Player Matchup

Chaac
Chaac
Spirited_Demon_
Chaac
Level 154
God Stats
1W - 0L
1,633 SR
Queue Stats
83W - 48L
1,742 Elo+
Party 1
Anubis
Anubis
blurthenija
Anubis
Level 147
God Stats
3W - 0L
1,800 SR
Queue Stats
192W - 108L
1,614 Elo+
Party 1
Thanatos
Thanatos
fantas144
Thanatos
Level 149
God Stats
2W - 0L
1,630 SR
Queue Stats
123W - 39L
1,790 Elo+
Party 1
Team Averages
Level 150
1,688 SR
1,716 Elo+

VS

Team Averages
Level 100
1,488 SR
1,485 Elo+
Artio
Artio
Exostriker1
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 80L
1,499 Elo+
Solo
Charybdis
Charybdis
TaIonix
Charybdis
Level 67
God Stats
0W - 2L
1,307 SR
Queue Stats
12W - 29L
1,379 Elo+
Solo
Scylla
Scylla
young-kight
Scylla
Level 108
God Stats
32W - 13L
1,656 SR
Queue Stats
136W - 97L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,091
739
16,150
16,444
12,130
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
16
2 / 4 / 10
10,867
724
8,373
10,645
5,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
fantas144
Thanatos
16
7 / 3 / 6
11,385
759
13,732
13,314
5,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,799
587
5,794
18,316
15,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
TaIonix
Charybdis
14
3 / 6 / 3
9,530
635
10,655
16,791
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
3 / 4 / 2
9,831
655
9,245
8,301
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
4
0
7
7.5
L
Charybdis
TaIonix
Charybdis
3
6
3
0.75
W
Anubis
2
4
10
1.75
W
Thanatos
fantas144
Thanatos
7
3
6
3.33
L
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
25,694
40,403
Taken
43,408
22,906
Mitigated
23,818
19,883
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
1,028
310
2,908
18,316
15,964
0
5,084
13,232
16,443
0
W
16,150
3,277
0
6,801
16,444
12,130
403
5,248
10,880
0
53,013
L
Charybdis
TaIonix
Charybdis
10,655
5,169
0
2,125
16,791
5,069
0
2,317
14,474
0
28,752
W
Anubis
8,373
604
0
2,426
10,645
5,052
265
3,597
6,950
42,785
0
W
Thanatos
fantas144
Thanatos
13,732
3,713
0
10,656
13,314
5,724
1,578
6,068
6,922
0
44,225
L
Scylla
9,245
673
0
371
8,301
2,785
0
1,446
6,855
36,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
28,160
189
Minions Killed
146
10
Camps Cleared
5
854,859
Distance Traveled
729,862
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,799
587
17
1
1
248,520
2
W
Chaac
11,091
739
82
5
3
312,630
2
L
Charybdis
9,530
635
48
3
2
238,496
5
W
Anubis
10,867
724
63
4
4
238,653
5
W
Thanatos
11,385
759
44
3
3
303,576
5
L
Scylla
9,831
655
81
5
2
242,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role