Player Matchup

Cthulhu
Cthulhu
ConnRF
Cthulhu
Level 117
God Stats
1W - 0L
1,371 SR
Queue Stats
8W - 8L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
UltraMegaChad
Baron Samedi
Level 127
God Stats
7W - 2L
1,496 SR
Queue Stats
78W - 48L
1,525 Elo+
Solo
Ne Zha
Ne Zha
gh0st-_-R1D3R18
Ne Zha
Level 142
God Stats
2W - 7L
1,474 SR
Queue Stats
37W - 49L
1,562 Elo+
Solo
Team Averages
Level 129
1,447 SR
1,517 Elo+

VS

Team Averages
Level 96
1,367 SR
1,445 Elo+
Skadi
Skadi
Cirq
Skadi
Level 94
God Stats
9W - 8L
1,453 SR
Queue Stats
309W - 271L
1,485 Elo+
Solo
Nox
Nox
DuckyJr
Nox
Level 152
God Stats
1W - 1L
1,473 SR
Queue Stats
41W - 38L
1,574 Elo+
Solo
Bacchus
Bacchus
LegendairyKami
Bacchus
Level 42
God Stats
1W - 3L
1,175 SR
Queue Stats
33W - 57L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConnRF
Cthulhu
15
2 / 2 / 11
9,769
751
7,857
13,684
10,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
UltraMegaChad
Baron Samedi
14
6 / 4 / 6
9,667
744
9,998
11,147
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 0 / 8
10,330
795
14,640
14,012
6,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cirq
Skadi
12
1 / 6 / 3
8,139
626
7,853
14,898
5,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
13
3 / 4 / 3
8,843
680
9,860
9,231
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 6 / 3
8,251
635
4,522
12,442
13,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cirq
Skadi
1
6
3
0.42
W
Cthulhu
ConnRF
Cthulhu
2
2
11
3.75
L
Nox
3
4
3
1.13
L
2
6
3
0.58
W
Baron Samedi
UltraMegaChad
Baron Samedi
6
4
6
2.25
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
22,235
38,843
Taken
36,571
22,818
Mitigated
22,811
13,375
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cirq
Skadi
7,853
2,941
0
1,336
14,898
5,131
0
6,139
8,759
0
26,084
W
Cthulhu
ConnRF
Cthulhu
7,857
585
597
2,516
13,684
10,136
313
5,653
8,031
30,334
0
L
Nox
9,860
801
0
558
9,231
3,762
0
4,657
4,574
35,073
0
L
4,522
478
507
1,722
12,442
13,918
0
7,347
5,095
8,724
0
W
Baron Samedi
UltraMegaChad
Baron Samedi
9,998
1,007
1,125
2,932
11,147
5,847
425
5,574
5,573
31,304
0
W
14,640
1,799
0
6,205
14,012
6,835
1,400
5,084
8,183
0
49,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
25,233
147
Minions Killed
109
8
Camps Cleared
4
689,445
Distance Traveled
653,707
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,139
626
43
3
3
213,420
4
W
Cthulhu
9,769
751
62
5
2
224,819
2
L
Nox
8,843
680
63
5
1
215,408
6
L
Bacchus
8,251
635
3
0
0
224,879
3
W
Baron Samedi
9,667
744
42
3
1
200,806
7
W
Ne Zha
10,330
795
43
3
5
263,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role