Player Matchup

Cabrakan
Cabrakan
Darkarma727
Cabrakan
Level 88
God Stats
6W - 11L
1,375 SR
Queue Stats
318W - 460L
1,400 Elo+
Solo
Bacchus
Bacchus
DavoSupremo7667
Bacchus
Level 119
God Stats
28W - 28L
1,492 SR
Queue Stats
315W - 343L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
Rozunaito
Guan Yu
Level 149
God Stats
1W - 3L
1,524 SR
Queue Stats
692W - 678L
1,411 Elo+
Party 1
Team Averages
Level 119
1,464 SR
1,393 Elo+

VS

Team Averages
Level 134
1,484 SR
1,476 Elo+
Cthulhu
Cthulhu
FilthyGandhi
Cthulhu
Level 131
God Stats
10W - 15L
1,574 SR
Queue Stats
613W - 731L
1,461 Elo+
Solo
Vulcan
Vulcan
XxBuDw3IS3RXxXx
Vulcan
Level 149
God Stats
51W - 51L
1,480 SR
Queue Stats
269W - 333L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
checcs_mix_PR
Gilgamesh
Level 123
God Stats
2W - 1L
1,399 SR
Queue Stats
23W - 17L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darkarma727
Cabrakan
15
4 / 4 / 1
10,645
626
13,298
21,478
15,512
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 3 / 3
10,543
620
9,271
22,175
31,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rozunaito
Guan Yu
15
1 / 1 / 2
10,529
619
7,969
24,249
30,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FilthyGandhi
Cthulhu
16
4 / 1 / 4
11,093
653
11,647
14,580
19,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 7
10,449
615
27,114
9,565
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
checcs_mix_PR
Gilgamesh
15
4 / 3 / 3
11,202
659
13,943
16,587
13,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
8
8
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Darkarma727
Cabrakan
4
4
1
1.13
L
1
3
3
0.83
W
Cthulhu
FilthyGandhi
Cthulhu
4
1
4
6
L
Guan Yu
Rozunaito
Guan Yu
1
1
2
2
W
0
2
7
1.75
W
Gilgamesh
checcs_mix_PR
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
52,704
67,902
Taken
40,732
77,509
Mitigated
38,147
20,047
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Darkarma727
Cabrakan
13,298
1,468
0
6,787
21,478
15,512
0
14,074
7,404
50,742
0
L
9,271
726
938
3,219
22,175
31,709
0
12,240
9,935
32,448
0
W
Cthulhu
FilthyGandhi
Cthulhu
11,647
1,498
657
4,051
14,580
19,241
459
7,993
6,587
31,259
0
L
Guan Yu
Rozunaito
Guan Yu
7,969
1,308
2,440
6,663
24,249
30,288
0
13,125
11,124
0
36,260
W
27,114
15,132
1,179
3,109
9,565
5,180
972
6,467
3,098
62,839
0
W
Gilgamesh
checcs_mix_PR
Gilgamesh
13,943
5,428
0
2,049
16,587
13,726
879
8,627
7,960
23
41,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
32,744
154
Minions Killed
165
6
Camps Cleared
6
875,374
Distance Traveled
849,088
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,645
626
69
4
5
236,249
3
L
Bacchus
10,543
620
41
2
1
314,425
3
W
Cthulhu
11,093
653
44
3
1
270,827
1
L
Guan Yu
10,529
619
44
3
0
324,700
1
W
Vulcan
10,449
615
77
5
3
305,376
3
W
Gilgamesh
11,202
659
44
3
2
272,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role