Player Matchup

Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze II
CADEIANO4DEDOS
Susano
Bronze II
Level 100
God Stats
0W - 1L
1,744 SR
Queue Stats
12W - 22L
613 MMR
Solo
Hades
Hades
Gold V
DrJhonys
Hades
Gold V
Level 160
God Stats
19W - 19L
1,635 SR
Queue Stats
756W - 768L
1,196 MMR
Solo
Chaac
Chaac
Silver II
gfbautista
Chaac
Silver II
Level 106
God Stats
56W - 58L
1,525 SR
Queue Stats
387W - 387L
1,159 MMR
Solo
Geb
Geb
Silver III
Łoading
Geb
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
993 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,581 SR
1,092 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,545 SR
1,002 MMR
Cu Chulainn
Cu Chulainn
Gold V
JarodaAT
Cu Chulainn
Gold V
Level 128
God Stats
1W - 3L
1,340 SR
Queue Stats
54W - 59L
1,316 MMR
Party 1
Thor
Thor
Gold II
JodKas
Thor
Gold II
Level 125
God Stats
6W - 5L
1,711 SR
Queue Stats
38W - 39L
1,571 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Mlakar
Ah Muzen Cab
Silver IV
Level 82
God Stats
10W - 4L
1,567 SR
Queue Stats
93W - 110L
505 MMR
Solo
Sobek
Sobek
Silver IV
ivan2501
Sobek
Silver IV
Level 64
God Stats
1W - 1L
1,706 SR
Queue Stats
31W - 46L
1,006 MMR
Solo
Nox
Nox
Silver III
playgamerxv
Nox
Silver III
Level 107
God Stats
3W - 0L
1,404 SR
Queue Stats
278W - 302L
614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 2 / 0
7,931
529
1,421
10,816
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 0
6,929
462
4,090
13,014
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
DrJhonys
Hades
9
1 / 1 / 2
6,700
447
4,377
6,622
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
13
1 / 2 / 0
7,650
510
10,772
16,128
11,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 2
6,779
452
4,819
12,671
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
MercuryCabrakanIshtarKali

VS

Bans
Ne ZhaAthenaThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JarodaAT
Cu Chulainn
15
2 / 0 / 1
9,337
622
8,158
16,061
17,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
JodKas
Thor
15
4 / 0 / 2
8,804
587
6,042
10,605
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Mlakar
Ah Muzen Cab
16
4 / 0 / 0
9,723
648
8,512
6,710
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ivan2501
Sobek
11
0 / 0 / 5
7,614
508
3,794
11,601
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 5
8,353
557
13,346
9,859
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
1
6
0
0.17
L
Hades
DrJhonys
Hades
1
1
2
2
W
Cu Chulainn
JarodaAT
Cu Chulainn
2
0
1
2.5
W
Thor
JodKas
Thor
4
0
2
5
W
Ah Muzen Cab
Mlakar
Ah Muzen Cab
4
0
0
4
L
Chaac
1
2
0
0.5
W
Sobek
ivan2501
Sobek
0
0
5
2.5
W
2
4
5
1.13
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
39,852
59,251
Taken
54,836
33,878
Mitigated
39,293
17,880
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,421
1,025
0
5,742
10,816
3,737
0
653
10,163
0
68,416
L
4,090
706
0
439
13,014
4,544
112
3,434
9,580
0
52,312
L
Hades
DrJhonys
Hades
4,377
677
45
3,028
6,622
2,928
0
4,284
2,338
37,264
0
W
Cu Chulainn
JarodaAT
Cu Chulainn
8,158
1,915
0
3,114
16,061
17,106
498
211
15,850
0
73,120
W
Thor
JodKas
Thor
6,042
1,592
0
4,735
10,605
4,746
0
937
9,668
0
63,495
W
Ah Muzen Cab
Mlakar
Ah Muzen Cab
8,512
3,965
0
2,269
6,710
2,886
5,419
956
5,754
0
86,110
L
Chaac
10,772
3,191
0
6,646
16,128
11,510
0
2,716
13,412
0
63,617
W
Sobek
ivan2501
Sobek
3,794
664
0
4,474
11,601
10,160
0
2,867
8,734
21,351
2,644
W
13,346
2,533
0
2,090
9,859
4,395
75
4,780
5,079
57,919
0
L
4,819
870
0
1,980
12,671
11,159
0
5,536
7,135
19,652
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
43,831
458
Minions Killed
513
0
Camps Cleared
0
1,354,593
Distance Traveled
1,507,835
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,931
529
129
9
0
314,375
2
L
Susano
6,929
462
104
7
0
290,247
3
L
Hades
6,700
447
73
5
0
151,002
3
W
Cu Chulainn
9,337
622
138
9
0
308,478
5
W
Thor
8,804
587
104
7
0
304,584
2
W
Ah Muzen Cab
9,723
648
149
10
0
313,670
3
L
Chaac
7,650
510
111
7
0
289,437
6
W
Sobek
7,614
508
35
2
0
282,902
5
W
Nox
8,353
557
87
6
0
298,201
5
L
Geb
6,779
452
41
3
0
309,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role