Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BoulzdeBowling
Vamana
Level 155
God Stats
4W - 2L
1,612 SR
Queue Stats
176W - 190L
1,501 Elo+
Party 1
King Arthur
King Arthur
DarthNiels
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,416 Elo+
Solo
Ullr
Ullr
Papaalki
Ullr
Level 47
God Stats
0W - 3L
1,451 SR
Queue Stats
43W - 65L
1,286 Elo+
Solo
Freya
Freya
aquila885
Freya
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
72W - 92L
1,413 Elo+
Party 1
Team Averages
Level 119
1,476 SR
1,423 Elo+

VS

Team Averages
Level 119
1,467 SR
1,510 Elo+
Osiris
Osiris
DannyChan1
Osiris
Level 158
God Stats
9W - 8L
1,336 SR
Queue Stats
757W - 753L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Hernekeppi
Zhong Kui
Level 148
God Stats
13W - 6L
1,683 SR
Queue Stats
453W - 443L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaiTheBlue
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,535 Elo+
Solo
Atlas
Atlas
Mashcolloss
Atlas
Level 142
God Stats
2W - 1L
1,485 SR
Queue Stats
161W - 152L
1,585 Elo+
Solo
Odin
Odin
SkywalkerNielsen
Odin
Level 39
God Stats
4W - 2L
1,331 SR
Queue Stats
49W - 61L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 4 / 4
8,801
733
8,302
14,982
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 5 / 5
9,867
822
17,382
21,935
26,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DarthNiels
King Arthur
15
1 / 5 / 6
8,271
689
10,666
17,949
18,676
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
12
1 / 7 / 6
7,832
653
7,328
11,502
6,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
aquila885
Freya
12
0 / 8 / 6
7,260
605
8,038
15,420
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DannyChan1
Osiris
16
7 / 2 / 16
9,372
781
12,899
13,233
18,460
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Hernekeppi
Zhong Kui
17
8 / 4 / 16
10,399
867
20,699
17,984
14,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KaiTheBlue
Tsukuyomi
16
8 / 3 / 12
9,837
820
13,833
13,333
7,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 3 / 25
10,226
852
10,544
21,520
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 21
10,153
846
10,527
12,367
14,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
11
Kills
29
29
Deaths
13
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
4
1.5
L
5
5
5
1.5
W
Osiris
DannyChan1
Osiris
7
2
16
7.5
L
King Arthur
DarthNiels
King Arthur
1
5
6
0.8
W
Zhong Kui
Hernekeppi
Zhong Kui
8
4
16
4
W
Tsukuyomi
KaiTheBlue
Tsukuyomi
8
3
12
4.67
W
2
3
25
4.83
L
Ullr
1
7
6
0.57
W
4
1
21
14.5
L
Freya
aquila885
Freya
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
68,502
81,788
Taken
78,437
68,508
Mitigated
80,564
20,509
Healing
31,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,302
1,399
1,309
5,210
14,982
8,819
468
4,978
10,004
16,754
0
L
17,382
7,188
1,597
7,218
21,935
26,114
147
10,274
11,661
0
31,354
W
Osiris
DannyChan1
Osiris
12,899
2,026
2,724
2,254
13,233
18,460
450
2,533
10,700
0
21,150
L
King Arthur
DarthNiels
King Arthur
10,666
853
663
1,245
17,949
18,676
46
5,581
12,368
0
24,692
W
Zhong Kui
Hernekeppi
Zhong Kui
20,699
2,682
1,503
6,410
17,984
14,697
1,942
4,219
13,765
33,567
0
W
Tsukuyomi
KaiTheBlue
Tsukuyomi
13,833
2,749
457
3,340
13,333
7,661
2,796
2,308
11,025
0
29,616
W
10,544
3,787
2,187
4,586
21,520
25,126
614
3,402
18,118
25,419
0
L
Ullr
7,328
2,663
0
58
11,502
6,114
0
3,378
8,124
0
11,729
W
10,527
1,271
4,723
3,552
12,367
14,620
597
3,204
9,163
0
17,272
L
Freya
aquila885
Freya
8,038
2,009
1,086
2,123
15,420
8,785
189
7,032
8,388
14,885
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
49,987
102
Minions Killed
117
0
Camps Cleared
0
964,143
Distance Traveled
1,133,863
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,801
733
28
2
0
233,676
1
L
Vamana
9,867
822
22
2
0
214,370
1
W
Osiris
9,372
781
22
2
0
229,336
0
L
King Arthur
8,271
689
24
2
0
200,254
0
W
Zhong Kui
10,399
867
36
3
0
218,353
4
W
Tsukuyomi
9,837
820
23
2
0
236,854
0
W
Atlas
10,226
852
24
2
0
211,412
0
L
Ullr
7,832
653
10
1
0
150,161
2
W
Odin
10,153
846
12
1
0
237,908
0
L
Freya
7,260
605
18
2
0
165,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role