Player Matchup

Yu Huang
Yu Huang
Adawulf
Yu Huang
Level 129
God Stats
2W - 2L
1,449 SR
Queue Stats
87W - 86L
1,540 Elo+
Party 1
Thanatos
Thanatos
ChaotikHaZe
Thanatos
Level 136
God Stats
26W - 27L
1,551 SR
Queue Stats
684W - 672L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
DjayDamageLord
Cliodhna
Level 128
God Stats
3W - 1L
1,636 SR
Queue Stats
46W - 31L
1,595 Elo+
Party 4
Rama
Rama
merlin4455
Rama
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
67W - 81L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
timster9900
Sun Wukong
Level 104
God Stats
21W - 12L
1,611 SR
Queue Stats
64W - 57L
1,566 Elo+
Party 4
Team Averages
Level 124
1,510 SR
1,537 Elo+

VS

Team Averages
Level 57
1,552 SR
1,446 Elo+
Olorun
Olorun
 
Olorun
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MillyGamerGirlxo
King Arthur
Level 13
God Stats
2W - 3L
1,327 SR
Queue Stats
8W - 15L
1,228 Elo+
Party 3
Neith
Neith
NocksFenny
Neith
Level 10
God Stats
2W - 3L
1,837 SR
Queue Stats
48W - 50L
1,581 Elo+
Party 2
Mercury
Mercury
liovi
Mercury
Level 109
God Stats
7W - 5L
1,665 SR
Queue Stats
296W - 323L
1,414 Elo+
Party 3
Horus
Horus
r3dzombie5
Horus
Level 108
God Stats
5W - 8L
1,432 SR
Queue Stats
132W - 147L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Adawulf
Yu Huang
15
9 / 0 / 2
9,405
627
13,267
10,324
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ChaotikHaZe
Thanatos
12
2 / 1 / 8
7,969
531
5,179
9,288
5,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
14
6 / 0 / 4
8,892
593
9,688
10,470
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 7
7,852
523
8,353
7,065
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
timster9900
Sun Wukong
14
3 / 1 / 5
8,994
600
12,001
12,805
12,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 7 / 0
7,134
476
6,342
13,544
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
MillyGamerGirlxo
King Arthur
12
0 / 5 / 1
7,162
477
7,628
16,728
13,442
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
12
1 / 3 / 1
7,702
513
5,892
9,083
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Mercury
liovi
Mercury
14
1 / 3 / 0
7,712
514
4,886
15,492
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
1 / 3 / 1
6,876
458
3,835
12,906
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
0
0
W
Yu Huang
Adawulf
Yu Huang
9
0
2
10
W
Thanatos
ChaotikHaZe
Thanatos
2
1
8
6
W
Cliodhna
6
0
4
8
L
King Arthur
MillyGamerGirlxo
King Arthur
0
5
1
0.1
L
Neith
1
3
1
0.5
L
Mercury
liovi
Mercury
1
3
0
0.33
W
1
1
7
4.5
L
Horus
1
3
1
0.5
W
Sun Wukong
timster9900
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,488
Damage
28,583
49,952
Taken
67,753
29,634
Mitigated
38,742
20,652
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,342
3,239
50
3,632
13,544
5,441
1,296
8,882
4,190
45,342
6,600
W
Yu Huang
Adawulf
Yu Huang
13,267
1,815
0
2,638
10,324
4,830
0
4,149
6,175
60,838
0
W
Thanatos
ChaotikHaZe
Thanatos
5,179
723
0
6,448
9,288
5,953
357
62
9,226
0
14,416
W
Cliodhna
9,688
2,650
0
5,084
10,470
4,381
687
998
9,472
0
55,957
L
King Arthur
MillyGamerGirlxo
King Arthur
7,628
1,516
0
3,108
16,728
13,442
0
0
16,728
0
51,433
L
Neith
5,892
2,291
0
1,856
9,083
3,096
1,914
1,722
7,255
0
56,428
L
Mercury
liovi
Mercury
4,886
2,685
0
2,364
15,492
6,836
0
649
14,769
0
72,963
W
8,353
7,054
0
3,031
7,065
2,103
4,287
0
7,065
0
57,920
L
Horus
3,835
1,931
986
4,497
12,906
9,927
0
1,258
11,544
62
20,055
W
Sun Wukong
timster9900
Sun Wukong
12,001
2,107
0
3,451
12,805
12,367
821
0
12,805
0
64,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
36,586
435
Minions Killed
412
0
Camps Cleared
0
1,580,511
Distance Traveled
1,418,563
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,134
476
83
6
0
236,613
1
W
Yu Huang
9,405
627
93
6
0
301,249
5
W
Thanatos
7,969
531
17
1
0
332,047
3
W
Cliodhna
8,892
593
100
7
0
356,561
8
L
King Arthur
7,162
477
81
5
0
300,297
4
L
Neith
7,702
513
109
7
0
235,752
3
L
Mercury
7,712
514
120
8
0
343,204
3
W
Rama
7,852
523
109
7
0
287,036
0
L
Horus
6,876
458
19
1
0
302,697
1
W
Sun Wukong
8,994
600
116
8
0
303,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role