Player Matchup

Cerberus
Cerberus
DruidOfTheSea
Cerberus
Level 158
God Stats
4W - 10L
1,374 SR
Queue Stats
493W - 501L
1,542 Elo+
Solo
Merlin
Merlin
d4rkside6two
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,029 Elo+
Party 1
Odin
Odin
iYanKiiZz_
Odin
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
503W - 453L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
nogauvida
Cthulhu
Level 126
God Stats
6W - 12L
1,463 SR
Queue Stats
312W - 275L
1,468 Elo+
Party 1
Skadi
Skadi
troyewar
Skadi
Level 123
God Stats
19W - 10L
1,707 SR
Queue Stats
994W - 1,028L
1,474 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,408 Elo+

VS

Team Averages
Level 98
1,518 SR
1,462 Elo+
Poseidon
Poseidon
DireWolfTC
Poseidon
Level 49
God Stats
13W - 13L
1,433 SR
Queue Stats
81W - 74L
1,424 Elo+
Party 2
Skadi
Skadi
Takai07
Skadi
Level 160
God Stats
12W - 5L
1,702 SR
Queue Stats
427W - 444L
1,484 Elo+
Solo
Horus
Horus
TheBetterGoose
Horus
Level 49
God Stats
11W - 6L
1,618 SR
Queue Stats
99W - 98L
1,504 Elo+
Solo
Mercury
Mercury
TheBurgersss
Mercury
Level 127
God Stats
7W - 8L
1,338 SR
Queue Stats
191W - 217L
1,415 Elo+
Party 2
Bellona
Bellona
WhiteCutChimp
Bellona
Level 107
God Stats
8W - 5L
1,501 SR
Queue Stats
111W - 92L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DruidOfTheSea
Cerberus
13
1 / 2 / 0
7,355
525
7,067
13,505
11,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
0 / 7 / 0
5,790
414
2,515
8,983
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 3 / 1
7,620
544
8,051
12,600
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
nogauvida
Cthulhu
8
0 / 3 / 0
5,678
406
4,034
13,815
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
troyewar
Skadi
11
0 / 6 / 0
6,761
483
6,824
11,612
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DireWolfTC
Poseidon
13
8 / 1 / 5
8,032
574
12,704
5,858
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Takai07
Skadi
15
6 / 1 / 3
9,038
646
9,790
10,036
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 11
7,441
532
9,639
10,689
10,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
TheBurgersss
Mercury
14
3 / 1 / 4
8,085
578
5,131
11,902
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
2 / 1 / 0
8,496
607
8,240
12,531
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
21
21
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DireWolfTC
Poseidon
8
1
5
10.5
L
Cerberus
DruidOfTheSea
Cerberus
1
2
0
0.5
W
Skadi
Takai07
Skadi
6
1
3
7.5
W
2
0
11
7.5
W
Mercury
TheBurgersss
Mercury
3
1
4
5
W
Bellona
2
1
0
2
L
Merlin
0
7
0
0
L
3
3
1
1.17
L
Cthulhu
nogauvida
Cthulhu
0
3
0
0
L
Skadi
troyewar
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
45,504
60,515
Taken
51,016
34,052
Mitigated
30,628
13,132
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DireWolfTC
Poseidon
12,704
2,593
0
1,440
5,858
2,375
536
1,781
4,077
55,690
0
L
Cerberus
DruidOfTheSea
Cerberus
7,067
1,338
0
5,568
13,505
11,661
16
0
13,505
60,423
0
W
Skadi
Takai07
Skadi
9,790
4,944
0
2,533
10,036
3,796
630
627
9,409
0
64,107
W
9,639
4,680
1,142
3,184
10,689
10,361
103
2,570
8,119
105
31,106
W
Mercury
TheBurgersss
Mercury
5,131
2,318
0
750
11,902
4,917
0
2,005
9,897
0
63,574
W
Bellona
8,240
3,594
0
3,855
12,531
9,179
0
6,633
5,898
0
64,499
L
Merlin
2,515
645
0
550
8,983
3,026
186
3,744
4,908
33,821
0
L
8,051
2,372
0
2,338
12,600
5,634
0
3,119
9,241
0
44,870
L
Cthulhu
nogauvida
Cthulhu
4,034
444
552
2,994
13,815
10,139
0
3,788
9,820
15,957
0
L
Skadi
troyewar
Skadi
6,824
2,699
0
1,130
11,612
3,592
1,243
1,370
10,232
0
50,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
41,092
349
Minions Killed
471
0
Camps Cleared
0
1,299,657
Distance Traveled
1,471,779
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,032
574
89
6
0
295,223
3
L
Cerberus
7,355
525
117
8
0
256,041
3
W
Skadi
9,038
646
106
8
0
273,347
1
W
Horus
7,441
532
38
3
0
304,692
6
W
Mercury
8,085
578
109
8
0
326,718
6
W
Bellona
8,496
607
129
9
0
271,799
0
L
Merlin
5,790
414
58
4
0
217,595
0
L
Odin
7,620
544
72
5
0
285,518
2
L
Cthulhu
5,678
406
25
2
0
295,741
6
L
Skadi
6,761
483
77
6
0
244,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role