Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DTA_Daddy13
Chaac
Level 143
God Stats
20W - 37L
1,360 SR
Queue Stats
166W - 218L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
DarkOne05
Kukulkan
Level 109
God Stats
6W - 8L
1,561 SR
Queue Stats
151W - 168L
1,467 Elo+
Party 1
Susano
Susano
Regulator_DTA
Susano
Level 141
God Stats
1W - 7L
1,308 SR
Queue Stats
444W - 458L
1,515 Elo+
Party 1
Cupid
Cupid
Starryeyed_Angel
Cupid
Level 105
God Stats
7W - 18L
1,376 SR
Queue Stats
195W - 242L
1,313 Elo+
Party 1
Team Averages
Level 129
1,421 SR
1,434 Elo+

VS

Team Averages
Level 113
1,475 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Mattiboy14-2
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 2
Pele
Pele
Onizukaa-Eikichi
Pele
Level 145
God Stats
24W - 27L
1,500 SR
Queue Stats
495W - 524L
1,447 Elo+
Party 3
Xbalanque
Xbalanque
TTV_MetriqSaberZ
Xbalanque
Level 156
God Stats
3W - 5L
1,432 SR
Queue Stats
299W - 279L
1,468 Elo+
Party 2
Chang'e
Chang'e
TheOddworld
Chang'e
Level 160
God Stats
9W - 6L
1,445 SR
Queue Stats
40W - 53L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 0
5,309
408
4,348
11,622
4,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 1
6,048
465
4,824
13,693
9,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
DarkOne05
Kukulkan
12
0 / 1 / 0
6,818
524
6,600
5,128
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 0
6,154
473
4,430
9,668
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
5,363
413
2,393
9,383
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 3
7,570
582
5,289
4,873
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Mattiboy14-2
Bacchus
12
3 / 1 / 6
7,530
579
5,611
11,563
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 4
7,139
549
5,530
10,961
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
14
3 / 1 / 2
8,089
622
13,419
7,872
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
TheOddworld
Chang'e
11
0 / 0 / 3
6,579
506
3,770
8,039
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
W
Neith
 
Neith
3
0
3
4.5
L
0
2
1
0.25
L
Kukulkan
DarkOne05
Kukulkan
0
1
0
0
W
Bacchus
Mattiboy14-2
Bacchus
3
1
6
6
W
4
0
4
6
L
1
3
0
0.33
L
0
3
1
0.17
W
Xbalanque
3
1
2
4
W
Chang'e
TheOddworld
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
33,619
49,494
Taken
43,308
22,093
Mitigated
23,561
13,221
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,348
1,240
0
1,050
11,622
4,272
0
4,707
6,755
28,424
2,600
W
Neith
 
Neith
5,289
1,971
0
2,297
4,873
2,230
1,074
437
4,436
0
51,365
L
4,824
640
0
5,165
13,693
9,020
0
0
13,693
0
40,096
L
Kukulkan
DarkOne05
Kukulkan
6,600
520
0
362
5,128
2,103
0
1,855
3,145
65,030
0
W
Bacchus
Mattiboy14-2
Bacchus
5,611
902
364
3,814
11,563
10,231
0
4,289
7,274
27,081
0
W
5,530
1,112
0
2,493
10,961
4,202
0
855
10,106
0
46,775
L
4,430
702
0
3,562
9,668
3,696
0
1,240
8,364
0
39,044
L
2,393
1,347
330
2,752
9,383
3,002
0
1,227
8,156
0
27,166
W
Xbalanque
13,419
7,047
0
2,431
7,872
3,982
1,098
648
7,224
0
63,897
W
Chang'e
TheOddworld
Chang'e
3,770
86
1,081
4,155
8,039
2,916
236
4,272
3,767
44,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
36,907
319
Minions Killed
375
0
Camps Cleared
0
1,266,281
Distance Traveled
1,277,521
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,309
408
42
3
0
239,092
2
W
Neith
7,570
582
96
7
0
243,334
4
L
Chaac
6,048
465
54
4
0
249,444
0
L
Kukulkan
6,818
524
110
8
0
243,226
4
W
Bacchus
7,530
579
28
2
0
262,152
2
W
Pele
7,139
549
72
6
0
318,966
4
L
Susano
6,154
473
75
6
0
293,792
0
L
Cupid
5,363
413
38
3
0
240,727
0
W
Xbalanque
8,089
622
92
7
0
203,678
3
W
Chang'e
6,579
506
87
7
0
249,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role