Player Matchup

Baron Samedi
Baron Samedi
Diamond V
Djsmitttt
Baron Samedi
Diamond V
Level 146
God Stats
15W - 7L
1,721 SR
Queue Stats
524W - 465L
2,044 MMR
Party 2
Hercules
Hercules
Diamond V
GORILLA RAGE 27
Hercules
Diamond V
Level 160
God Stats
65W - 63L
1,680 SR
Queue Stats
407W - 326L
1,603 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
Ghosttboy305
Guan Yu
Diamond IV
Level 149
God Stats
158W - 87L
1,662 SR
Queue Stats
1,147W - 818L
1,692 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,688 SR
1,780 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,640 SR
1,839 MMR
Geb
Geb
Platinum II
NoGameNoLifee_
Geb
Platinum II
Level 62
God Stats
11W - 13L
1,592 SR
Queue Stats
127W - 159L
1,971 MMR
Party 1
King Arthur
King Arthur
Gold I
TuTioPacoBB
King Arthur
Gold I
Level 129
God Stats
1W - 5L
1,729 SR
Queue Stats
96W - 118L
1,695 MMR
Solo
Scylla
Scylla
Platinum I
YT-SmiteMe
Scylla
Platinum I
Level 69
God Stats
64W - 68L
1,601 SR
Queue Stats
203W - 224L
1,850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Djsmitttt
Baron Samedi
20
5 / 2 / 1
15,082
656
27,662
19,519
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
18
1 / 1 / 5
14,598
635
17,209
38,035
43,442
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Ghosttboy305
Guan Yu
18
0 / 2 / 6
14,895
648
12,600
33,069
44,089
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasYu HuangShivaAh Muzen CabAchilles

VS

Bans
AresMulanMedusaHou YiJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 4
14,964
651
14,300
23,831
45,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
TuTioPacoBB
King Arthur
16
0 / 4 / 4
12,498
543
20,073
30,450
37,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
YT-SmiteMe
Scylla
20
4 / 1 / 1
14,671
638
27,830
16,880
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
5
5
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Djsmitttt
Baron Samedi
5
2
1
2.75
W
Hercules
1
1
5
3.5
W
Guan Yu
Ghosttboy305
Guan Yu
0
2
6
1.5
L
1
1
4
3
L
King Arthur
TuTioPacoBB
King Arthur
0
4
4
0.5
L
Scylla
YT-SmiteMe
Scylla
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
62,203
90,623
Taken
71,161
97,732
Mitigated
91,788
47,537
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Djsmitttt
Baron Samedi
27,662
1,700
6,461
7,367
19,519
10,201
1,189
10,458
9,061
88,869
0
W
Hercules
17,209
5,194
3,272
12,492
38,035
43,442
427
16,446
21,589
2,528
43,595
W
Guan Yu
Ghosttboy305
Guan Yu
12,600
2,343
5,614
12,331
33,069
44,089
2,153
15,710
17,359
0
51,548
L
14,300
643
0
7,375
23,831
45,390
406
9,651
14,180
39,556
0
L
King Arthur
TuTioPacoBB
King Arthur
20,073
1,693
0
2,430
30,450
37,495
359
14,596
15,854
0
43,607
L
Scylla
YT-SmiteMe
Scylla
27,830
1,721
0
4,553
16,880
8,903
950
4,661
12,219
110,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
42,133
241
Minions Killed
251
12
Camps Cleared
7
1,293,387
Distance Traveled
1,338,759
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,082
656
113
5
5
392,801
0
W
Hercules
14,598
635
50
2
5
468,443
9
W
Guan Yu
14,895
648
78
3
2
432,143
4
L
Geb
14,964
651
20
1
0
446,506
3
L
King Arthur
12,498
543
42
2
2
441,321
3
L
Scylla
14,671
638
189
8
5
450,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role