozaai
Skadi
Level 73
God Stats
3W - 0L
1,714 SR
Queue Stats
128W - 138L
1,423 Elo+
Party 1
Team Averages
Level 103
1,499 SR
1,428 Elo+

VS

Team Averages
Level 106
1,493 SR
1,401 Elo+
Izanami
Izanami
AccursedRiot
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,399 Elo+
Solo
Loki
Loki
Barile
Loki
Level 118
God Stats
6W - 9L
1,579 SR
Queue Stats
129W - 125L
1,453 Elo+
Solo
Odin
Odin
MovingPolecat69
Odin
Level 136
God Stats
62W - 58L
1,548 SR
Queue Stats
395W - 427L
1,461 Elo+
Solo
Chronos
Chronos
Vers-Purse
Chronos
Level 64
God Stats
6W - 7L
1,604 SR
Queue Stats
21W - 43L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
alfruc
Zhong Kui
Level 147
God Stats
0W - 3L
1,233 SR
Queue Stats
19W - 31L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
3 / 0 / 3
4,915
614
3,477
4,371
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
Dla
Ao Kuang
9
2 / 0 / 0
5,152
644
4,724
7,117
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 1
5,374
672
5,055
3,847
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 0 / 4
4,907
613
4,216
4,118
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
ozaai
Skadi
7
1 / 0 / 1
4,338
542
2,576
3,759
866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AccursedRiot
Izanami
7
0 / 1 / 0
4,086
511
2,347
5,289
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Barile
Loki
9
0 / 2 / 0
4,662
583
885
6,305
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
3,850
481
1,687
8,124
3,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Vers-Purse
Chronos
6
0 / 2 / 0
4,116
515
3,194
4,913
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
alfruc
Zhong Kui
8
0 / 1 / 0
4,210
526
2,998
6,397
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
3
4.5
L
Izanami
AccursedRiot
Izanami
0
1
0
0
L
Loki
Barile
Loki
0
2
0
0
W
Ao Kuang
Dla
Ao Kuang
2
0
0
2
L
0
3
0
0
W
2
0
1
2.5
W
1
0
4
3
L
Chronos
Vers-Purse
Chronos
0
2
0
0
L
Zhong Kui
alfruc
Zhong Kui
0
1
0
0
W
Skadi
ozaai
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
11,111
23,212
Taken
31,028
7,959
Mitigated
13,158
11,724
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,477
844
0
1,462
4,371
1,390
0
892
3,479
0
16,301
L
Izanami
AccursedRiot
Izanami
2,347
1,150
0
1,966
5,289
1,534
0
1,534
3,755
0
25,523
L
Loki
Barile
Loki
885
89
0
3,306
6,305
2,026
0
1,557
4,748
0
26,811
W
Ao Kuang
Dla
Ao Kuang
4,724
1,811
0
5,766
7,117
2,501
0
2,996
4,121
28,881
0
L
1,687
464
332
1,720
8,124
3,449
0
2,620
5,504
0
11,807
W
5,055
2,105
0
1,557
3,847
1,538
0
1,968
1,879
31,857
4,978
W
4,216
994
163
2,012
4,118
1,664
0
292
3,324
15,949
3,150
L
Chronos
Vers-Purse
Chronos
3,194
1,611
0
2,235
4,913
1,800
0
3,857
1,056
22,829
0
L
Zhong Kui
alfruc
Zhong Kui
2,998
0
0
2,474
6,397
4,349
0
3,362
3,035
24,390
0
W
Skadi
ozaai
Skadi
2,576
1,043
0
764
3,759
866
0
44
3,715
0
23,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
20,924
226
Minions Killed
208
0
Camps Cleared
0
857,151
Distance Traveled
743,881
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,915
614
33
4
0
198,551
3
L
Izanami
4,086
511
48
6
0
141,036
1
L
Loki
4,662
583
71
9
0
183,786
2
W
Ao Kuang
5,152
644
51
6
0
168,384
0
L
Odin
3,850
481
21
3
0
166,538
3
W
Sol
5,374
672
68
9
0
152,437
1
W
Cthulhu
4,907
613
33
4
0
177,937
2
L
Chronos
4,116
515
33
4
0
99,085
1
L
Zhong Kui
4,210
526
35
4
0
153,436
1
W
Skadi
4,338
542
41
5
0
159,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role